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MaterialPresets.cs
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MaterialPresets.cs
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using Grasshopper.Kernel;
using Rhino.Geometry;
using System;
using System.Collections.Generic;
namespace WallSectionWidget
{
public class MaterialPresets : GH_Component
{
/// <summary>
/// Initializes a new instance of the MaterialPresets class.
/// </summary>
public MaterialPresets()
: base("MaterialPresets", "MatPresets",
"WSW Material preset definitions",
"WallSectionWidget", "Specifications")
{
}
/// <summary>
/// Registers all the input parameters for this component.
/// </summary>
protected override void RegisterInputParams(GH_Component.GH_InputParamManager pManager)
{
}
/// <summary>
/// Registers all the output parameters for this component.
/// </summary>
protected override void RegisterOutputParams(GH_Component.GH_OutputParamManager pManager)
{
pManager.AddGenericParameter("Air", "Air", "Generic air : WSW Material definition", GH_ParamAccess.item);
pManager.AddGenericParameter("Concrete", "Conc", "Concrete : WSW Material definition", GH_ParamAccess.item);
pManager.AddGenericParameter("Cork", "Cork", "Cork : WSW Material definition", GH_ParamAccess.item);
pManager.AddGenericParameter("Lamination", "Lam", "Lamination : WSW Material definition", GH_ParamAccess.item);
pManager.AddGenericParameter("VapourControlLayer", "VCL", "Vapour control layer (mu=70k) : WSW Material definition", GH_ParamAccess.item);
}
/// <summary>
/// This is the method that actually does the work.
/// </summary>
/// <param name="DA">The DA object is used to retrieve from inputs and store in outputs.</param>
protected override void SolveInstance(IGH_DataAccess DA)
{
DA.SetData(0, Material.Air.GHIOParam);
DA.SetData(1, Material.Concrete.GHIOParam);
DA.SetData(2, Material.Cork.GHIOParam);
DA.SetData(3, Material.Lamination.GHIOParam);
DA.SetData(4, Material.VapourRetarder.GHIOParam);
}
/// <summary>
/// Provides an Icon for the component.
/// </summary>
protected override System.Drawing.Bitmap Icon
{
get
{
//You can add image files to your project resources and access them like this:
// return Resources.IconForThisComponent;
return Properties.Resources.MaterialPresets.ToBitmap();
}
}
/// <summary>
/// Gets the unique ID for this component. Do not change this ID after release.
/// </summary>
public override Guid ComponentGuid
{
get { return new Guid("2d962993-de6b-4cea-8e1c-05e5b005ead7"); }
}
}
}