diff --git a/dpdefs/csprogsdefs.qc b/dpdefs/csprogsdefs.qc index 2d9177911..579afa88b 100644 --- a/dpdefs/csprogsdefs.qc +++ b/dpdefs/csprogsdefs.qc @@ -419,7 +419,7 @@ const float LP_RTWORLD = 2; const float LP_DYNLIGHT = 4; const float LP_COMPLETE = 7; -float(string name, string value) registercvar = #93; +float(string name, string value, ...) registercvar = #93; float( float a, ... ) min = #94; float( float b, ... ) max = #95; float(float minimum, float val, float maximum) bound = #96; diff --git a/dpdefs/dpextensions.qc b/dpdefs/dpextensions.qc index 084555172..2eda256da 100644 --- a/dpdefs/dpextensions.qc +++ b/dpdefs/dpextensions.qc @@ -1257,7 +1257,7 @@ float(string url, float id, string content_type, string delim, float buf) uri_po //idea: LadyHavoc //darkplaces implementation: LadyHavoc //builtin definitions: -float(string name, string value) registercvar = #93; +float(string name, string value, ...) registercvar = #93; //description: //adds a new console cvar to the server console (in singleplayer this is the player's console), the cvar exists until the mod is unloaded or the game quits. //NOTE: DP_CON_SET is much better.