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VerdantConfig.cs
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VerdantConfig.cs
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using System.ComponentModel;
using Terraria.ModLoader.Config;
namespace Verdant
{
//[Label("Currently unused.")]
//public class VerdantServerConfig : ModConfig
//{
// public override ConfigScope Mode => ConfigScope.ServerSide;
//}
[Label("$Mods.Verdant.Configs.HeadLabel")]
public class VerdantClientConfig : ModConfig
{
public override ConfigScope Mode => ConfigScope.ClientSide;
[DefaultValue(true)]
[Label("$Mods.Verdant.Configs.EnableSteamEffectLabel")]
[Tooltip("$Mods.Verdant.Configs.EnableSteamEffectTooltip")]
public bool EnableSteam;
[DefaultValue(true)]
[Label("$Mods.Verdant.Configs.EnableForeOrBackgroundObjectsLabel")]
[Tooltip("$Mods.Verdant.Configs.EnableForeOrBackgroundObjectsTooltip")]
public bool BackgroundObjects;
[DefaultValue(true)]
[Label("$Mods.Verdant.Configs.EnableCustomWaterfallsLabel")]
[Tooltip("$Mods.Verdant.Configs.EnableCustomWaterfallsTooltip")]
[ReloadRequired]
public bool Waterfalls;
[DefaultValue(true)]
[Label("$Mods.Verdant.Configs.CustomDialogueSystemLabel")]
[Tooltip("$Mods.Verdant.Configs.CustomDialogueSystemTooltip")]
public bool CustomDialogue;
[DefaultValue(true)]
[Label("$Mods.Verdant.Configs.FancyBookUILabel")]
[Tooltip("$Mods.Verdant.Configs.FancyBookUITooltip")]
public bool FancyBookUI;
}
}