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@rubenaryo rubenaryo commented Oct 18, 2025

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Features:

  • Naive
  • Forward+
  • Clustered Deferred

Note: Using 1 Late Day

Feedback:
It looks like shaders.constants.lightRadius causes issues upon deployment to Github Pages. In my project I fixed this by making this a constant in common.wgsl, but it may be a good idea to just make this a standalone uniform or passed as part of LightSet, this way it can be made interactable. I might look into submitting a PR into the original homework assignment for this.

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