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[FEAT]: Integrate VRF for Food Randomness #4

@coxmars

Description

@coxmars

Issue

Replace Pseudo Random with Cartridge VRF for Food Randomness

Description

We need to replace the current pseudo-random implementation used for food generation/distribution with Cartridge VRF to ensure true verifiable randomness. This will provide cryptographically secure randomness for food-related mechanics in the game.

Explanation

The current food randomness system uses pseudo-random generation which can be predictable or manipulated. Integrating Cartridge VRF will provide verifiable and secure randomness for all food-related mechanics.

Technical Spike Goals:

  • Identify all current pseudo-random implementations in food systems
  • Replace existing random food generation with VRF calls
  • Implement VRF callback handling for food randomness
  • Create comprehensive tests for VRF-based food generation

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