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pthread_detach.c
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pthread_detach.c
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/*
* pthread_detach.c
*
* Description:
* This translation unit implements functions related to thread
* synchronisation.
*
* --------------------------------------------------------------------------
*
* Pthreads4w - POSIX Threads for Windows
* Copyright 1998 John E. Bossom
* Copyright 1999-2018, Pthreads4w contributors
*
* Homepage: https://sourceforge.net/projects/pthreads4w/
*
* The current list of contributors is contained
* in the file CONTRIBUTORS included with the source
* code distribution. The list can also be seen at the
* following World Wide Web location:
*
* https://sourceforge.net/p/pthreads4w/wiki/Contributors/
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifdef HAVE_CONFIG_H
# include <config.h>
#endif
#include "pthread.h"
#include "implement.h"
/*
* Not needed yet, but defining it should indicate clashes with build target
* environment that should be fixed.
*/
#if !defined(WINCE)
# include <signal.h>
#endif
int
pthread_detach (pthread_t thread)
/*
* ------------------------------------------------------
* DOCPUBLIC
* This function detaches the given thread.
*
* PARAMETERS
* thread
* an instance of a pthread_t
*
*
* DESCRIPTION
* This function detaches the given thread. You may use it to
* detach the main thread or to detach a joinable thread.
* NOTE: detached threads cannot be joined;
* storage is freed immediately on termination.
*
* RESULTS
* 0 successfully detached the thread,
* EINVAL thread is not a joinable thread,
* ENOSPC a required resource has been exhausted,
* ESRCH no thread could be found for 'thread',
*
* ------------------------------------------------------
*/
{
int result;
BOOL destroyIt = __PTW32_FALSE;
__ptw32_thread_t * tp = (__ptw32_thread_t *) thread.p;
__ptw32_mcs_local_node_t reuseLock;
__ptw32_mcs_lock_acquire(&__ptw32_thread_reuse_lock, &reuseLock);
if (NULL == tp
|| thread.x != tp->ptHandle.x)
{
result = ESRCH;
}
else if (PTHREAD_CREATE_DETACHED == tp->detachState)
{
result = EINVAL;
}
else
{
__ptw32_mcs_local_node_t stateLock;
/*
* Joinable __ptw32_thread_t structs are not scavenged until
* a join or detach is done. The thread may have exited already,
* but all of the state and locks etc are still there.
*/
result = 0;
__ptw32_mcs_lock_acquire (&tp->stateLock, &stateLock);
if (tp->state < PThreadStateLast)
{
tp->detachState = PTHREAD_CREATE_DETACHED;
if (tp->state == PThreadStateExiting)
{
destroyIt = __PTW32_TRUE;
}
}
else if (tp->detachState != PTHREAD_CREATE_DETACHED)
{
/*
* Thread is joinable and has exited or is exiting.
*/
destroyIt = __PTW32_TRUE;
}
__ptw32_mcs_lock_release (&stateLock);
}
__ptw32_mcs_lock_release(&reuseLock);
if (result == 0)
{
/* Thread is joinable */
if (destroyIt)
{
/* The thread has exited or is exiting but has not been joined or
* detached. Need to wait in case it's still exiting.
*/
(void) WaitForSingleObject(tp->threadH, INFINITE);
__ptw32_threadDestroy (thread);
}
}
return (result);
} /* pthread_detach */