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GGMax Enhancement - Font system #6313

@boltactiongaming

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@boltactiongaming

The font system. Ok,  so in digging into this.. Changing fonts in the storyboard? EASY.  Changing fonts in the game engine? It's using a system first designed like 20 years ago for dark basic.  It ...  works..  But it's  not efficient, there's no simplified way to edit it or import it.. And it's just really overall clunky and inefficient. I'd much rather just.. Import fonts. You know? Or have some way to directly edit the files, instead of having to dredge up some tool from 15 years ago just to try to edit them in an out of date format.

So basically let's update the system so the system font uses modern font formats, system fonts, and/or is accessible via the editor.

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