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Client.py
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Client.py
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#!/usr/bin/python
# -*- coding: utf-8 -*-
#------------------------------------------------------------------------------#
# Client / Server Architecture #
# ============================================================================ #
# Developer: Chavaillaz Johan #
# Filename: Client.py #
# Version: 1.0 #
# #
# Licensed to the Apache Software Foundation (ASF) under one #
# or more contributor license agreements. See the NOTICE file #
# distributed with this work for additional information #
# regarding copyright ownership. The ASF licenses this file #
# to you under the Apache License, Version 2.0 (the #
# "License"); you may not use this file except in compliance #
# with the License. You may obtain a copy of the License at #
# #
# http://www.apache.org/licenses/LICENSE-2.0 #
# #
# Unless required by applicable law or agreed to in writing, #
# software distributed under the License is distributed on an #
# "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY #
# KIND, either express or implied. See the License for the #
# specific language governing permissions and limitations #
# under the License. #
# #
#------------------------------------------------------------------------------#
#------------------------------------------------------------------------------#
# #
# LIBRARIES IMPORT #
# #
#------------------------------------------------------------------------------#
import socket
import sys
import threading
import argparse
import re
from collections import OrderedDict
#------------------------------------------------------------------------------#
# #
# UTILITIES FUNCTIONS #
# #
#------------------------------------------------------------------------------#
def prepareString(content):
return bytes(content + "\n", 'UTF-8')
def getArguments(message):
return message.split(" ")[1:]
#------------------------------------------------------------------------------#
# #
# RESPONSE FUNCTIONS #
# #
#------------------------------------------------------------------------------#
def messageResponse(thread):
print(thread.message.replace("MSG ", ""))
def closeConnectionResponse(thread):
thread.closeConnection = True
print("The connection to the server has been closed.")
#------------------------------------------------------------------------------#
# #
# RESPONSE FUNCTIONS #
# #
#------------------------------------------------------------------------------#
def messageRequest(thread):
thread.connection.send(prepareString(thread.message))
def closeRequest(thread):
messageRequest(thread)
thread.closeConnection = True
#------------------------------------------------------------------------------#
# #
# CLASSES #
# #
#------------------------------------------------------------------------------#
class Settings:
"""Store settings of the client"""
data = {}
class ThreadReception(threading.Thread):
"""Manages the reception of messages"""
functionArray = OrderedDict([
(r"MSG .*", messageResponse),
(r"CLOSE CONFIRM", closeConnectionResponse),
])
def __init__(self, connection, sendingThread):
threading.Thread.__init__(self)
self.connection = connection
self.message = ""
self.sendingThread = sendingThread
self.closeConnection = False
def run(self):
while not self.closeConnection:
try:
character = self.connection.recv(1)
if character == b'\n':
for regex, function in ThreadReception.functionArray.items():
if re.match(regex, self.message):
function(self)
break
self.message = ""
else:
self.message += character.decode("UTF-8")
except ConnectionResetError:
print("connection dropped by the server.")
break
except KeyboardInterrupt:
print("Client shut down (Keyboard interrupt)")
break
# Force closing sending thread
self.sendingThread._stop()
self.connection.close()
class ThreadSending(threading.Thread):
"""Manages the sending of messages"""
functionArray = OrderedDict([
(r"CLOSE", closeRequest),
(r".*", messageRequest),
])
def __init__(self, connection):
threading.Thread.__init__(self)
self.connection = connection
self.closeConnection = False
self.message = ""
def run(self):
while not self.closeConnection:
try:
self.message = input()
for regex, function in ThreadSending.functionArray.items():
if re.match(regex, self.message):
function(self)
break
except KeyboardInterrupt:
print("Client shut down")
break
#------------------------------------------------------------------------------#
# #
# "MAIN" FUNCTION #
# #
#------------------------------------------------------------------------------#
# If this is the main module, run this
if __name__ == '__main__':
argsCount = len(sys.argv)
# Create argument parser to help user
parser = argparse.ArgumentParser(
description='Server instance for challenge response application.'
)
parser.add_argument(
'server',
type=str,
help='IP server with which to communicate.'
)
parser.add_argument(
'port',
nargs='+',
type=str,
help='Port to use to communicate with the server (Default: 1991).'
)
# Show help if one of the arguments is missing
if argsCount not in [2, 3]:
parser.print_help()
sys.exit()
# Get configuration
host = sys.argv[1]
port = int(sys.argv[2]) if argsCount == 3 else 1991
# Connection establishment
connection = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
try:
connection.connect((host, port))
except socket.error:
print("Can't connect to server host.")
sys.exit(0)
else:
print("Connection established with the server.")
# Launches two threads to independently manage
# transmission and reception of messages
threadSending = ThreadSending(connection)
threadReception = ThreadReception(connection, threadSending)
threadSending.start()
threadReception.start()