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loading_assets.go
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package main
import (
"image"
_ "image/png"
"log"
"os"
u "github.com/Chufretalas/scramble_ghosts/utils"
"github.com/hajimehoshi/ebiten/v2"
"github.com/hajimehoshi/ebiten/v2/ebitenutil"
"golang.org/x/image/font"
"golang.org/x/image/font/opentype"
)
func LoadIcon() {
iconFile, err := os.Open("./assets/icon.png")
if err != nil {
return
}
defer iconFile.Close()
icon, _, err := image.Decode(iconFile)
if err != nil {
return
}
ebiten.SetWindowIcon([]image.Image{icon})
}
func LoadFont() {
f, err := os.ReadFile("./assets/PressStart2P-Regular.ttf")
if err != nil {
log.Fatal(err)
}
tt, err := opentype.Parse(f)
if err != nil {
log.Fatal(err)
}
MyEpicGamerFont, err = opentype.NewFace(tt, &opentype.FaceOptions{
Size: 32,
DPI: 72,
Hinting: font.HintingFull,
})
if err != nil {
log.Fatal(err)
}
}
func LoadImages() {
var imageError error
TitleImage, _, imageError = ebitenutil.NewImageFromFile("./assets/title_screen_4k_16-9.png")
if imageError != nil {
u.ErrorAndDie("Title image did not load " + imageError.Error())
}
imageError = nil
GameoverImage, _, imageError = ebitenutil.NewImageFromFile("./assets/gamover_screen_1080p.png")
if imageError != nil {
u.ErrorAndDie("Gameover image did not load " + imageError.Error())
}
imageError = nil
GameoverImageHS, _, imageError = ebitenutil.NewImageFromFile("./assets/gamover_screen_hs.png")
if imageError != nil {
u.ErrorAndDie("Highscore Gameover image did not load " + imageError.Error())
}
imageError = nil
PlayerBulletImage, _, imageError = ebitenutil.NewImageFromFile("./assets/player_bullet.png")
if imageError != nil {
u.ErrorAndDie("Player bullet image did not load " + imageError.Error())
}
imageError = nil
EnemyBullet30Image, _, imageError = ebitenutil.NewImageFromFile("./assets/enemy_bullet_30.png")
if imageError != nil {
u.ErrorAndDie("Enemy bullet 30 image did not load " + imageError.Error())
}
imageError = nil
EnemyBullet50Image, _, imageError = ebitenutil.NewImageFromFile("./assets/enemy_bullet_50.png")
if imageError != nil {
u.ErrorAndDie("Enemy bullet 50 image did not load " + imageError.Error())
}
imageError = nil
PlayerSheet, _, imageError = ebitenutil.NewImageFromFile("./assets/player_spritesheet.png")
if imageError != nil {
u.ErrorAndDie("Player sprite sheet did not load " + imageError.Error())
}
imageError = nil
LinearImage, _, imageError = ebitenutil.NewImageFromFile("./assets/linear_50x50.png")
if imageError != nil {
u.ErrorAndDie("Linear enemy sprite image did not load " + imageError.Error())
}
imageError = nil
CurveLSheet, _, imageError = ebitenutil.NewImageFromFile("./assets/curve_spritesheet_l.png")
if imageError != nil {
u.ErrorAndDie("CurveL enemy spritesheet image did not load " + imageError.Error())
}
imageError = nil
CurveRSheet, _, imageError = ebitenutil.NewImageFromFile("./assets/curve_spritesheet_r.png")
if imageError != nil {
u.ErrorAndDie("CurveR enemy spritesheet image did not load " + imageError.Error())
}
imageError = nil
DWLImage, _, imageError = ebitenutil.NewImageFromFile("./assets/deathwall_l.png")
if imageError != nil {
u.ErrorAndDie("DWL sprite image did not load " + imageError.Error())
}
imageError = nil
DWRImage, _, imageError = ebitenutil.NewImageFromFile("./assets/deathwall_r.png")
if imageError != nil {
u.ErrorAndDie("DWR sprite image did not load: " + imageError.Error())
}
imageError = nil
DWWLImage, _, imageError = ebitenutil.NewImageFromFile("./assets/dw_warning_l.png")
if imageError != nil {
u.ErrorAndDie("DWWL sprite image did not load: " + imageError.Error())
}
imageError = nil
DWWRImage, _, imageError = ebitenutil.NewImageFromFile("./assets/dw_warning_r.png")
if imageError != nil {
u.ErrorAndDie("DWWR sprite image did not load: " + imageError.Error())
}
imageError = nil
LDButtonImage, _, imageError = ebitenutil.NewImageFromFile("./assets/ldbutton.png")
if imageError != nil {
u.ErrorAndDie("ldbutton image image did not load: " + imageError.Error())
}
imageError = nil
LDButtonActiveImage, _, imageError = ebitenutil.NewImageFromFile("./assets/ldbutton_active.png")
if imageError != nil {
u.ErrorAndDie("ldbutton image image did not load: " + imageError.Error())
}
imageError = nil
ArcshotSheet, _, imageError = ebitenutil.NewImageFromFile("./assets/arcshot_v2_sheet.png")
if imageError != nil {
u.ErrorAndDie("arcshot image image did not load: " + imageError.Error())
}
imageError = nil
}