Appium on OS X supports iOS and Android testing.
- Appium requires Mac OS X 10.7, but 10.8 or 10.9 is recommended.
- Make sure you have Xcode and the iOS SDK(s) installed. Xcode version 5.1 is recommended as earlier versions of Xcode are limited in which version of iOS they can test against. See the next section for more detail.
- You need to authorize use of the iOS Simulator. If you are running Appium
from NPM, you'll do this by running
sudo authorize_ios
(authorize_ios
is a binary made available by the Appium npm package). If you're running Appium from source, simply runsudo grunt authorize
to do the same thing. If you are running Appium.app, you can authorize iOS through the GUI. - If you're on Xcode 6, you need to launch each simulator you intend to use with appium in advance, and change the default to actually show the soft keyboard if you want sendKeys to work. You can do this by clicking on any textfield and hitting command-K until you notice the soft keyboard show up.
- If you're on Xcode 6, you have a feature in Xcode called Devices (command-shift-2). You need to make sure that whichever deviceName you choose to use with Appium in your capabilities, there is only one of those per sdk version. In other words, if you send in a deviceName cap of "iPhone 5s" and a platformVersion cap of "8.0", you need to make sure that there is exactly one device with the name "iPhone 5s" and the 8.0 sdk in your devices list. Otherwise, Appium won't know which one to use.
- In iOS8, devices each have their own setting which enables or disables UIAutomation. It lives in a "Developer" view in the Settings app. You need to verify that UIAutomaion is enabled in this view before the simulator or device can be automated.
Xcode version 5.1 allows for automatic testing against iOS versions 6.0 and later. If using version 5.1, you can ignore the rest of this section.
For Xcode 4.6.3 to 5.0, Apple's instruments
binary, which Appium uses to launch
the iOS simulator, by default uses the currently-selected Xcode, and the highest
iOS SDK installed with that version of Xcode. This means that if you want to test
iOS 6.1, but have iOS 7.1 installed, Appium will be forced to use the 7.1 Simulator
regardless. The only way around this is to have multiple copies of Xcode
installed with different sets of SDKs. You can then switch to the particular
copy of Xcode that has the versions you want to test with before starting
Appium.
In addition, it's been discovered that testing against iOS 6.1 with Xcode
5 causes increased slowness and instability, so it's recommended that for
testing against iOS 6.1 and below we use Xcode 4.6.3, and for testing against
iOS 7.0 we use Xcode 5. We can do this by, say, having Xcode 5 at
/Applications/Xcode.app
, and Xcode 4.6 and /Applications/Xcode-4.6.app
.
Then we use the following command:
sudo xcode-select -switch /Applications/Xcode-4.6.app/Contents/Developer/
To prepare for iOS 6.1 testing. We run it again with a different Xcode:
sudo xcode-select -switch /Applications/Xcode.app/Contents/Developer/
To go back to iOS 7.1 testing.
Instructions for setting up Android and running tests on Mac OS X are the same as those on Linux. See the Android setup docs.