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Visual feedback is the key to a successful video game as there's no limited physical or tactile feedback - which a vast majority of the human condition is based on.
This will be especially important to give impetus and body to anti-aircraft artillery, but if we expand it to shells, this will also give body to artillery and other heavy explosions.
That way rather than just being a sound. We could do a radio check then. Depending on the mass, do a light medium or heavy or thrown shake.
The text was updated successfully, but these errors were encountered:
Visual feedback is the key to a successful video game as there's no limited physical or tactile feedback - which a vast majority of the human condition is based on.
This will be especially important to give impetus and body to anti-aircraft artillery, but if we expand it to shells, this will also give body to artillery and other heavy explosions.
That way rather than just being a sound. We could do a radio check then. Depending on the mass, do a light medium or heavy or thrown shake.
The text was updated successfully, but these errors were encountered: