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articles.json
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[
{
"id": "repo_tools",
"title": "CTR-tools",
"text": "A toolset aimed to provide converters for most binary formats found in Crash Team Racing (PS1).",
"lang": "C#",
"link": "https://github.com/CTR-tools/CTR-tools"
},
{
"id": "repo_modsdk",
"title": "CTR-ModSDK",
"text": "CTR-ModSDK is a powerful modding toolkit that allows to write custom C code for the game, compile it using modern GCC toolchain and debug it in PCSX-Redux in real time.",
"lang": "C, Python",
"link": "https://github.com/CTR-tools/CTR-ModSDK"
},
{
"id": "repo_blender",
"title": "io_ctr_tools",
"text": "A Blender plugin to import CTR scene files directly from game files.",
"lang": "Python",
"link": "https://github.com/CTR-tools/io_ctr_tools"
},
{
"id": "repo_editor",
"title": "CTR-LevEdit",
"text": "Unity based project, so far able to load CTR levels. Hopefully more in the future.",
"lang": "C#",
"link": "https://github.com/CTR-tools/CTR-LevEdit"
}
]