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Releases: CesiumGS/cesium-omniverse

Cesium for Omniverse v0.5.0

01 May 17:45
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  • Added material pool for better performance and to reduce texture/material loading artifacts.
  • Added support for multiple viewports.
  • Fixed red flashes when materials are loading.
  • Fixed cyan flashes when textures are loading.
  • Fixed adding imagery as base layer for existing tileset.
  • Fixed Fabric types for tilesetId and tileId.
  • Upgraded to cesium-native v0.23.0.

Cesium for Omniverse v0.4.0

03 Apr 15:27
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  • Fixed a crash when removing the last available access token for a tileset.
  • Added search field to the asset window.
  • Added placeholder token name in the create field of the token window.
  • No longer printing "Error adding tileset and imagery to stage" when adding a tileset.
  • Better handling of long names in the asset details panel.
  • Upgraded to cesium-native v0.22.1.

Cesium for Omniverse v0.3.0

21 Mar 00:07
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  • Split the Cesium USD plugins into their own Kit extension.
  • Added on-screen credits.
  • Added modal dialog prompting the user to enable Fabric Scene Delegate.
  • General cleanup before public release.

Cesium for Omniverse v0.2.0

16 Mar 16:37
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Pre-release
  • Fixed raster overlay refinement.
  • Fixed a crash when removing tileset and imagery using the stage window.
  • Fixed issues around loading pre-existing USD files.
  • Now generating flat normals by default.
  • Added property window widgets for the Cesium USD Schema attributes.
  • Updated documentation.
  • General cleanup.

Cesum for Omniverse v0.1.0

01 Mar 22:41
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Pre-release
  • The initial preview build of Cesium for Omniverse!