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MortarGolf.strings.json
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102 lines (87 loc) · 3.71 KB
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{
"_default_language_": "_en_",
"gameStarting": "MortarGolf - Get ready to tee off!",
"welcomeMessage": "Welcome to MortarGolf! Combine golf and combat to victory!",
"assignedToGroup": "You've been assigned to {}",
"matchmakingQueue": "In matchmaking queue... Position: {}",
"formingGroup": "Forming your foursome...",
"groupFormed": "Foursome formed! {} players ready",
"waitingForPlayers": "Waiting for more players...",
"holeStarting": "Hole {} - Par {}",
"holeComplete": "Hole {} Complete!",
"nextHole": "Proceeding to Hole {}...",
"finalHole": "Final Hole!",
"yourTurn": "Your turn to shoot!",
"greatShot": "Great Shot!",
"onTheGreen": "On the green!",
"holedOut": "Hole out!",
"ace": "ACE! Hole in one!",
"eagle": "Eagle! 2 under par!",
"birdie": "Birdie! 1 under par!",
"par": "Par",
"bogey": "Bogey - 1 over par",
"doubleBogey": "Double Bogey - 2 over par",
"outOfBounds": "Out of Bounds! +1 Stroke Penalty",
"inTheRough": "In the rough",
"inTheSand": "In the bunker!",
"moneyEarned": "You earned ${}",
"shopOpening": "Shop opening in {} seconds",
"shopOpen": "Shop is now open!",
"shopClosed": "Shop has closed",
"notEnoughMoney": "Not enough money",
"purchaseComplete": "Purchase complete!",
"playerDowned": "{} was downed!",
"revivedByCaddy": "Revived by your caddy!",
"caddyDown": "Your caddy is down!",
"roundComplete": "Round complete!",
"gameOver": "Game Over - Final Scores",
"winner": "{} wins the tournament!",
"finalScore": "Your score: {} ({} strokes)",
"teamRed": "Red Team",
"teamBlue": "Blue Team",
"teamGreen": "Green Team",
"teamYellow": "Yellow Team",
"teeBoxEntry": "Hole {} - Tee Box. Take your shot!",
"greenEntry": "On the green! Switch to putting mode.",
"roughEntry": "In the rough! Shot difficulty increased.",
"outOfBoundsEntry": "Out of Bounds! +1 stroke penalty.",
"puttingModeStarted": "Putting Mode - Aim for the target!",
"puttSuccess": "Great putt! Hole complete!",
"puttMiss": "Missed the target. Try again.",
"puttTooClose": "Too close to the hole. Move back for better angle.",
"puttTimeout": "Putting time expired! +1 stroke.",
"targetHit": "Target hit! Distance to hole: {}",
"perfectPutt": "Perfect putt! Right in the cup!",
"goodPutt": "Good putt! Very close to the hole.",
"poorPutt": "Poor putt. Still have work to do.",
"puttingPower": "Power: {}%",
"puttingAccuracy": "Accuracy: {}%",
"puttingDistance": "Distance: {}m",
"puttingStrokes": "Putting strokes: {}",
"dartThrown": "Dart thrown! Aiming for target...",
"dartLanded": "Dart landed! Checking distance...",
"clubSelected": "Club selected: {}",
"clubNotAllowed": "{} cannot be used from {}",
"driverClub": "Driver",
"ironClub": "Iron",
"wedgeClub": "Wedge",
"putterClub": "Putter",
"shotTypeSelected": "Shot type: {}",
"shotTypeNotAllowed": "{} shot not available with current club/lie",
"normalShot": "Normal",
"chipShot": "Chip",
"pitchShot": "Pitch",
"flopShot": "Flop",
"clubUpgradePurchased": "{} upgraded to {}!",
"clubUpgradeAlreadyOwned": "You already own this upgrade",
"clubUpgradeNotAvailable": "This upgrade is not available",
"clubUpgradeStandard": "Standard",
"clubUpgradePro": "Pro",
"clubUpgradeElite": "Elite",
"driverUpgrade": "Driver Upgrade",
"ironUpgrade": "Iron Upgrade",
"wedgeUpgrade": "Wedge Upgrade",
"putterUpgrade": "Putter Upgrade",
"shopClubUpgrades": "Club Upgrades",
"upgradeDescription": "Upgrade your {} to {} level for improved performance"
}