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On our server, after being killed several times, bots' playermodels will be displaced from their actual hitbox somewhere random, and the bot will appear invisible.
Strangely, this appears to be clientside, as several times different players will find different zombies invisible or certain players can't see zombies another player can see.
The text was updated successfully, but these errors were encountered:
I haven't encountered that issue yet. Can you give some more information about the version of ZS you are using, your changes to the bot's settings, and any addons that could interfere with the models.
When there is an easy way to reproduce it singleplayer, there is a good chance to find and fix the bug.
Also, you can test to set D3bot.UseConsoleBots = true in lua/d3bot/sv_config.lua. This will spawn bots using the old way, this may improve things or may cause other issues, but it's worth a try.
I've never ever had this issue, even using d3bots for a year. Nor have i heard about it. It's probably something with your server conflicting with the gamemode.
On our server, after being killed several times, bots' playermodels will be displaced from their actual hitbox somewhere random, and the bot will appear invisible.
Strangely, this appears to be clientside, as several times different players will find different zombies invisible or certain players can't see zombies another player can see.
The text was updated successfully, but these errors were encountered: