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CHANGELOG.md

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Change Log

All notable changes to the "leathered-boots" Minecraft mod will be documented in this file.

The format is based on Keep a Changelog, and this project adheres to Crystal Nest Semantic Versioning.

  • Nothing new.

v6.1.0 - 2025/02/05

  • 1.21.3 and above only.
  • Drastically increased the chance of finding the Leather Upgrade Smithing Template.
  • Increased the chance of finding Leathered Golden Boots, Leathered Chain Boots, Leathered Iron Boots, and Leathered Diamond Boots.
  • Added a 1 in a 1000 chance of finding Netherite Leathered Boots.
  • Changed the duplication crafting for Leather Upgrade Smithing Template from using 7 diamonds to using 7 iron nuggets.

v5.1.0 - 2025/02/05

  • 1.21 and 1.21.1 only.
  • Drastically increased the chance of finding the Leather Upgrade Smithing Template.
  • Increased the chance of finding Leathered Golden Boots, Leathered Chain Boots, Leathered Iron Boots, and Leathered Diamond Boots.
  • Added a 1 in a 1000 chance of finding Netherite Leathered Boots.
  • Changed the duplication crafting for Leather Upgrade Smithing Template from using 7 diamonds to using 7 iron nuggets.

v6.0.2 - 2025/02/02

  • Ported to 1.21.4.

v6.0.2 - 2024/12/20

  • 1.21.3 and above.
  • Fix registration of new leathered boots forcing leathered_boots as the mod ID for equipment models and textures.

v6.0.1 - 2024/12/14

  • 1.21.3 only.
  • Add compatibility for Cobweb 1.3.0.

v5.0.1 - 2024/12/14

  • 1.21 and 1.21.1 only.
  • Add compatibility for Cobweb 1.3.0.

v6.0.0 - 2024/12/08

  • Ported to 1.21.3.

v5.0.0 - 2024/11/14

  • Added support for 1.21.1.

v5.0.0 - 2024/07/14

  • Ported to 1.21.
  • Officially dropped support for Forge.
  • Cobweb minimum version is now v1.1.2.
  • Renamed data folder from plural to singular to comply with the new Minecraft standard.
  • Added Soft Step as a data driven enchantment.
  • Added every leathered boots registered via the API to Minecraft dyeable and foot_armor item tags too (before they were only in trimmable_armor and freeze_immune_wearables).
  • BiomesCheck and BiomesPredicate are now both records rather than a final classes.
  • LeatheredArmorMaterial has been removed due to changes in Minecraft ArmorMaterial.
  • LeatheredBootsItem now take in a Holder for the ArmorMaterial and a durability factor multiplier.
  • LeatheredBootsItem now extend ArmorItem.
  • Changed how LeatheredBootsItem are registered: first an instance of BootsRegister must be created with LeatheredBootsManager#register(String) passing a mod ID, then register each pair of boots one at a time with it.
  • A ResourceLocation is now required to get a LeatheredBootsItem from the LeatheredBootsManager instead of a LeatheredArmorMaterial.

v4.0.0 - 2024/07/04

  • Update to the newest standards.
  • Add more language translations.
  • Change mod ID from leatheredboots to leathered_boots.
  • Update API with improvements and breaking changes.
  • API now uses provided mod IDs rather than always leathered_boots.
  • Fabric only: add support for Detail Armor Bar mod.
Legacy

1.20.4-3.0.0.0 - 2023/12/17

  • Port to 1.20.4.

1.20.2-3.0.0.0 - 2023/12/14

  • Port to 1.20.2.

1.20.1-3.0.0.0 - 2023/12/13

  • Port to 1.20.1.
  • Added the leather upgrade smithing template to upgrade boots to their leathered version.
  • Added the leather upgrade smithing template to the loot of some structures (Igloos, Pillager Outposts, Shipwrecks, Trail Ruins) in snowy or frozen biomes.
  • Added duplication crafting for the leather upgrade smithing template.
  • Replaced previous crafting and smithing recipes for leathered boots with new smithing only recipes using the new smithing template.
  • Integrated armor trims with leathered boots.

1.19.4-3.0.0.0 - 2023/12/01

  • Port to 1.19.4.

1.19.3-3.0.0.0 - 2023/11/28

  • Finalized changes from 1.19.3-3.0.0.0-beta.
  • Removed mod id parameters from the API methods.
  • Fixed a minor bug in leathered boots registration.
  • Added override for the getMaterial() method in LeatheredBootsItem.

1.19.2-3.0.0.0 - 2023/11/28

  • Finalized changes from 1.19.3-3.0.0.0-beta.
  • Removed mod id parameters from the API methods.
  • Fixed a minor bug in leathered boots registration.
  • Added override for the getMaterial() method in LeatheredBootsItem.

1.18.2-3.0.0.0 - 2023/11/28

  • Finalized changes from 1.19.3-3.0.0.0-beta.
  • Removed mod id parameters from the API methods.
  • Fixed a minor bug in leathered boots registration.
  • Added override for the getMaterial() method in LeatheredBootsItem.

1.19.3-3.0.0.0-beta - 2023/11/25

  • Added API.
  • Added smithing recipes for all leathered boots.
  • Fixed some Vanilla advancements to include leathered boots.
  • Changed all item and translation keys.
  • Added Soft Step enchantment.

1.19.3-2.0.0.0 - 2023/01/02

  • Ported to 1.19.3.

1.19.2-1.0.0.2 - 2022/10/24

  • Fixed golden leathered boots not making piglins neutral.

1.18.2-1.0.0.2 - 2022/10/24

  • Fixed golden leathered boots not making piglins neutral.

1.19.2-1.0.0.1 - 2022/10/23

  • Added smithing recipe to craft diamond leathered boots into netherite leathered boots.

1.18.2-1.0.0.1 - 2022/10/23

  • Added smithing recipe to craft diamond leathered boots into netherite leathered boots.

1.19.2-1.0.0.0 - 2022/10/21

  • Added leathered boots for each Vanilla boots apart from leather boots.
  • Leathered boots prevent freezing and allow walking on powdered snow.
  • Leathered boots can be dyed with a dye and undyed with a cauldron.
  • Added villager trades for leathered boots.
  • Modified Vanilla loot tables for igloos and snowy village houses.
  • Drafted some code for future compatibility with Revamped End and Gilded Armors.
  • Added craftings for leathered boots.

1.18.2-1.0.0.0 - 2022/10/20

  • Added leathered boots for each Vanilla boots apart from leather boots.
  • Leathered boots prevent freezing and allow walking on powdered snow.
  • Leathered boots can be dyed with a dye and undyed with a cauldron.
  • Added villager trades for leathered boots.
  • Modified Vanilla loot tables for igloos and snowy village houses.
  • Drafted some code for future compatibility with Revamped End and Gilded Armors.
  • Added craftings for leathered boots.