Releases: CleverRaven/Cataclysm-DDA
Cataclysm-DDA experimental build 2024-09-02-2126
What's Changed
- Shorten skull-specific harvestgroups with the power of
extend
by @Karol1223 in #76117 - Add indoor flagpole and use it for Hub01 American flags by @harakka in #76111
Full Changelog: cdda-experimental-2024-09-02-1922...cdda-experimental-2024-09-02-2126
Cataclysm-DDA experimental build 2024-09-02-1922
What's Changed
- Print church/school bell ringing sound in the message log once again by @Night-Pryanik in #76146
Full Changelog: cdda-experimental-2024-09-02-1123...cdda-experimental-2024-09-02-1922
Cataclysm-DDA experimental build 2024-09-02-1123
What's Changed
Full Changelog: cdda-experimental-2024-09-02-0320...cdda-experimental-2024-09-02-1123
Cataclysm-DDA experimental build 2024-09-02-0320
What's Changed
- Put player under during CBM surgery initiated from Rubik's dialogue by @harakka in #76120
- [Magiclysm] Magic items have flags like vanilla counterparts do by @Naadn in #76077
Full Changelog: cdda-experimental-2024-09-02-0137...cdda-experimental-2024-09-02-0320
Cataclysm-DDA experimental build 2024-09-02-0137
What's Changed
- Refugee center adds food you sell/give them to their camp storage by @RenechCDDA in #76105
Full Changelog: cdda-experimental-2024-09-01-2346...cdda-experimental-2024-09-02-0137
Cataclysm-DDA experimental build 2024-09-01-2346
What's Changed
- Update notice about camp zones changing... five years ago by @RenechCDDA in #76114
Full Changelog: cdda-experimental-2024-09-01-2159...cdda-experimental-2024-09-01-2346
Cataclysm-DDA experimental build 2024-09-01-2159
What's Changed
- Sweep of sanification for electronic devices by @GuardianDll in #76029
Full Changelog: cdda-experimental-2024-09-01-1411...cdda-experimental-2024-09-01-2159
Cataclysm-DDA experimental build 2024-09-01-1411
What's Changed
- Remove extraneous copy of lake_cabin_water terrain from lighthouse by @harakka in #76104
- Routine tileset updates on 01 September 2024 by @kevingranade in #76094
- fix vitamins in vitamins by @nornagon in #76075
- Massively increase overmap UI search range by @RenechCDDA in #76072
- add damage spellcasting_adjustment by @GuardianDll in #76064
- Extend/delete support for harvest lists by @mqrause in #76047
- Improve performance in npc::has_potential_los by @CLIDragon in #76009
- Update the autolabeler by @Karol1223 in #76112
- simplify jam_mult formula by @GuardianDll in #76059
- [ Xedra Evolved ] Vision Granularity by @Maleclypse in #75812
- Commentary Cyborg and Robot by @Maleclypse in #75944
Full Changelog: cdda-experimental-2024-09-01-1158...cdda-experimental-2024-09-01-1411
Cataclysm-DDA experimental build 2024-09-01-1158
What's Changed
- roof innawood caves by @PatrikLundell in #76109
Full Changelog: cdda-experimental-2024-09-01-0444...cdda-experimental-2024-09-01-1158
Cataclysm-DDA experimental build 2024-09-01-0444
What's Changed
- Fix clang error from new warning by @Maleclypse in #76078
- fix the crash by bulding the font atlas by @db48x in #76070
- More Ruger 10/22 Mags by @Holli-Git in #76032
- Handle mouse input in a more sophisticated manner by @db48x in #76033
- Remove generic bird egg, replace its role with chicken egg by @Karol1223 in #76090
Full Changelog: cdda-experimental-2024-09-01-0300...cdda-experimental-2024-09-01-0444