diff --git a/docs/1.12/content/Vanilla/Entities/IEntityThrowable.md b/docs/1.12/content/Vanilla/Entities/IEntityThrowable.md index d0997f016303..fe59eaa8ba50 100644 --- a/docs/1.12/content/Vanilla/Entities/IEntityThrowable.md +++ b/docs/1.12/content/Vanilla/Entities/IEntityThrowable.md @@ -8,9 +8,9 @@ It might be required for you to import the package if you encounter any issues ( IEntityThrowable implement the following interfaces and are able to call all of their methods/getters/setters as well: - [IEntity](/Vanilla/Entities/IEntity/) -- [IProjectile](/Vanilla/Events/Events/IProjectile/) +- [IProjectile](/Vanilla/Entities/IProjectile/) -## Methods +## ZenGetter/ZenSetter | ZenGetter | ZenSetter | Type | |----------------|-------------------|--------------------------------------------------------------------| diff --git a/docs/1.12/content/Vanilla/Entities/IProjectile.md b/docs/1.12/content/Vanilla/Entities/IProjectile.md new file mode 100644 index 000000000000..d8f3db0edf1a --- /dev/null +++ b/docs/1.12/content/Vanilla/Entities/IProjectile.md @@ -0,0 +1,13 @@ +# IProjectile + +## Importing the package +It might be required for you to import the package if you encounter any issues (like casting an [Array](/AdvancedFunctions/Arrays_and_Loops/)), so better be safe than sorry and add the import. +`import crafttweaker.entity.IProjectile;` + +## Extending +IProjectile is not implementing any other class. + +## ZenMethods +`void shoot(double x, double y, double z, float velocity, float inaccuracy);` -> returns nothing. +Sends the projectile in the direction x,y,z from its starting position with the speed from the velocity input. +The float inaccuracy can vary the position where the projectile lands.