From e1bb1d0d03b189f5b2f7cb1153f0533b2b7c7cac Mon Sep 17 00:00:00 2001 From: Teabone <35990109+Teabone3@users.noreply.github.com> Date: Wed, 29 Oct 2025 15:22:09 -0400 Subject: [PATCH] Game Settings Value Ranges Comments in global.lua Explanation of value ranges for Menu settings Game Quality, Sound and Music Volumes. --- .../Shaders and Scripts/scriptbank/global.lua | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) diff --git a/GameGuru Core/GameGuru/Shaders and Scripts/scriptbank/global.lua b/GameGuru Core/GameGuru/Shaders and Scripts/scriptbank/global.lua index 0c8d1854..2bc26015 100644 --- a/GameGuru Core/GameGuru/Shaders and Scripts/scriptbank/global.lua +++ b/GameGuru Core/GameGuru/Shaders and Scripts/scriptbank/global.lua @@ -1052,17 +1052,17 @@ function TriggerFadeIn() end function SetGameQuality(v) - SendMessageI("setgamequality",v); + SendMessageI("setgamequality",v); -- 1 = Low, 2 = Medium, 3 = High end -function SetPlayerFOV(v) +function SetPlayerFOV(v) -- 0 to 100 g_PlayerFOV = v SendMessageI("setplayerfov",v); end -function SetGameSoundVolume(v) - SendMessageI("setgamesoundvolume",v); +function SetGameSoundVolume(v) + SendMessageI("setgamesoundvolume",v); -- 0 to 100 end -function SetGameMusicVolume(v) - SendMessageI("setgamemusicvolume",v); +function SetGameMusicVolume(v) + SendMessageI("setgamemusicvolume",v); -- 0 to 100 end function SetLoadingResource(i,v) SendMessageI("setloadingresource",i,v);