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Hi, I'm pretty new to ue and found your project.
I installed it and it ran. The problem i run in to is that i can't seem to find in which blueprint i can set the controller actions. So the hands basically do very little.
I tried manually binding buttons from steam, but this is depreciated. From what i understand we are supposed to use the openxr plugin and define input actions and then create a IMC to bind the actions to a controller.
So basically my question is where do I define the controller bindings so I can run the project and the controllers work as intended?
The text was updated successfully, but these errors were encountered:
Hi, I'm pretty new to ue and found your project.
I installed it and it ran. The problem i run in to is that i can't seem to find in which blueprint i can set the controller actions. So the hands basically do very little.
I tried manually binding buttons from steam, but this is depreciated. From what i understand we are supposed to use the openxr plugin and define input actions and then create a IMC to bind the actions to a controller.
So basically my question is where do I define the controller bindings so I can run the project and the controllers work as intended?
The text was updated successfully, but these errors were encountered: