Project B will be a hero-based shooter 2D game built on the Unity Platform It will be a tile-based game with platformer mechanics.
Client: Unity, C#, Text editor (pref. VS Code)
Server: Mongo db, Node, Express
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Better Level Design.
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Creating different Heroes with different abilities.
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Creating the Arsenal.
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Adding new Maps and Heroes.
Contributions are always welcome!
For contributing to this project, kindly read rules mentioned in Contributing.md file.
Contributions are what make the open source community such an amazing place to learn, inspire, and create. Any contributions you make are greatly appreciated.
If you have a suggestion that would make this better, please fork the repo and create a pull request. You can also simply open an issue with the tag "enhancement". Don't forget to give the project a star! Thanks again!
- Fork the Project
- Create your Feature Branch (git checkout -b feature/AmazingFeature)
- Commit your Changes (git commit -m 'Add some AmazingFeature')
- Push to the Branch (git push origin feature/AmazingFeature)
- Open a Pull Request
Distributed under the MIT License. See LICENSE.txt for more information