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war3map.e: Tileset & terrain file
ChiefOfGxBxL edited this page Mar 3, 2017
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1 revision
type | field | description |
---|---|---|
char[4] | File ID | Fixed at "W3E!" [57 33 45 21]h |
int | File Version | Fixed at 11 [0b 00 00 00]h |
char | Tileset | Refer to table for tileset character enumeration |
int | Custom tilesets flag | 1 = using custom tileset; 0 = not using custom tileset |
Header for tileset
type | field | description |
---|---|---|
int | Number of tiles in tileset |
Repeat for each tile in tileset
type | field | description |
---|---|---|
char[4] | Tile | E.g. 'LDrt' for Lordaeron Summer Dirt |
Header for cliffs
type | field | description |
---|---|---|
int | Number of cliff tile used |
Repeat for each cliff tiles used
type | field | description |
---|---|---|
char[4] | Cliff Tile |
type | field | description |
---|---|---|
int | Width of map + 1 | |
int | Height of map + 1 | |
float | Center offset of map X | |
float | Center offset of map Y |
Repeat for each tile in the map
type | field | description |
---|---|---|
short | Ground height | |
short | Water level | |
flag [4 bits] | Flags | |
flag [4 bits] | Ground texture | |
byte | Texture details | |
flag [4 bits] | Cliff texture type | |
flag [4 bits] | Layer height |
Ice Sickle - Next-gen World Editor
🌮 Proudly open-source | ChiefOfGxBxL