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TEXTURES.Mauler
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// Texture definitions generated by SLADE3
// on Fri Jul 15 06:10:12 2022
Graphic "JMMGNORM", 18, 13
{
Patch "JAMAMAGF", 0, 0
}
Graphic "JMMGGREY", 18, 13
{
Patch "JAMAMAGF", 0, 0
}
Sprite "JMMGA0", 18, 13
{
XScale 2.000
YScale 2.000
Offset 6, 10
Patch "JAMAMAGF", 0, 0
}
Sprite "JMMGB0", 18, 13
{
XScale 2.000
YScale 2.000
Offset 6, 10
Patch "JAMAMAGE", 0, 0
}
Sprite "JMWGA0", 204, 125
{
XScale 1.100
YScale 1.200
Offset -24, -100
Patch "JAMADWE0", 13, 30
Patch "MAUL_001", 13, 30
Patch "JAMADWA0", 100, 0
{
Style Translucent
}
}
Sprite "JMWGB0", 204, 125
{
XScale 1.100
YScale 1.200
Offset -24, -100
Patch "JAMADWE0", 13, 30
Patch "MAUL_001", 13, 30
Patch "JAMADWC0", 100, 0
{
Style Translucent
}
}
Sprite "JMWFA0", 204, 225
{
XScale 1.100
YScale 1.200
Offset -38, -1
Patch "JAMADWE0", -1, 130
Patch "MAUL_001", -1, 130
Patch "JAMADWF0", 36, 25
}
Sprite "JMWFB0", 204, 225
{
XScale 1.100
YScale 1.200
Offset -38, -2
Patch "JAMADWE0", -1, 130
Patch "MAUL_001", -1, 130
Patch "JAMADWG0", 36, 25
}
Sprite "JMWFC0", 204, 225
{
XScale 1.100
YScale 1.200
Offset -38, -3
Patch "JAMADWE0", -1, 130
Patch "MAUL_001", -1, 130
Patch "JAMADWH0", 36, 25
}
// End of texture definitions