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qsdlitem.h
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/*
* Copyright (c) 2014 Robin Burchell <robin+git@viroteck.net>
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR
* ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
* THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef QSDLITEM_H
#define QSDLITEM_H
#include <QObject>
#include <QQmlListProperty>
#include <QVector>
class QSdlWindow;
class QSdlItem : public QObject
{
Q_OBJECT
// why can't i type this as QSdlItem?!
Q_PROPERTY(QObject *parent READ parentItem WRITE setParentItem NOTIFY parentItemChanged)
Q_PROPERTY(int x READ x WRITE setX NOTIFY xChanged)
Q_PROPERTY(int y READ y WRITE setY NOTIFY yChanged)
Q_PROPERTY(int width READ width WRITE setWidth NOTIFY widthChanged)
Q_PROPERTY(int height READ height WRITE setHeight NOTIFY heightChanged)
Q_PROPERTY(QQmlListProperty<QObject> data READ data DESIGNABLE false)
Q_CLASSINFO("DefaultProperty", "data")
public:
QSdlItem(QObject *parent = 0);
~QSdlItem();
QSdlWindow *window() const;
virtual void render();
virtual bool mousePress(int x, int y);
virtual bool mouseRelease(int x, int y);
QQmlListProperty<QObject> data();
static void data_append(QQmlListProperty<QObject> *, QObject *);
static int data_count(QQmlListProperty<QObject> *);
static QObject *data_at(QQmlListProperty<QObject> *, int);
static void data_clear(QQmlListProperty<QObject> *);
int x() const;
int y() const;
void setX(int x);
void setY(int y);
int width() const;
int height() const;
void setWidth(int width);
void setHeight(int height);
QObject *parentItem() const;
void setParentItem(QObject *parent);
signals:
void xChanged();
void yChanged();
void widthChanged();
void heightChanged();
void pressed();
void released();
void parentItemChanged();
protected:
QSdlWindow *m_window;
QSdlItem *m_parentItem;
QVector<QSdlItem *> m_childItems;
QQmlListProperty<QObject> m_data;
int m_x;
int m_y;
int m_width;
int m_height;
};
#endif