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Woot Revived 翻译更新 (#5599)
Co-authored-by: ChuijkYahus <94828194+ChuijkYahus@users.noreply.github.com>
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---
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navigation:
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parent: upgrades/upgrades-index.md
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title: "维度升级"
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icon: "woot_revived:end_dimension_upgrade"
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position: 1
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---
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# 维度升级
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<Row>
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<ItemImage id="nether_dimension_upgrade" scale="3"/>
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<ItemImage id="end_dimension_upgrade" scale="3"/>
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</Row>
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维度升级能够改变模拟的维度
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## 下界维度升级
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将维度设置为下界
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<RecipeFor id="nether_dimension_upgrade" />
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## 末地维度升级
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将维度设置为末地
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<RecipeFor id="end_dimension_upgrade" />

projects/1.20/assets/woot-revived/woot_revived/guidebook/_zh_cn/upgrades/mass.md

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## 集群升级 II
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击杀3个生物
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击杀4个生物
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<RecipeFor id="iron_mass_upgrade" />
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## 集群升级 III
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击杀4个生物
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击杀6个生物
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<RecipeFor id="gold_mass_upgrade" />
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## 集群升级 IV
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击杀5个生物
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击杀8个生物
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<RecipeFor id="diamond_mass_upgrade" />
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## 集群升级 V
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击杀6个生物
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击杀10个生物
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<RecipeFor id="netherite_mass_upgrade" />

projects/1.20/assets/woot-revived/woot_revived/guidebook/_zh_cn/upgrades/rate.md

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## 速率升级 IV
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所需时间减少40%
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所需时间减少50%
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<RecipeFor id="diamond_rate_upgrade" />
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## 速率升级 V
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所需时间减少50%
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所需时间减少75%
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<RecipeFor id="netherite_rate_upgrade" />

projects/1.20/assets/woot-revived/woot_revived/guidebook/_zh_cn/upgrades/shard-drop.md

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## 碎片掉落升级 I
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30%概率掉落<ItemImage id="iron_shard" scale="0.5"/>铁碎片。
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50%概率掉落<ItemImage id="iron_shard" scale="0.5"/>铁碎片。
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该升级需安装在等级至少为铜级的工厂来产出<ItemImage id="iron_shard" scale="0.5"/>铁碎片
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<RecipeFor id="iron_shard_drop_upgrade" />
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## 碎片掉落升级 II
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30%概率掉落<ItemImage id="iron_shard" scale="0.5"/>铁碎片。
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50%概率掉落<ItemImage id="iron_shard" scale="0.5"/>铁碎片。
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20%概率掉落<ItemImage id="gold_shard" scale="0.5"/>金碎片。
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30%概率掉落<ItemImage id="gold_shard" scale="0.5"/>金碎片。
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该升级需安装在等级至少为铁级的工厂来产出<ItemImage id="gold_shard" scale="0.5"/>金碎片
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<RecipeFor id="gold_shard_drop_upgrade" />
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## 碎片掉落升级 III
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30%概率掉落<ItemImage id="iron_shard" scale="0.5"/>铁碎片。
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50%概率掉落<ItemImage id="iron_shard" scale="0.5"/>铁碎片。
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20%概率掉落<ItemImage id="gold_shard" scale="0.5"/>金碎片。
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30%概率掉落<ItemImage id="gold_shard" scale="0.5"/>金碎片。
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10%概率掉落<ItemImage id="diamond_shard" scale="0.5"/>钻石碎片。
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15%概率掉落<ItemImage id="diamond_shard" scale="0.5"/>钻石碎片。
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该升级需安装在等级至少为金级的工厂来产出<ItemImage id="diamond_shard" scale="0.5"/>钻石碎片
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<RecipeFor id="diamond_shard_drop_upgrade" />
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## 碎片掉落升级 IV
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30%概率掉落<ItemImage id="iron_shard" scale="0.5"/>铁碎片。
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50%概率掉落<ItemImage id="iron_shard" scale="0.5"/>铁碎片。
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20%概率掉落<ItemImage id="gold_shard" scale="0.5"/>金碎片。
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30%概率掉落<ItemImage id="gold_shard" scale="0.5"/>金碎片。
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10%概率掉落<ItemImage id="diamond_shard" scale="0.5"/>钻石碎片。
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15%概率掉落<ItemImage id="diamond_shard" scale="0.5"/>钻石碎片。
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5%概率掉落<ItemImage id="netherite_shard" scale="0.5"/>下界合金碎片。
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projects/1.20/assets/woot-revived/woot_revived/guidebook/_zh_cn/upgrades/xp.md

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## 经验升级 I
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掉落100%经验
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掉落50%经验
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<RecipeFor id="copper_xp_upgrade" />
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## 经验升级 II
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掉落125%经验
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掉落75%经验
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<RecipeFor id="iron_xp_upgrade" />
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## 经验升级 III
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掉落150%经验
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掉落100%经验
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<RecipeFor id="gold_xp_upgrade" />
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## 经验升级 IV
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掉落175%经验
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掉落125%经验
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<RecipeFor id="diamond_xp_upgrade" />
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## 经验升级 V
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掉落200%经验
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掉落150%经验
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<RecipeFor id="netherite_xp_upgrade" />

projects/1.20/assets/woot-revived/woot_revived/guidebook/factory/netherite.md

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For this one you will need
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12 <ItemImage id="netherite_pylon" scale="0.5"/> Diamond Pylon,
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24 <ItemImage id="netherite_plinth" scale="0.5"/> Diamond Plinth,
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1 <ItemImage id="netherite_cell" scale="0.5"/> Diamond Vitality Cell
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12 <ItemImage id="netherite_pylon" scale="0.5"/> Netherite Pylon,
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24 <ItemImage id="netherite_plinth" scale="0.5"/> Netherite Plinth,
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1 <ItemImage id="netherite_cell" scale="0.5"/> Netherite Vitality Cell
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<Row>
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<RecipeFor id="netherite_pylon" />
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---
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navigation:
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parent: upgrades/upgrades-index.md
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title: "Dimension Upgrade"
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icon: "woot_revived:end_dimension_upgrade"
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position: 1
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---
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# Dimension Upgrade
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<Row>
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<ItemImage id="nether_dimension_upgrade" scale="3"/>
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<ItemImage id="end_dimension_upgrade" scale="3"/>
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</Row>
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The dimension upgrade change the dimension of the simulation
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## Nether Dimension Upgrade
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Set the dimension to the nether
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<RecipeFor id="nether_dimension_upgrade" />
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## End Dimension Upgrade
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Set the dimension to the end
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<RecipeFor id="end_dimension_upgrade" />

projects/1.20/assets/woot-revived/woot_revived/guidebook/upgrades/mass.md

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## Mass II Upgrade
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Kill 3 mobs
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Kill 4 mobs
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<RecipeFor id="iron_mass_upgrade" />
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## Mass III Upgrade
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Kill 4 mobs
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Kill 6 mobs
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<RecipeFor id="gold_mass_upgrade" />
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## Mass IV Upgrade
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Kill 5 mobs
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Kill 8 mobs
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<RecipeFor id="diamond_mass_upgrade" />
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## Mass V Upgrade
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Kill 6 mobs
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Kill 10 mobs
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<RecipeFor id="netherite_mass_upgrade" />

projects/1.20/assets/woot-revived/woot_revived/guidebook/upgrades/rate.md

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## Rate IV Upgrade
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Reduce rate by 40%
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Reduce rate by 50%
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<RecipeFor id="diamond_rate_upgrade" />
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## Rate V Upgrade
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Reduce rate by 50%
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Reduce rate by 75%
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<RecipeFor id="netherite_rate_upgrade" />

projects/1.20/assets/woot-revived/woot_revived/guidebook/upgrades/shard-drop.md

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## Shard Drop I Upgrade
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Drop <ItemImage id="iron_shard" scale="0.5"/> Iron Shard with a 30% drop chance.
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Drop <ItemImage id="iron_shard" scale="0.5"/> Iron Shard with a 50% drop chance.
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The upgrade need to be applied at least on Copper Factory for the <ItemImage id="iron_shard" scale="0.5"/> Iron Shard to drop
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<RecipeFor id="iron_shard_drop_upgrade" />
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## Shard Drop II Upgrade
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Drop <ItemImage id="iron_shard" scale="0.5"/> Iron Shard with a 30% drop chance.
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Drop <ItemImage id="iron_shard" scale="0.5"/> Iron Shard with a 50% drop chance.
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Drop <ItemImage id="gold_shard" scale="0.5"/> Gold Shard with a 20% drop chance.
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Drop <ItemImage id="gold_shard" scale="0.5"/> Gold Shard with a 30% drop chance.
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The upgrade need to be applied at least on Iron Factory for the <ItemImage id="gold_shard" scale="0.5"/> Gold Shard to drop
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<RecipeFor id="gold_shard_drop_upgrade" />
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## Shard Drop III Upgrade
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Drop <ItemImage id="iron_shard" scale="0.5"/> Iron Shard with a 30% drop chance.
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Drop <ItemImage id="iron_shard" scale="0.5"/> Iron Shard with a 50% drop chance.
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Drop <ItemImage id="gold_shard" scale="0.5"/> Gold Shard with a 20% drop chance.
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Drop <ItemImage id="gold_shard" scale="0.5"/> Gold Shard with a 30% drop chance.
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Drop <ItemImage id="diamond_shard" scale="0.5"/> Diamond Shard with a 10% drop chance.
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Drop <ItemImage id="diamond_shard" scale="0.5"/> Diamond Shard with a 15% drop chance.
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The upgrade need to be applied at least on Gold Factory for the <ItemImage id="diamond_shard" scale="0.5"/> Diamond Shard to drop
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<RecipeFor id="diamond_shard_drop_upgrade" />
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## Shard Drop IV Upgrade
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Drop <ItemImage id="iron_shard" scale="0.5"/> Iron Shard with a 30% drop chance.
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Drop <ItemImage id="iron_shard" scale="0.5"/> Iron Shard with a 50% drop chance.
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Drop <ItemImage id="gold_shard" scale="0.5"/> Gold Shard with a 20% drop chance.
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Drop <ItemImage id="gold_shard" scale="0.5"/> Gold Shard with a 30% drop chance.
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Drop <ItemImage id="diamond_shard" scale="0.5"/> Diamond Shard with a 10% drop chance.
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Drop <ItemImage id="diamond_shard" scale="0.5"/> Diamond Shard with a 15% drop chance.
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Drop <ItemImage id="netherite_shard" scale="0.5"/> Netherite Shard with a 5% drop chance.
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