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Tribal Wars

Developer(s) InnoGames

Publisher(s) InnoGames

Platform(s) Browser

Release 2003

Genre(s) Real-time strategy, Massively multiplayer online game

Tribal Wars (TW) is a browser-based, real-time strategy, massively multiplayer online game set in the Middle Ages. The game is set with each player starting off controlling a small village, with the objective being to slowly expand and conquer new villages through the formation of complex armies and a tactical combat system. The game incorporates multiple components of teamwork, planning, and strategy. The game allows players to collect resources, build armies, construct buildings, combat other armies (players or neutral), and conquer new villages. The game also allows for a level of player-specific customization, in regards to village names, army types, and troop-counts. The game operates under world-specific settings that vary from world to world.

From Wikipedia, the free encyclopedia


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I enjoyed playing Tribal Wars, which was developed by InnoGames. InnoGames provides some useful online tools for players, one of them is 'Tribal Wars Stats'(No robots.txt).

I examined HTML structure of 'Tribal Wars Stats' to crawl data. And wrote appropriate script, purpose was to generate / provide useful data files for players who are interested in player data / data analysis.

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Language : Python

Library : requests, BeautifulSoup, sqlite3

Source Code : src.py

Database Folder : Click to move / MM-DD-YYYY