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Description
Minecraft version
1.21.x
Default World Type version
1.21-5.0.4
NeoForge version
21.1.213
The latest.log file
Issue description
When using a mod or data loader to apply datapacks to the whole instance (like kubejs) to change a vanilla world type preset and that preset is the default selected in config, it will by defualt generate as in vanilla, ignoring changes made by data/mod data
For example I was using a mod that simply overwrites the vanilla flat world type preset to make it generate with more structures and features(tress, grass flowers) and set the config to default to minecraft:flat and if i make a world without changing world type it will just make a normal vanilla superflat world, but if I change teh world type and click clear back to super flat it will generate with the expected genration created by the mod
i even took the data from the mod to apply it as just a datapack loaded by kubejs and it behaved identically
Steps to reproduce
- Add some mod/ data to change the supeflat preset (like Super Flat Structures and Features)
- Set Default World Type config to default to supeflat
- Create New World
- See Bug, world has generated without changes from mod
- To confirm superflat preset mod is working correctly, make a new world but this time cycle world type back to superflat
Other information
No response