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enhancementNew feature or requestNew feature or requestgodotInvolving the Godot editor, API, or engine behaviourInvolving the Godot editor, API, or engine behaviourgraphicsAdd graphical elements to the gameAdd graphical elements to the gamemacOS
Description
Issue
When in full-screen mode, each component doesn't fit properly, making it very difficult to see and operate.
Evidence
Enviroment
OS: macOS 15.3.2 24D81 arm64
Host: MacBookPro17,1
Kernel: 24.3.0
Uptime: 11 days, 12 hours, 13 mins
Packages: 366 (brew)
Shell: zsh 5.9
Resolution: 1440x900
DE: Aqua
WM: Quartz Compositor
WM Theme: Blue (Dark)
Terminal: ghostty
CPU: Apple M1
GPU: Apple M1
Memory: 2639MiB / 16384MiB
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enhancementNew feature or requestNew feature or requestgodotInvolving the Godot editor, API, or engine behaviourInvolving the Godot editor, API, or engine behaviourgraphicsAdd graphical elements to the gameAdd graphical elements to the gamemacOS