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"Hi": "This is a quick guide explaining some areas of the mod and how they work",
"data":{
"biome":{
"seasons":"Consider 'dry' as similar to usual summer, and 'wet' similar to spring."
},
"fishing":"'/data/fishing/fishing.json' has all the fisher loot table on it. Inside itself there are instructions on how it works"
},
"entities":{
"material_tags":{
"archipelago_made":"Mark this item as from the biome or local recipe",
"hangable":"Used for fish that can be stocked (hang) on the fish rack",
"mermaid_radar":"This item will be tracked in the mermaid quest. If the player have too many of these, it will trigger her. Usually for fish and other water resources"