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Current desynthesis score don't show in FR language tooltip
maybe because the item score is between [ ] and not { } as EN
if i switch my game to EN , score appears in the tooltip of item ( my current score and the item lvl )
i supposed i can correct it in DesynthesisSkill.cs
80 : var textPayload = seStr.Payloads.OfType().Where(p => p.Text != null).LastOrDefault(p => p.Text.Contains($": {item.LevelItem.RowId},00") || p.Text.Contains($": {item.LevelItem.RowId}.00") || p.Text.Contains($":{item.LevelItem.RowId}.00"));
but i humbly admit i'm not pretty sure, can you help me ? ;p
Thx
Regards
The text was updated successfully, but these errors were encountered:
Hello,
Current desynthesis score don't show in FR language tooltip
maybe because the item score is between [ ] and not { } as EN
if i switch my game to EN , score appears in the tooltip of item ( my current score and the item lvl )
i supposed i can correct it in DesynthesisSkill.cs$": {item.LevelItem.RowId},00") || p.Text.Contains($ ": {item.LevelItem.RowId}.00") || p.Text.Contains($":{item.LevelItem.RowId}.00"));
80 : var textPayload = seStr.Payloads.OfType().Where(p => p.Text != null).LastOrDefault(p => p.Text.Contains(
but i humbly admit i'm not pretty sure, can you help me ? ;p
Thx
Regards
The text was updated successfully, but these errors were encountered: