From bb23c8b664c817e964aa7e26a1337c53aa13c640 Mon Sep 17 00:00:00 2001 From: Teabone <35990109+Teabone3@users.noreply.github.com> Date: Fri, 12 Dec 2025 02:16:15 -0500 Subject: [PATCH] Create apbr_animwithtran_emissive.fx A shader that can be applied to animated entities like characters to allow for transparency effects as well as emissive/illumination map support --- .../effectbank/reloaded/apbr_animwithtran_emissive.fx | 5 +++++ 1 file changed, 5 insertions(+) create mode 100644 GameGuru Core/GameGuru/Shaders and Scripts/effectbank/reloaded/apbr_animwithtran_emissive.fx diff --git a/GameGuru Core/GameGuru/Shaders and Scripts/effectbank/reloaded/apbr_animwithtran_emissive.fx b/GameGuru Core/GameGuru/Shaders and Scripts/effectbank/reloaded/apbr_animwithtran_emissive.fx new file mode 100644 index 00000000..c7ba253f --- /dev/null +++ b/GameGuru Core/GameGuru/Shaders and Scripts/effectbank/reloaded/apbr_animwithtran_emissive.fx @@ -0,0 +1,5 @@ +string Description = "PBR Shader (animated)"; +#define ILLUMINATIONMAP +#define ALPHACLIP 0.42 +#define WITHANIMATION +#include "apbr_core.fx"