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When in full-screen mode, each component does not fit properly[Mac M1] #876

@mizuirorivi

Description

@mizuirorivi

Issue

When in full-screen mode, each component doesn't fit properly, making it very difficult to see and operate.

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Enviroment


OS: macOS 15.3.2 24D81 arm64
Host: MacBookPro17,1
Kernel: 24.3.0
Uptime: 11 days, 12 hours, 13 mins
Packages: 366 (brew)
Shell: zsh 5.9
Resolution: 1440x900
DE: Aqua
WM: Quartz Compositor
WM Theme: Blue (Dark)
Terminal: ghostty
CPU: Apple M1
GPU: Apple M1
Memory: 2639MiB / 16384MiB

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    enhancementNew feature or requestgodotInvolving the Godot editor, API, or engine behaviourgraphicsAdd graphical elements to the gamemacOS

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