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Game X Engine.sln
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Game X Engine.sln
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Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio Version 16
VisualStudioVersion = 16.0.29102.190
MinimumVisualStudioVersion = 10.0.40219.1
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Game X Engine", "Game X Engine\Game X Engine.vcxproj", "{4E7D1308-4FF3-419D-9793-A4470CB1ADE8}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "X", "X\X.vcxproj", "{1E1EEAB8-9054-471F-B83A-3DF037C3597A}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|x64 = Debug|x64
Release|x64 = Release|x64
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{4E7D1308-4FF3-419D-9793-A4470CB1ADE8}.Debug|x64.ActiveCfg = Debug|x64
{4E7D1308-4FF3-419D-9793-A4470CB1ADE8}.Debug|x64.Build.0 = Debug|x64
{4E7D1308-4FF3-419D-9793-A4470CB1ADE8}.Release|x64.ActiveCfg = Release|x64
{4E7D1308-4FF3-419D-9793-A4470CB1ADE8}.Release|x64.Build.0 = Release|x64
{1E1EEAB8-9054-471F-B83A-3DF037C3597A}.Debug|x64.ActiveCfg = Debug|x64
{1E1EEAB8-9054-471F-B83A-3DF037C3597A}.Debug|x64.Build.0 = Debug|x64
{1E1EEAB8-9054-471F-B83A-3DF037C3597A}.Release|x64.ActiveCfg = Release|x64
{1E1EEAB8-9054-471F-B83A-3DF037C3597A}.Release|x64.Build.0 = Release|x64
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
GlobalSection(ExtensibilityGlobals) = postSolution
SolutionGuid = {7810B8CF-C2F1-427E-BB80-4FEADA3BF762}
EndGlobalSection
EndGlobal