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BeastHandler.txt
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20r
*poke*- 1d, 4p, 1.4s, energy
footprint radius: 7 (medium)
100
60r
**Piranha** (Power: 1 base / 1 max)
- 25r
*dive*- 1d, 1p, 0.6s, sharp
__Changes from 0-0-0__
*poke* attack removed
A wild **Piranha** appeared!
010
60r
**Microraptor** (Power: 1 base / 1 max)
- 20r
*chomp*- 1d, 5p, 1.0s, sharp
__Changes from 0-0-0__
*poke* attack removed
A wild **Microraptor** appeared!
001
60r
**Gyrfalcon** (Power: 1 base / 1 max)
- range matches beast handler's range
- moves 110 units / second
- move speed doubles when flying towards a target
*snatch*- 1d, 3p, 1.0s, shatter
- on damage: transport bloons back to the targeted location
- can only move bloons to a point closer to the entrance
- attack cooldown doesn't begin until after finished transporting
- leads use 2p
- cannot affect ceramics or blimps
__Changes from 0-0-0__
*poke* attack removed
A wild **Gyrfalcon** appeared!
110
60r
**Piranha** (Power: 1 base / 1 max)
- 25r
*dive*- 1d, 1p, 0.6s, sharp
**Microraptor** (Power: 1 base / 1 max)
- 20r
*chomp*- 1d, 5p, 1.0s, sharp
__Changes from 0-0-0__
*poke* attack removed
A wild **Piranha** and **Microraptor** appear!
101
60r
**Piranha** (Power: 1 base / 1 max)
- 25r
*dive*- 1d, 1p, 0.6s, sharp
**Gyrfalcon** (Power: 1 base / 1 max)
- range matches beast handler's range
- moves 110 units / second
- move speed doubles when flying towards a target
*snatch*- 1d, 3p, 1.0s, shatter
- on hit: transport bloons back to the targeted location
- can only move bloons to a point closer to the entrance
- attack cooldown doesn't begin until after finished transporting
- leads use 2p
- cannot affect ceramics or blimps
__Changes from 0-0-0__
*poke* attack removed
A wild **Piranha** and **Gyrfalcon** appear!
011
60r
**Microraptor** (Power: 1 base / 1 max)
- 20r
*chomp*- 1d, 5p, 1.0s, sharp
**Gyrfalcon** (Power: 1 base / 1 max)
- range matches beast handler's range
- moves 110 units / second
- move speed doubles when flying towards a target
*snatch*- 1d, 3p, 1.0s, shatter
- on hit: transport bloons back to the targeted location
- can only move bloons to a point closer to the entrance
- attack cooldown doesn't begin until after finished transporting
- leads use 2p
- cannot affect ceramics or blimps
__Changes from 0-0-0__
*poke* attack removed
A wild **Microraptor** and **Gyrfalcon** appear!
200
60r
**Barracuda** (Power: 3 base / 6 max)
- 30r
*dive*- 2d, 4p, 0.6s, sharp
- applies *knockback* status on damage: bloons move at -25% speed for 0.2s
- cannot affect blimps
***max power benefits***: +2d, +8p, -0.206s (0.394)
__Changes from Previous Tier__
+5r
+1d, +3p, applies *knockback* status
__Changes from 0-0-0__
*poke* attack removed
A wild **Barracuda** appeared!
020
60r
**Adasaurus** (Power: 3 base / 6 max)
- 20r
*chomp*- 3d, 10p, 0.9s, normal
***max power benefits***- +3d, +15p, -0.344s (0.556)
__Changes from Previous Tier__
+2d, +5p, 90%s, damage type sharp -> normal
__Changes from 0-0-0__
*poke* attack removed
A wild **Adasaurus** appeared!
002
60r
**Horned Owl** (Power: 3 base / 6 max)
- range matches beast handler's range
- moves 110 units / second
- move speed doubles when flying towards a target
*snatch*- 1d, 8p, 1.0s, shatter, camo
- on damage: transport bloons back to the targeted location
- can only move bloons to a point closer to the entrance
- attack cooldown doesn't begin until after finished transporting
- leads use 2p, ceramics 6p
- cannot affect blimps
***max power benefits***- +1d, +8p, -0.31s (0.69)
__Changes from Previous Tier__
+5p, camo
__Changes from 0-0-0__
*poke* attack removed
A wild **Horned Owl** appeared!
210
60r
**Barracuda** (Power: 3 base / 6 max)
- 30r
*dive*- 2d, 4p, 0.6s, sharp
- applies *knockback* status on damage: bloons move at -25% speed for 0.2s
- cannot affect blimps
***max power benefits***: +2d, +8p, -0.206s (0.394)
**Microraptor** (Power: 1 base / 1 max)
- 20r
*chomp*- 1d, 5p, 1.0s, sharp
__Changes from 0-0-0__
*poke* attack removed
A wild **Barracuda** and **Microraptor** appear!
220
60r
**Barracuda** (Power: 3 base / 6 max)
- 30r
*dive*- 2d, 4p, 0.6s, sharp
- applies *knockback* status on damage: bloons move at -25% speed for 0.2s
- cannot affect blimps
***max power benefits***: +2d, +8p, -0.206s (0.394)
**Adasaurus** (Power: 3 base / 6 max)
- 20r
*chomp*- 3d, 10p, 0.9s, normal
***max power benefits***- +3d, +15p, -0.344s (0.556)
__Changes from 0-0-0__
*poke* attack removed
A wild **Barracuda** and **Adasaurus** appear!
201
60r
**Barracuda** (Power: 3 base / 6 max)
- 30r
*dive*- 2d, 4p, 0.6s, sharp
- applies *knockback* status on damage: bloons move at -25% speed for 0.2s
- cannot affect blimps
***max power benefits***: +2d, +8p, -0.206s (0.394)
**Gyrfalcon** (Power: 1 base / 1 max)
- range matches beast handler's range
- moves 110 units / second
- move speed doubles when flying towards a target
*snatch*- 1d, 3p, 1.0s, shatter
- on damage: transport bloons back to the targeted location
- can only move bloons to a point closer to the entrance
- attack cooldown doesn't begin until after finished transporting
- leads use 2p
- cannot affect ceramics or blimps
__Changes from 0-0-0__
*poke* attack removed
A wild **Barracuda** and **Gyrfalcon** appear!
202
60r
**Barracuda** (Power: 3 base / 6 max)
- 30r
*dive*- 2d, 4p, 0.6s, sharp
- applies *knockback* status: bloons move at -25% speed for 0.2s
- cannot affect blimps
***max power benefits***: +2d, +8p, -0.206s (0.394)
**Horned Owl** (Power: 3 base / 6 max)
- range matches beast handler's range
- moves 110 units / second
- move speed doubles when flying towards a target
*snatch*- 1d, 8p, 1.0s, shatter, camo
- on damage: transport bloons back to the targeted location
- can only move bloons to a point closer to the entrance
- attack cooldown doesn't begin until after finished transporting
- leads use 2p, ceramics 6p
- cannot affect blimps
***max power benefits***- +1d, +8p, -0.31s (0.69)
__Changes from 0-0-0__
*poke* attack removed
A wild **Barracuda** and **Horned Owl** appear!
120
60r
**Piranha** (Power: 1 base / 1 max)
- 25r
*dive*- 1d, 1p, 0.6s, sharp
**Adasaurus** (Power: 3 base / 6 max)
- 20r
*chomp*- 3d, 10p, 0.9s, normal
***max power benefits***- +3d, +15p, -0.344s (0.556)
__Changes from 0-0-0__
*poke* attack removed
A wild **Piranha** and **Adasaurus** appear!
021
60r
**Adasaurus** (Power: 3 base / 6 max)
- 20r
*chomp*- 3d, 10p, 0.9s, normal
***max power benefits***- +3d, +15p, -0.344s (0.556)
**Gyrfalcon** (Power: 1 base / 1 max)
- range matches beast handler's range
- moves 110 units / second
- move speed doubles when flying towards a target
*snatch*- 1d, 3p, 1.0s, shatter
- on damage: transport bloons back to the targeted location
- can only move bloons to a point closer to the entrance
- attack cooldown doesn't begin until after finished transporting
- leads use 2p
- cannot affect ceramics or blimps
__Changes from 0-0-0__
*poke* attack removed
A wild **Adasaurus** and **Gyrfalcon** appear!
022
60r
**Adasaurus** (Power: 3 base / 6 max)
- 20r
*chomp*- 3d, 10p, 0.9s, normal
***max power benefits***- +3d, +15p, -0.344s (0.556)
**Horned Owl** (Power: 3 base / 6 max)
- range matches beast handler's range
- moves 110 units / second
- move speed doubles when flying towards a target
*snatch*- 1d, 8p, 1.0s, shatter, camo
- on damage: transport bloons back to the targeted location
- can only move bloons to a point closer to the entrance
- attack cooldown doesn't begin until after finished transporting
- leads use 2p, ceramics 6p
- cannot affect blimps
***max power benefits***- +1d, +8p, -0.31s (0.69)
__Changes from 0-0-0__
*poke* attack removed
A wild **Adasaurus** and **Horned Owl** appear!
102
60r
**Piranha** (Power: 1 base / 1 max)
- 25r
*dive*- 1d, 1p, 0.6s, sharp
**Horned Owl** (Power: 3 base / 6 max)
- range matches beast handler's range
- moves 110 units / second
- move speed doubles when flying towards a target
*snatch*- 1d, 8p, 1.0s, shatter, camo
- on damage: transport bloons back to the targeted location
- can only move bloons to a point closer to the entrance
- attack cooldown doesn't begin until after finished transporting
- leads use 2p, ceramics 6p
- cannot affect blimps
***max power benefits***- +1d, +8p, -0.31s (0.69)
__Changes from 0-0-0__
*poke* attack removed
A wild **Piranha** and **Horned Owl** appear!
012
60r
**Microraptor** (Power: 1 base / 1 max)
- 20r
*chomp*- 1d, 5p, 1.0s, sharp
**Horned Owl** (Power: 3 base / 6 max)
- range matches beast handler's range
- moves 110 units / second
- move speed doubles when flying towards a target
*snatch*- 1d, 8p, 1.0s, shatter, camo
- on damage: transport bloons back to the targeted location
- can only move bloons to a point closer to the entrance
- attack cooldown doesn't begin until after finished transporting
- leads use 2p, ceramics 6p
- cannot affect blimps
***max power benefits***- +1d, +8p, -0.31s (0.69)
__Changes from 0-0-0__
*poke* attack removed
A wild **Microraptor** and **Horned Owl** appear!
300
60r
**Great White** (Power: 8 base / 24 max)
- 40r
*latch*- 1p, 0.6s, normal, latches onto a bloon for up to 5s
- attack cooldown doesn’t begin until no longer latched to a bloon
- if target is a non-blimp with <250k RBE, fully destroys it, fully destroys it
- kill time ??s
- *thrashes* while out of water
- *thrash*- 4d, 6p, 0.3s, 10 blast radius, applies *knockback* status to non-blimps
- *knockback* status- bloons move at -25% speed for 0.2s
*thrash* gets +8d, +18p, +0.1s knockback duration, can fully destroy MOABs ♦️ *latch* gets -0.206s (0.394)
__Changes from Previous Tier__
+10r
*dive* replaced with *latch*: -2d, -3p, now latches onto a bloon and *thrashes* while out of water
310
60r
**Great White** (Power: 8 base / 24 max)
- 40r
*latch*- 1p, 0.6s, normal, latches onto a bloon for up to 5s
- attack cooldown doesn’t begin until no longer latched to a bloon
- if target is a non-blimp with <250k RBE, fully destroys it, fully destroys it
- kill time ??s
- *thrashes* while out of water
- *thrash*- 4d, 6p, 0.3s, 10 blast radius, applies *knockback* status to non-blimps
- *knockback* status- bloons move at -25% speed for 0.2s
*thrash* gets +8d, +18p, +0.1s knockback duration, can fully destroy MOABs ♦️ *latch* gets -0.206s (0.394)
**Microraptor** (Power: 1 base / 1 max)
- 20r
*chomp*- 1d, 5p, 1.0s, sharp
__Changes from Previous Tier__
+10r
*dive* replaced with *latch*: -2d, -3p, now latches onto a bloon and *thrashes* while out of water
__Crosspath Benefits__
A wild **Microraptor** appeared!
320
60r
60r
**Great White** (Power: 8 base / 24 max)
- 40r
*latch*- 1p, 0.6s, normal, latches onto a bloon for up to 5s
- attack cooldown doesn’t begin until no longer latched to a bloon
- if target is a non-blimp with <250k RBE, fully destroys it, fully destroys it
- kill time ??s
- *thrashes* while out of water
- *thrash*- 4d, 6p, 0.3s, 10 blast radius, applies *knockback* status to non-blimps
- *knockback* status- bloons move at -25% speed for 0.2s
*thrash* gets +8d, +18p, +0.1s knockback duration, can fully destroy MOABs ♦️ *latch* gets -0.206s (0.394)
**Adasaurus** (Power: 3 base / 6 max)
- 20r
*chomp*- 3d, 10p, 0.9s, normal
***max power benefits***- +3d, +15p, -0.344s (0.556)
__Changes from Previous Tier__
+10r
*dive* replaced with *latch*: -2d, -3p, now latches onto a bloon and *thrashes* while out of water
__Crosspath Benefits__
A wild **Adasaurus** appeared!
301
60r
**Great White** (Power: 8 base / 24 max)
- 40r
*latch*- 1p, 0.6s, normal, latches onto a bloon for up to 5s
- attack cooldown doesn’t begin until no longer latched to a bloon
- if target is a non-blimp with <250k RBE, fully destroys it, fully destroys it
- kill time ??s
- *thrashes* while out of water
- *thrash*- 4d, 6p, 0.3s, 10 blast radius, applies *knockback* status to non-blimps
- *knockback* status- bloons move at -25% speed for 0.2s
*thrash* gets +8d, +18p, +0.1s knockback duration, can fully destroy MOABs ♦️ *latch* gets -0.206s (0.394)
**Gyrfalcon** (Power: 1 base / 1 max)
- range matches beast handler's range
- moves 110 units / second
- move speed doubles when flying towards a target
*snatch*- 1d, 3p, 1.0s, shatter
- on hit: transport bloons back to the targeted location
- can only move bloons to a point closer to the entrance
- attack cooldown doesn't begin until after finished transporting
- leads use 2p
- cannot affect ceramics or blimps
__Changes from Previous Tier__
+10r
*dive* replaced with *latch*: -2d, -3p, now latches onto a bloon and *thrashes* while out of water
__Crosspath Benefits__
A wild **Gyrfalcon** appeared!
302
60r
**Great White** (Power: 8 base / 24 max)
- 40r
*latch*- 1p, 0.6s, normal, latches onto a bloon for up to 5s
- attack cooldown doesn’t begin until no longer latched to a bloon
- if target is a non-blimp with <250k RBE, fully destroys it, fully destroys it
- kill time ??s
- *thrashes* while out of water
- *thrash*- 4d, 6p, 0.3s, 10 blast radius, applies *knockback* status to non-blimps
- *knockback* status- bloons move at -25% speed for 0.2s
***max power benefits***- *thrash* gets +8d, +18p, +0.1s knockback duration, can fully destroy MOABs ♦️ *latch* gets -0.206s (0.394)
**Horned Owl** (Power: 3 base / 6 max)
- range matches beast handler's range
- moves 110 units / second
- move speed doubles when flying towards a target
*snatch*- 1d, 8p, 1.0s, shatter, camo
- on damage: transport bloons back to the targeted location
- can only move bloons to a point closer to the entrance
- attack cooldown doesn't begin until after finished transporting
- leads use 2p, ceramics 6p
- cannot affect blimps
***max power benefits***- +1d, +8p, -0.31s (0.69)
__Changes from Previous Tier__
*spikes* get +1d, +3cd, +1fd, +4p
__Crosspath Benefits__
*spikes* get +8r, +50s lifespan, start of round attack speed bonus
gets targeting options
030
60r
**Velociraptor** (Power: 8 base / 24 max)
- 24r
*chomp*- 12d, 15p, 0.9s, normal
- deals +3d to stunned bloons
***max power benefits***- +24d, +8d to stunned bloons (47), +21p, -0.31s (0.59)
__Changes from Previous Tier__
+4r
+9d, +5p, +3d to stunned bloons (15)
130
60r
**Velociraptor** (Power: 8 base / 24 max)
- 24r
*chomp*- 12d, 15p, 0.9s, normal
- deals +3d to stunned bloons
***max power benefits***- +24d, +8d to stunned bloons (47), +21p, -0.31s (0.59)
**Piranha** (Power: 1 base / 1 max)
- 25r
*dive*- 1d, 1p, 0.6s, sharp
__Changes from Previous Tier__
+4r
+9d, +5p, +3d to stunned bloons (15)
__Crosspath Benefits__
A wild **Piranha** appeared!
230
60r
**Velociraptor** (Power: 8 base / 24 max)
- 24r
*chomp*- 12d, 15p, 0.9s, normal
- deals +3d to stunned bloons
***max power benefits***- +24d, +8d to stunned bloons (47), +21p, -0.31s (0.59)
**Barracuda** (Power: 3 base / 6 max)
- 30r
*dive*- 2d, 4p, 0.6s, sharp
- applies *knockback* status: bloons move at -25% speed for 0.2s
- cannot affect blimps
***max power benefits***: +2d, +8p, -0.206s (0.394)
__Changes from Previous Tier__
+4r
+9d, +5p, +3d to stunned bloons (15)
__Crosspath Benefits__
A wild **Barracuda** appeared!
031
60r
**Velociraptor** (Power: 8 base / 24 max)
- 24r
*chomp*- 12d, 15p, 0.9s, normal
- deals +3d to stunned bloons 0.6s
***max power benefits***- +24d, +8d to stunned bloons (47), +21p, -0.31s (0.59)
**Gyrfalcon** (Power: 1 base / 1 max)
- range matches beast handler's range
- moves 110 units / second
- move speed doubles when flying towards a target
*snatch*- 1d, 3p, 1.0s, shatter
- on hit: transport bloons back to the targeted location
- can only move bloons to a point closer to the entrance
- attack cooldown doesn't begin until after finished transporting
- leads use 2p
- cannot affect ceramics or blimps
__Changes from Previous Tier__
+4r
+9d, +5p, +3d to stunned bloons (15)
__Crosspath Benefits__
A wild **Gyrfalcon** appeared!
032
60r
**Velociraptor** (Power: 8 base / 24 max)
- 24r
*chomp*- 12d, 15p, 0.9s, normal
- deals +3d to stunned bloons
***max power benefits***- +24d, +8d to stunned bloons (47), +21p, -0.31s (0.59)
**Horned Owl** (Power: 3 base / 6 max)
- range matches beast handler's range
- moves 110 units / second
- move speed doubles when flying towards a target
*snatch*- 1d, 8p, 1.0s, shatter, camo
- on damage: transport bloons back to the targeted location
- can only move bloons to a point closer to the entrance
- attack cooldown doesn't begin until after finished transporting
- leads use 2p, ceramics 6p
- cannot affect blimps
***max power benefits***- +1d, +8p, -0.31s (0.69)
__Changes from Previous Tier__
+4r
+9d, +5p, +3d to stunned bloons (15)
__Crosspath Benefits__
A wild **Horned Owl** appeared!
003
60r
**Golden Eagle** (Power: 8 base / 24 max)
- range matches beast handler's range
- moves 110 units / second
- move speed doubles when flying towards a target
*snatch*- 2d, 12p, 0.6s, shatter, camo
- on damage: transport bloons back to targeted location and attacks snatched bloons every 0.5s
- can only move bloons to a point closer to the entrance
- attack cooldown doesn't begin until after finished transporting
- ceramics use 4p
- cannot affect blimps
***max power benefits***- +4d, +24p, -0.287s (0.313)
__Changes from Previous Tier__
*snatch* gets +4p, leads no longer use extra pierce, ceramics use 6p -> 4p, now attacks snatched bloons every 0.5s
103
60r
**Golden Eagle** (Power: 8 base / 24 max)
- range matches beast handler's range
- moves 110 units / second
- move speed doubles when flying towards a target
*snatch*- 2d, 12p, 0.6s, shatter, camo
- on damage: transport bloons back to targeted location and attacks snatched bloons every 0.5s
- can only move bloons to a point closer to the entrance
- attack cooldown doesn't begin until after finished transporting
- ceramics use 4p
- cannot affect blimps
***max power benefits***- +4d, +24p, -0.287s (0.313)
**Piranha** (Power: 1 base / 1 max)
- 25r
*dive*- 1d, 1p, 0.6s, sharp
__Changes from Previous Tier__
*snatch* gets +4p, leads no longer use extra pierce, ceramics use 6p -> 4p, now attacks snatched bloons every 0.5s
__Crosspath Benefits__
A wild **Piranha** appeared!
203
60r
**Golden Eagle** (Power: 8 base / 24 max)
- range matches beast handler's range
- moves 110 units / second
- move speed doubles when flying towards a target
*snatch*- 2d, 12p, 0.6s, shatter, camo
- on damage: transport bloons back to targeted location and attacks snatched bloons every 0.5s
- can only move bloons to a point closer to the entrance
- attack cooldown doesn't begin until after finished transporting
- ceramics use 4p
- cannot affect blimps
***max power benefits***- +4d, +24p, -0.287s (0.313)
**Barracuda** (Power: 3 base / 6 max)
- 30r
*dive*- 2d, 4p, 0.6s, sharp
- applies *knockback* status: bloons move at -25% speed for 0.2s
- cannot affect blimps
***max power benefits***: +2d, +8p, -0.206s (0.394)
__Changes from Previous Tier__
*snatch* gets +4p, leads no longer use extra pierce, ceramics use 6p -> 4p, now attacks snatched bloons every 0.5s
__Crosspath Benefits__
A wild **Barracuda** appeared!
013
60r
**Golden Eagle** (Power: 8 base / 24 max)
- range matches beast handler's range
- moves 110 units / second
- move speed doubles when flying towards a target
*snatch*- 2d, 12p, 0.6s, shatter, camo
- on damage: transport bloons back to targeted location and attacks snatched bloons every 0.5s
- can only move bloons to a point closer to the entrance
- attack cooldown doesn't begin until after finished transporting
- ceramics use 4p
- cannot affect blimps
***max power benefits***- +4d, +24p, -0.287s (0.313)
**Microraptor** (Power: 1 base / 1 max)
- 20r
*chomp*- 1d, 5p, 1.0s, sharp
__Changes from Previous Tier__
*snatch* gets +4p, leads no longer use extra pierce, ceramics use 6p -> 4p, now attacks snatched bloons every 0.5s
__Crosspath Benefits__
A wild **Microraptor** appeared!
023
60r
**Golden Eagle** (Power: 8 base / 24 max)
- range matches beast handler's range
- moves 110 units / second
- move speed doubles when flying towards a target
*snatch*- 2d, 12p, 0.6s, shatter, camo
- on damage: transport bloons back to targeted location and attacks snatched bloons every 0.5s
- can only move bloons to a point closer to the entrance
- attack cooldown doesn't begin until after finished transporting
- ceramics use 4p
- cannot affect blimps
***max power benefits***- +4d, +24p, -0.287s (0.313)
**Adasaurus** (Power: 3 base / 6 max)
- 20r
*chomp*- 3d, 10p, 0.9s, normal
***max power benefits***- +3d, +15p, -0.344s (0.556)
__Changes from Previous Tier__
*snatch* gets +4p, leads no longer use extra pierce, ceramics use 6p -> 4p, now attacks snatched bloons every 0.5s
__Crosspath Benefits__
A wild **Adasaurus** appeared!
400
60r
**Orca** (Power: 16 base / 64 max)
- 50r
*latch*- 1p, 0.6s, normal, latches onto a bloon for up to 6s
- attack cooldown doesn’t begin until no longer latched to a bloon
- if target is up to a BFB with <250k RBE, fully destroys it
- orca kill time is ??s
- *thrashes* while out of water
- *thrash*- 20d, 20p, 0.3s, 20 blast radius, applies *knockback* status
- *knockback* status- bloons move slower for 0.2s
- blimps at 50% speed
- bloons at -100% speed
***max power benefits***- *thrash* gets +8d, +18p, +0.1s knockback duration, can fully destroy ZOMGs ♦️ *latch* gets -0.378s (0.222)
__Changes from Previous Tier__
+10r
*latch* can fully destroy up to BFBs instead of just bloons
*thrash* gets +16d, +14p, +10 blast radius
410
60r
**Orca** (Power: 16 base / 64 max)
- 50r
*latch*- 1p, 0.6s, normal, latches onto a bloon for up to 6s
- attack cooldown doesn’t begin until no longer latched to a bloon
- if target is up to a BFB with <250k RBE, fully destroys it
- orca kill time is ??s
- *thrashes* while out of water
- *thrash*- 20d, 20p, 0.3s, 20 blast radius, applies *knockback* status
- *knockback* status- bloons move slower for 0.2s
- blimps at 50% speed
- bloons at -100% speed
***max power benefits***- *thrash* gets +8d, +18p, +0.1s knockback duration, can fully destroy ZOMGs ♦️ *latch* gets -0.378s (0.222)
**Microraptor** (Power: 1 base / 1 max)
- 20r
*chomp*- 1d, 5p, 1.0s, sharp
__Changes from Previous Tier__
+10r
*latch* can fully destroy up to BFBs instead of just bloons
*thrash* gets +16d, +14p, +10 blast radius
__Crosspath Benefits__
A wild **Microraptor** appeared!
420
60r
**Orca** (Power: 16 base / 64 max)
- 50r
*latch*- 1p, 0.6s, normal, latches onto a bloon for up to 6s
- attack cooldown doesn’t begin until no longer latched to a bloon
- if target is up to a BFB with <250k RBE, fully destroys it
- orca kill time is ??s
- *thrashes* while out of water
- *thrash*- 20d, 20p, 0.3s, 20 blast radius, applies *knockback* status
- *knockback* status- bloons move slower for 0.2s
- blimps at 50% speed
- bloons at -100% speed
***max power benefits***- *thrash* gets +8d, +18p, +0.1s knockback duration, can fully destroy ZOMGs ♦️ *latch* gets -0.378s (0.222)
**Adasaurus** (Power: 3 base / 6 max)
- 20r
*chomp*- 3d, 10p, 0.9s, normal
***max power benefits***- +3d, +15p, -0.344s (0.556)
__Changes from Previous Tier__
+10r
*latch* can fully destroy up to BFBs instead of just bloons
*thrash* gets +16d, +14p, +10 blast radius
__Crosspath Benefits__
A wild **Adasaurus** appeared!
401
60r
**Orca** (Power: 16 base / 64 max)
- 50r
*latch*- 1p, 0.6s, normal, latches onto a bloon for up to 6s
- attack cooldown doesn’t begin until no longer latched to a bloon
- if target is up to a BFB with <250k RBE, fully destroys it
- orca kill time is ??s
- *thrashes* while out of water
- *thrash*- 20d, 20p, 0.3s, 20 blast radius, applies *knockback* status
- *knockback* status- bloons move slower for 0.2s
- blimps at 50% speed
- bloons at -100% speed
***max power benefits***- *thrash* gets +8d, +18p, +0.1s knockback duration, can fully destroy ZOMGs ♦️ *latch* gets -0.378s (0.222)
**Gyrfalcon** (Power: 1 base / 1 max)
- range matches beast handler's range
- moves 110 units / second
- move speed doubles when flying towards a target
*snatch*- 1d, 3p, 1.0s, shatter
- on damage: transport bloons back to the targeted location
- can only move bloons to a point closer to the entrance
- attack cooldown doesn't begin until after finished transporting
- leads use 2p
- cannot affect ceramics or blimps
__Changes from Previous Tier__
+10r
*latch* can fully destroy up to BFBs instead of just bloons
*thrash* gets +16d, +14p, +10 blast radius
__Crosspath Benefits__
A wild **Gyrfalcon** appeared!
402
60r
**Orca** (Power: 16 base / 64 max)
- 50r
*latch*- 1p, 0.6s, normal, latches onto a bloon for up to 6s
- attack cooldown doesn’t begin until no longer latched to a bloon
- if target is up to a BFB with <250k RBE, fully destroys it
- orca kill time is ??s
- *thrashes* while out of water
- *thrash*- 20d, 20p, 0.3s, 20 blast radius, applies *knockback* status
- *knockback* status- bloons move slower for 0.2s
- blimps at 50% speed
- bloons at -100% speed
***max power benefits***- *thrash* gets +8d, +18p, +0.1s knockback duration, can fully destroy ZOMGs ♦️ *latch* gets -0.378s (0.222)
**Horned Owl** (Power: 3 base / 6 max)
- range matches beast handler's range
- moves 110 units / second
- move speed doubles when flying towards a target
*snatch*- 1d, 8p, 1.0s, shatter, camo
- on damage: transport bloons back to the targeted location
- can only move bloons to a point closer to the entrance
- attack cooldown doesn't begin until after finished transporting
- leads use 2p, ceramics 6p
- cannot affect blimps
***max power benefits***- +1d, +8p, -0.31s (0.69)
__Changes from Previous Tier__
+10r
*latch* can fully destroy up to BFBs instead of just bloons
*thrash* gets +16d, +14p, +10 blast radius
__Crosspath Benefits__
A wild **Horned Owl** appeared!
040
60r
**Tyrannosaurus Rex** (Power: 16 base / 64 max)
- 30r
*chomp*- 32d, 25p, 1.0s, normal
- deals +8d to stunned bloons
**T-Rex Stomp** ability: 35s cooldown, does 150d and stuns 400 bloons within 100r
- bloons for 6s
- MOABs & BFBs for 3s
- ZOMGs & DDTs for 2s
***max power benefits***- *chomp* gets +64d, +11d to stunned bloons (107), +36p, -0.344s (0.656) ♦️ T-Rex Stomp ability gets +64d, -18.35s ability cooldown duration (16.65)
__Changes from Previous Tier__
gets **T-Rex Stomp** ability
*chomp* gets +20d, +5d to stunned bloons (+8 total), +10p, 111.11%s
140
60r
**Tyrannosaurus Rex** (Power: 16 base / 64 max)
- 30r
*chomp*- 32d, 25p, 1.0s, normal
- deals +8d to stunned bloons
**T-Rex Stomp** ability: 35s cooldown, does 150d and stuns 400 bloons within 100r
- bloons for 6s
- MOABs & BFBs for 3s
- ZOMGs & DDTs for 2s
***max power benefits***- *chomp* gets +64d, +11d to stunned bloons (107), +36p, -0.344s (0.656) ♦️ T-Rex Stomp ability gets +64d, -18.35s ability cooldown duration (16.65)
**Piranha** (Power: 1 base / 1 max)
- 25r
*dive*- 1d, 1p, 0.6s, sharp
__Changes from Previous Tier__
gets **T-Rex Stomp** ability
*chomp* gets +20d, +5d to stunned bloons (+8 total), +10p, 111.11%s
__Crosspath Benefits__
A wild **Piranha** appeared!
240
60r
**Tyrannosaurus Rex** (Power: 16 base / 64 max)
- 30r
*chomp*- 32d, 25p, 1.0s, normal
- deals +8d to stunned bloons
**T-Rex Stomp** ability: 35s cooldown, does 150d and stuns 400 bloons within 100r
- bloons for 6s
- MOABs & BFBs for 3s
- ZOMGs & DDTs for 2s
***max power benefits***- *chomp* gets +64d, +11d to stunned bloons (107), +36p, -0.344s (0.656) ♦️ T-Rex Stomp ability gets +64d, -18.35s ability cooldown duration (16.65)
**Barracuda** (Power: 3 base / 6 max)
- 30r
*dive*- 2d, 4p, 0.6s, sharp
- applies *knockback* status on damage: bloons move at -25% speed for 0.2s
- cannot affect blimps
***max power benefits***: +2d, +8p, -0.206s (0.394)
__Changes from Previous Tier__
gets **T-Rex Stomp** ability
*chomp* gets +20d, +5d to stunned bloons (+8 total), +10p, 111.11%s
__Crosspath Benefits__
A wild **Barracuda** appeared!
041
60r
**Tyrannosaurus Rex** (Power: 16 base / 64 max)
- 30r
*chomp*- 32d, 25p, 1.0s, normal
- deals +8d to stunned bloons
**T-Rex Stomp** ability: 35s cooldown, does 150d and stuns 400 bloons within 100r
- bloons for 6s
- MOABs & BFBs for 3s
- ZOMGs & DDTs for 2s
***max power benefits***- *chomp* gets +64d, +11d to stunned bloons (107), +36p, -0.344s (0.656) ♦️ T-Rex Stomp ability gets +64d, -18.35s ability cooldown duration (16.65)
**Gyrfalcon** (Power: 1 base / 1 max)
- range matches beast handler's range
- moves 110 units / second
*snatch*- 1d, 3p, 1.0s, shatter
- on damage: transport bloons back to the targeted location
- can only move bloons to a point closer to the entrance
- attack cooldown doesn't begin until after finished transporting
- leads use 2p
- cannot affect ceramics or blimps
__Changes from Previous Tier__
gets **T-Rex Stomp** ability
*chomp* gets +20d, +5d to stunned bloons (+8 total), +10p, 111.11%s
__Crosspath Benefits__
A wild **Gyrfalcon** appeared!
042
60r
**Tyrannosaurus Rex** (Power: 16 base / 64 max)
- 30r
*chomp*- 32d, 25p, 1.0s, normal
- deals +8d to stunned bloons
**T-Rex Stomp** ability: 35s cooldown, does 150d and stuns 400 bloons within 100r
- bloons for 6s
- MOABs & BFBs for 3s
- ZOMGs & DDTs for 2s
***max power benefits***- *chomp* gets +64d, +11d to stunned bloons (107), +36p, -0.344s (0.656) ♦️ T-Rex Stomp ability gets +64d, -18.35s ability cooldown duration (16.65)
**Horned Owl** (Power: 3 base / 6 max)
- range matches beast handler's range
- moves 110 units / second
- move speed doubles when flying towards a target
*snatch*- 1d, 8p, 1.0s, shatter, camo
- on damage: transport bloons back to the targeted location
- can only move bloons to a point closer to the entrance
- attack cooldown doesn't begin until after finished transporting
- leads use 2p, ceramics 6p
- cannot affect blimps
***max power benefits***- +1d, +8p, -0.31s (0.69)
__Changes from Previous Tier__
gets **T-Rex Stomp** ability
*chomp* gets +20d, +5d to stunned bloons (+8 total), +10p, 111.11%s
__Crosspath Benefits__
A wild **Horned Owl** appeared!
004
60r
**Giant Condor** (Power: 16 base / 64 max)
- range matches beast handler's range
- moves 110 units / second
- move speed doubles when flying towards a target
*snatch*- 2d, +11md (13), 30p, 0.6s, shatter, camo
- on damage: transport up to BFBs/DDTs (if given lead popping) back to targeted location and attacks snatched bloons every 0.5s
- move speed reduced to 70% when carrying a blimp
- can only move bloons to a point closer to the entrance
- attack cooldown doesn't begin until after finished transporting
- ceramics use 2p, MOABs 10p, BFBs & DDTs 30p
***max power benefits***- +4d, +60p, -0.287s (0.313)
__Changes from Previous Tier__
+11md (13), can transport up to BFBs/DDTs, ceramics use 4p -> 2p
104
60r
**Giant Condor** (Power: 16 base / 64 max)
- range matches beast handler's range
- moves 110 units / second
- move speed doubles when flying towards a target
*snatch*- 2d, +11md (13), 30p, 0.6s, shatter, camo
- on damage: transport up to BFBs/DDTs (if given lead popping) back to targeted location and attacks snatched bloons every 0.5s
- move speed reduced to 70% when carrying a blimp
- can only move bloons to a point closer to the entrance
- attack cooldown doesn't begin until after finished transporting
- ceramics use 2p, MOABs 10p, BFBs & DDTs 30p
***max power benefits***- +4d, +60p, -0.287s (0.313)
**Piranha** (Power: 1 base / 1 max)
- 25r
*dive*- 1d, 1p, 0.6s, sharp
__Changes from Previous Tier__
+11md (13), can transport up to BFBs/DDTs, ceramics use 4p -> 2p
__Crosspath Benefits__