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Copy pathA-60 moveset
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A-60 moveset
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game:GetService("StarterGui"):SetCore("SendNotification",{
Title = "Time To Become The Red Guy🔥",
Text = "Go To Characters Section To Use It",
Button1 = "REAL!1!1!1",
Button2 = "OMG!1!1!1",
Duration = 30
})
local player = game.Players.LocalPlayer
local playerGui = player:WaitForChild("PlayerGui")
local topbarPlus = playerGui:WaitForChild("TopbarPlus")
local topbarContainer = topbarPlus:WaitForChild("TopbarContainer")
local unnamedIcon = topbarContainer:WaitForChild("UnnamedIcon")
local dropdownContainer = unnamedIcon:WaitForChild("DropdownContainer")
local dropdownFrame = dropdownContainer:WaitForChild("DropdownFrame")
local charFrame = Instance.new("Frame")
charFrame.Name = "Char"
charFrame.Parent = dropdownFrame
charFrame.BackgroundTransparency = 1
charFrame.BorderColor3 = Color3.fromRGB(27, 42, 53)
charFrame.BorderSizePixel = 1
charFrame.LayoutOrder = 14
charFrame.Size = UDim2.new(1, 0, 0, 32)
charFrame.SizeConstraint = Enum.SizeConstraint.RelativeXY
charFrame.ZIndex = 1
local iconButton = Instance.new("TextButton")
iconButton.Name = "IconButton"
iconButton.Parent = charFrame
iconButton.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
iconButton.BackgroundTransparency = 0.5
iconButton.BorderSizePixel = 0
iconButton.Text = ""
iconButton.TextScaled = false
iconButton.TextSize = 8
iconButton.TextTransparency = 1
iconButton.TextWrapped = false
iconButton.Position = UDim2.new(0, 0, 0, 0)
iconButton.Size = UDim2.new(1, 0, 1, 0)
iconButton.SizeConstraint = Enum.SizeConstraint.RelativeXY
iconButton.Font = Enum.Font.Legacy
iconButton.LayoutOrder = 0
local iconImage = Instance.new("ImageLabel")
iconImage.Name = "IconImage"
iconImage.Parent = iconButton
iconImage.AnchorPoint = Vector2.new(0, 0.5)
iconImage.BackgroundTransparency = 1
iconImage.BorderColor3 = Color3.fromRGB(27, 42, 53)
iconImage.BorderSizePixel = 1
iconImage.Image = "https://www.roblox.com/asset/?id=76310994117506"
iconImage.ImageColor3 = Color3.fromRGB(255, 255, 255)
iconImage.ImageRectOffset = Vector2.new(0, 0)
iconImage.ImageRectSize = Vector2.new(0, 0)
iconImage.ImageTransparency = 0
iconImage.LayoutOrder = 0
iconImage.Position = UDim2.new(0, 12, 0, 15)
iconImage.Size = UDim2.new(0, 24, 0, 24)
iconImage.SizeConstraint = Enum.SizeConstraint.RelativeXY
iconImage.TileSize = UDim2.new(1, 0, 1, 0)
iconImage.SliceScale = 1
iconImage.ZIndex = 11
local iconLabel = Instance.new("TextLabel")
iconLabel.Name = "IconLabel"
iconLabel.Parent = iconButton
iconLabel.AnchorPoint = Vector2.new(0, 0.5)
iconLabel.BackgroundTransparency = 1
iconLabel.BorderColor3 = Color3.fromRGB(27, 42, 53)
iconLabel.BorderSizePixel = 1
iconLabel.Font = Enum.Font.GothamMedium
iconLabel.LayoutOrder = 0
iconLabel.Text = "A-60"
iconLabel.TextColor3 = Color3.fromRGB(255, 216, 19)
iconLabel.TextSize = 14
iconLabel.TextScaled = false
iconLabel.TextTransparency = 0
iconLabel.TextWrapped = false
iconLabel.TextXAlignment = Enum.TextXAlignment.Left
iconLabel.TextYAlignment = Enum.TextYAlignment.Center
iconLabel.Position = UDim2.new(0, 44, 0, 15)
iconLabel.Size = UDim2.new(1, -56, 0, 7)
iconLabel.TextStrokeTransparency = 1
iconLabel.ZIndex = 11
local function onErrorNotification()
game.StarterGui:SetCore("SendNotification", {
Title = "NOTIFICATION";
Text = "YOU'RE ALREADY PLAYING AS THIS CHARACTER.";
Icon = "76310994117506";
Duration = 5;
})
end
local function handleIconButtonClick()
game:GetService("StarterGui"):SetCore("SendNotification",{
Title = "Power Of Static Coming To You...",
Text = "No One Can Stop",
Button1 = "REAL!1!1!1",
Button2 = "OMG!1!1!1",
Duration = 30
})
--[[Execute Anims (Animations when you execute script]]
local p = game.Players.LocalPlayer
local Humanoid = p.Character:WaitForChild("Humanoid")
for _, animTrack in pairs(Humanoid:GetPlayingAnimationTracks()) do
animTrack:Stop()
end
local AnimAnim = Instance.new("Animation")
AnimAnim.AnimationId = "rbxassetid://15957361339" -- Replace with your animation ID
local Anim = Humanoid:LoadAnimation(AnimAnim)
local startTime = 0.05
Anim:Play()
Anim:AdjustSpeed(0)
Anim.TimePosition = startTime
Anim:AdjustSpeed(1)
--[[END OF EXECUTE ANIMS]]
--[[Adding Quote or Message when Executed]]
local player = game.Players.LocalPlayer
repeat wait() until player.Character
local character = player.Character or player.CharacterAdded:Wait()
local humanoid = character:WaitForChild("Humanoid")
local ReplicatedStorage = game:GetService("ReplicatedStorage")
-- Messages to send
local messages = {"Nah i would static, Starting...", "Loading", "Static..", "Its time to R.I.P those players"}
local function sendMessage(text)
ReplicatedStorage.DefaultChatSystemChatEvents.SayMessageRequest:FireServer(text, "All")
end
for _, message in ipairs(messages) do
sendMessage(message)
wait(1.7) -- Wait time for each message
end
--[[END OF QUOTES]]
-- Ult bar colour changer
game.Players.LocalPlayer.PlayerGui.ScreenGui.MagicHealth.Health.Bar.Bar.ImageColor3 = Color3.fromRGB(139, 69, 19) -- light red
-- Teleportation Tool
local mouse = game.Players.LocalPlayer:GetMouse()
local tool = Instance.new("Tool")
tool.RequiresHandle = false
tool.Name = "A-60's Mad Teleportion"
local teleportAnimationId = "rbxassetid://15957361339"
local teleportSoundId = "rbxassetid://4903742660"
local player = game.Players.LocalPlayer
local character = player.Character or player.CharacterAdded:Wait()
local humanoid = character:WaitForChild("Humanoid")
local animator = humanoid:FindFirstChildOfClass("Animator") or Instance.new("Animator", humanoid)
local teleportAnimation = Instance.new("Animation")
teleportAnimation.AnimationId = teleportAnimationId
local teleportTrack = animator:LoadAnimation(teleportAnimation)
local teleportSound = Instance.new("Sound")
teleportSound.SoundId = teleportSoundId
teleportSound.Parent = character.HumanoidRootPart
tool.Activated:Connect(function()
teleportTrack:Play()
teleportSound:Play()
local pos = mouse.Hit + Vector3.new(0, 2.5, 0)
pos = CFrame.new(pos.X, pos.Y, pos.Z)
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = pos
end)
tool.Parent = game.Players.LocalPlayer.Backpack
-- Utility function to set tool names
local function setToolName(slot, newName)
local player = game.Players.LocalPlayer
local playerGui = player.PlayerGui
local hotbar = playerGui:FindFirstChild("Hotbar")
local backpack = hotbar and hotbar:FindFirstChild("Backpack")
local hotbarFrame = backpack and backpack:FindFirstChild("Hotbar")
local baseButton = hotbarFrame and hotbarFrame:FindFirstChild(slot)
if baseButton then
local ToolName = baseButton:FindFirstChild("ToolName")
if ToolName then
ToolName.Text = newName
end
end
end
--move and ult names
local player = game.Players.LocalPlayer
local playerGui = player.PlayerGui
local hotbar = playerGui:FindFirstChild("Hotbar")
local backpack = hotbar:FindFirstChild("Backpack")
local hotbarFrame = backpack:FindFirstChild("Hotbar")
local baseButton = hotbarFrame:FindFirstChild("1").Base
local ToolName = baseButton.ToolName
ToolName.Text = "Chain Scream"
local player = game.Players.LocalPlayer
local playerGui = player.PlayerGui
local hotbar = playerGui:FindFirstChild("Hotbar")
local backpack = hotbar:FindFirstChild("Backpack")
local hotbarFrame = backpack:FindFirstChild("Hotbar")
local baseButton = hotbarFrame:FindFirstChild("2").Base
local ToolName = baseButton.ToolName
ToolName.Text = "Crazy Hot"
local player = game.Players.LocalPlayer
local playerGui = player.PlayerGui
local hotbar = playerGui:FindFirstChild("Hotbar")
local backpack = hotbar:FindFirstChild("Backpack")
local hotbarFrame = backpack:FindFirstChild("Hotbar")
local baseButton = hotbarFrame:FindFirstChild("3").Base
local ToolName = baseButton.ToolName
ToolName.Text = "Fire Static"
local player = game.Players.LocalPlayer
local playerGui = player.PlayerGui
local hotbar = playerGui:FindFirstChild("Hotbar")
local backpack = hotbar:FindFirstChild("Backpack")
local hotbarFrame = backpack:FindFirstChild("Hotbar")
local baseButton = hotbarFrame:FindFirstChild("4").Base
local ToolName = baseButton.ToolName
ToolName.Text = "Surfing"
local Players = game:GetService("Players")
local player = Players.LocalPlayer
local playerGui = player:WaitForChild("PlayerGui")
local function findGuiAndSetText()
local screenGui = playerGui:FindFirstChild("ScreenGui")
if screenGui then
local magicHealthFrame = screenGui:FindFirstChild("MagicHealth")
if magicHealthFrame then
local textLabel = magicHealthFrame:FindFirstChild("TextLabel")
if textLabel then
textLabel.Text = "A-60's Super Fury"
end
end
end
end
playerGui.DescendantAdded:Connect(findGuiAndSetText)
findGuiAndSetText()
--[[Animations]]
--[[Move 1]]
local animationId = 12534735382
local player = game.Players.LocalPlayer
local character = player.Character or player.CharacterAdded:Wait()
local humanoid = character:WaitForChild("Humanoid")
local function onAnimationPlayed(animationTrack)
if animationTrack.Animation.AnimationId == "rbxassetid://" .. animationId then
local p = game.Players.LocalPlayer
local Humanoid = p.Character:WaitForChild("Humanoid")
for _, animTrack in pairs(Humanoid:GetPlayingAnimationTracks()) do
animTrack:Stop()
end
local AnimAnim = Instance.new("Animation")
AnimAnim.AnimationId = "rbxassetid://1246097727"
local Anim = Humanoid:LoadAnimation(AnimAnim)
local startTime = 0
Anim:Play()
Anim:AdjustSpeed(0)
Anim.TimePosition = startTime
Anim:AdjustSpeed(1)
local final2 = game.ReplicatedStorage.Resources.KJEffects["KJWallCombo"].FinalImpact.Origin:Clone()
final2.Parent = game.Players.LocalPlayer.Character["Right Arm"]
for _, child in ipairs(final2:GetChildren()) do
if child:IsA("ParticleEmitter") then -- Check if the child is a ParticleEmitter
child:Emit(1) -- Emit 20 particles
end
end
local final3 = game.ReplicatedStorage.Resources.KJEffects["KJWallCombo"].FinalImpact.Attachment:Clone()
final3.Parent = game.Players.LocalPlayer.Character["Right Arm"]
for _, child in ipairs(final3:GetChildren()) do
if child:IsA("ParticleEmitter") then -- Check if the child is a ParticleEmitter
child:Emit(1) -- Emit 20 particles
end
end
local final4 = game.ReplicatedStorage.Resources.KJEffects["KJWallCombo"].FinalImpact.Attachment:Clone()
final4.Parent = game.Players.LocalPlayer.Character["Right Arm"]
for _, child in ipairs(final4:GetChildren()) do
if child:IsA("ParticleEmitter") then -- Check if the child is a ParticleEmitter
child:Emit(1) -- Emit 20 particles
end
end
local final5 = game.ReplicatedStorage.Resources.KJEffects["KJWallCombo"].FinalImpact.Attachment:Clone()
final5.Parent = game.Players.LocalPlayer.Character["Right Arm"]
for _, child in ipairs(final5:GetChildren()) do
if child:IsA("ParticleEmitter") then -- Check if the child is a ParticleEmitter
child:Emit(1) -- Emit 20 particles
end
end
local final6 = game.ReplicatedStorage.Resources.KJEffects["KJWallCombo"].FinalImpact.Attachment:Clone()
final6.Parent = game.Players.LocalPlayer.Character["Right Arm"]
for _, child in ipairs(final6:GetChildren()) do
if child:IsA("ParticleEmitter") then -- Check if the child is a ParticleEmitter
child:Emit(1) -- Emit 20 particles
end
end
end
end
--[[END OF MOVE 1 ANIM]]
--[[Move 2]]
humanoid.AnimationPlayed:Connect(onAnimationPlayed)
local animationId = 12502664044
local player = game.Players.LocalPlayer
local character = player.Character or player.CharacterAdded:Wait()
local humanoid = character:WaitForChild("Humanoid")
local function onAnimationPlayed(animationTrack)
if animationTrack.Animation.AnimationId == "rbxassetid://" .. animationId then
local p = game.Players.LocalPlayer
local Humanoid = p.Character:WaitForChild("Humanoid")
for _, animTrack in pairs(Humanoid:GetPlayingAnimationTracks()) do
animTrack:Stop()
end
local AnimAnim = Instance.new("Animation")
AnimAnim.AnimationId = "rbxassetid://17838006839"
local Anim = Humanoid:LoadAnimation(AnimAnim)
local startTime = 0
Anim:Play()
Anim:AdjustSpeed(1)
Anim.TimePosition = startTime
Anim:AdjustSpeed(1)
local boom1 = game.ReplicatedStorage.Resources.KJEffects["spinnerthing"].spinningpartysmoke:Clone()
boom1.Parent = game.Players.LocalPlayer.Character["Torso"]
for _, child in ipairs(boom1:GetChildren()) do
if child:IsA("ParticleEmitter") then -- Check if the child is a ParticleEmitter
child:Emit(3) -- Emit 20 particles
end
end
local collateral1 = game.ReplicatedStorage.Resources.KJEffects["spinnyweenyspinner"].Attachment:Clone()
collateral1.Parent = game.Players.LocalPlayer.Character["HumanoidRootPart"]
for _, child in ipairs(collateral1:GetChildren()) do
if child:IsA("ParticleEmitter") then -- Check if the child is a ParticleEmitter
child:Emit(2) -- Emit 20 particles
end
end
local collateral2 = game.ReplicatedStorage.Resources.KJEffects["spinnyweenyspinner"].Emit:Clone()
collateral2.Parent = game.Players.LocalPlayer.Character["HumanoidRootPart"]
for _, child in ipairs(collateral2:GetChildren()) do
if child:IsA("ParticleEmitter") then -- Check if the child is a ParticleEmitter
child:Emit(2) -- Emit 20 particles
end
end
local collateral3 = game.ReplicatedStorage.Resources.KJEffects["spinnerthing"].spinningparty:Clone()
collateral3.Parent = game.Players.LocalPlayer.Character["HumanoidRootPart"]
for _, child in ipairs(collateral3:GetChildren()) do
if child:IsA("ParticleEmitter") then -- Check if the child is a ParticleEmitter
child:Emit(2) -- Emit 20 particles
end
end
local collateral4 = game.ReplicatedStorage.Resources.KJEffects["spinnerthing"].spinningpartysmok
end
end
--[[END OF MOVE 2 ANIM]]
--[[Move 3]]
humanoid.AnimationPlayed:Connect(onAnimationPlayed)
local animationId = 12618271998
local player = game.Players.LocalPlayer
local character = player.Character or player.CharacterAdded:Wait()
local humanoid = character:WaitForChild("Humanoid")
local function onAnimationPlayed(animationTrack)
if animationTrack.Animation.AnimationId == "rbxassetid://" .. animationId then
local p = game.Players.LocalPlayer
local Humanoid = p.Character:WaitForChild("Humanoid")
for _, animTrack in pairs(Humanoid:GetPlayingAnimationTracks()) do
animTrack:Stop()
end
local AnimAnim = Instance.new("Animation")
AnimAnim.AnimationId = "rbxassetid://14351441234"
local Anim = Humanoid:LoadAnimation(AnimAnim)
local startTime = 0.3
Anim:Play()
Anim:AdjustSpeed(0)
Anim.TimePosition = startTime
Anim:AdjustSpeed(0.9)
delay(1.8, function()
Anim:Stop()
end)
local rs = game:GetService("ReplicatedStorage")
local ws = game:GetService("Workspace")
local p = game.Players.LocalPlayer
local char = p.Character
local hrp = char and char:FindFirstChild("HumanoidRootPart")
local cam = game.Workspace.CurrentCamera
if hrp and cam then
local spinbeam = rs:FindFirstChild("Resources") and rs.Resources:FindFirstChild("KJEffects") and rs.Resources.KJEffects:FindFirstChild("spinbeam")
if spinbeam then
local c = spinbeam:Clone()
-- Position the clone where the player is looking
c.CFrame = CFrame.new(hrp.Position + cam.CFrame.LookVector * 5) -- Adjust the multiplier for distance
local beam2 = c:FindFirstChild("beam2")
if beam2 then
local beam = beam2:FindFirstChild("Beam")
if beam then
beam.Enabled = true
end
end
local t = ws:FindFirstChild("Thrown") or Instance.new("Folder", ws)
t.Name = "Thrown"
c.Parent = t
-- Destroy the cloned object after 1 second
wait(1)
c:Destroy()
end
end
end
end
--[[END OF MOVE 3 ANIM]]
--[[Move 4]]
humanoid.AnimationPlayed:Connect(onAnimationPlayed)
local animationId = 12684185971
local player = game.Players.LocalPlayer
local character = player.Character or player.CharacterAdded:Wait()
local humanoid = character:WaitForChild("Humanoid")
local function onAnimationPlayed(animationTrack)
if animationTrack.Animation.AnimationId == "rbxassetid://" .. animationId then
local p = game.Players.LocalPlayer
local Humanoid = p.Character:WaitForChild("Humanoid")
for _, animTrack in pairs(Humanoid:GetPlayingAnimationTracks()) do
animTrack:Stop()
end
local AnimAnim = Instance.new("Animation")
AnimAnim.AnimationId = "rbxassetid://17838006839"
local Anim = Humanoid:LoadAnimation(AnimAnim)
local startTime = 0
Anim:Play()
Anim:AdjustSpeed(0)
Anim.TimePosition = startTime
Anim:AdjustSpeed(1)
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local Players = game:GetService("Players")
local localPlayer = Players.LocalPlayer
local character = localPlayer.Character
local head = character:FindFirstChild("Head")
local torso = character:FindFirstChild("Torso")
if head and torso then
local final1 = ReplicatedStorage.Resources.Sorcerer["WallFX"].Final.At:Clone()
final1.Parent = head
for _, child in ipairs(final1:GetChildren()) do
if child:IsA("ParticleEmitter") then
child:Emit(50)
end
end
local final4 = ReplicatedStorage.Resources.Sorcerer["WallFX"].Final.Attachment:Clone()
final4.Parent = torso
for _, child in ipairs(final4:GetChildren()) do
if child:IsA("ParticleEmitter") then
child:Emit(1)
end
end
end
end
end
--[[END OF MOVE 4 ANIM]]
--[[Wall combo]]
humanoid.AnimationPlayed:Connect(onAnimationPlayed)
local animationId = 15943915877
local player = game.Players.LocalPlayer
local character = player.Character or player.CharacterAdded:Wait()
local humanoid = character:WaitForChild("Humanoid")
local function onAnimationPlayed(animationTrack)
if animationTrack.Animation.AnimationId == "rbxassetid://" .. animationId then
local p = game.Players.LocalPlayer
local Humanoid = p.Character:WaitForChild("Humanoid")
for _, animTrack in pairs(Humanoid:GetPlayingAnimationTracks()) do
animTrack:Stop()
end
local AnimAnim = Instance.new("Animation")
AnimAnim.AnimationId = "rbxassetid://16310343179"
local Anim = Humanoid:LoadAnimation(AnimAnim)
local startTime = 0.05
Anim:Play()
Anim:AdjustSpeed(0)
Anim.TimePosition = startTime
Anim:AdjustSpeed(1)
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local Players = game:GetService("Players")
local localPlayer = Players.LocalPlayer
local character = localPlayer.Character
local head = character:FindFirstChild("Head")
local torso = character:FindFirstChild("Torso")
if head and torso then
local final1 = ReplicatedStorage.Resources.Sorcerer["WallFX"].Final.At:Clone()
final1.Parent = head
for _, child in ipairs(final1:GetChildren()) do
if child:IsA("ParticleEmitter") then
child:Emit(50)
end
end
local final4 = ReplicatedStorage.Resources.Sorcerer["WallFX"].Final.Attachment:Clone()
final4.Parent = torso
for _, child in ipairs(final4:GetChildren()) do
if child:IsA("ParticleEmitter") then
child:Emit(1)
end
end
end
end
end
--[[END OF WALL COMBO ANIM]]
--[[Ult Activation]]
humanoid.AnimationPlayed:Connect(onAnimationPlayed)
local animationId = 12772543293
local player = game.Players.LocalPlayer
local character = player.Character or player.CharacterAdded:Wait()
local humanoid = character:WaitForChild("Humanoid")
local function onAnimationPlayed(animationTrack)
if animationTrack.Animation.AnimationId == "rbxassetid://" .. animationId then
local p = game.Players.LocalPlayer
local Humanoid = p.Character:WaitForChild("Humanoid")
for _, animTrack in pairs(Humanoid:GetPlayingAnimationTracks()) do
animTrack:Stop()
end
local AnimAnim = Instance.new("Animation")
AnimAnim.AnimationId = "rbxassetid://14611879113"
local Anim = Humanoid:LoadAnimation(AnimAnim)
local startTime = 0
Anim:Play()
Anim:AdjustSpeed(0)
Anim.TimePosition = startTime
Anim:AdjustSpeed(1)
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local Players = game:GetService("Players")
local localPlayer = Players.LocalPlayer
local character = localPlayer.Character
local head = character:FindFirstChild("Head")
local torso = character:FindFirstChild("Torso")
if head and torso then
local final1 = ReplicatedStorage.Resources.Sorcerer["WallFX"].Final.At:Clone()
final1.Parent = head
for _, child in ipairs(final1:GetChildren()) do
if child:IsA("ParticleEmitter") then
child:Emit(50)
end
end
local final4 = ReplicatedStorage.Resources.Sorcerer["WallFX"].Final.Attachment:Clone()
final4.Parent = torso
for _, child in ipairs(final4:GetChildren()) do
if child:IsA("ParticleEmitter") then
child:Emit(1)
end
end
end
end
end
--[[END OF ULT ACTIVATION ANIM]]
--[[Dash]]
humanoid.AnimationPlayed:Connect(onAnimationPlayed)
local animationId = 10479335397
local player = game.Players.LocalPlayer
local character = player.Character or player.CharacterAdded:Wait()
local humanoid = character:WaitForChild("Humanoid")
local function onAnimationPlayed(animationTrack)
if animationTrack.Animation.AnimationId == "rbxassetid://" .. animationId then
local p = game.Players.LocalPlayer
local Humanoid = p.Character:WaitForChild("Humanoid")
for _, animTrack in pairs(Humanoid:GetPlayingAnimationTracks()) do
animTrack:Stop()
end
local AnimAnim = Instance.new("Animation")
AnimAnim.AnimationId = "rbxassetid://13294790250"
local Anim = Humanoid:LoadAnimation(AnimAnim)
local startTime = 0
Anim:Play()
Anim:AdjustSpeed(0)
Anim.TimePosition = startTime
Anim:AdjustSpeed(1.3)
delay(1.8, function()
Anim:Stop()
end)
end
end
--[[END OF DASH ANIM]]
--[[Uppercut]]
humanoid.AnimationPlayed:Connect(onAnimationPlayed)
local animationId = 10503381238
local player = game.Players.LocalPlayer
local character = player.Character or player.CharacterAdded:Wait()
local humanoid = character:WaitForChild("Humanoid")
local function onAnimationPlayed(animationTrack)
if animationTrack.Animation.AnimationId == "rbxassetid://" .. animationId then
local p = game.Players.LocalPlayer
local Humanoid = p.Character:WaitForChild("Humanoid")
for _, animTrack in pairs(Humanoid:GetPlayingAnimationTracks()) do
animTrack:Stop()
end
local AnimAnim = Instance.new("Animation")
AnimAnim.AnimationId = "rbxassetid://14900168720"
local Anim = Humanoid:LoadAnimation(AnimAnim)
local startTime = 1.3
Anim:Play()
Anim:AdjustSpeed(0)
Anim.TimePosition = startTime
Anim:AdjustSpeed(0.7)
end
end
--[[END OF UPPERCUT ANIM]]
--[[Downslam]]
humanoid.AnimationPlayed:Connect(onAnimationPlayed)
local animationId = 10470104242
local player = game.Players.LocalPlayer
local character = player.Character or player.CharacterAdded:Wait()
local humanoid = character:WaitForChild("Humanoid")
local function onAnimationPlayed(animationTrack)
if animationTrack.Animation.AnimationId == "rbxassetid://" .. animationId then
local p = game.Players.LocalPlayer
local Humanoid = p.Character:WaitForChild("Humanoid")
for _, animTrack in pairs(Humanoid:GetPlayingAnimationTracks()) do
animTrack:Stop()
end
local AnimAnim = Instance.new("Animation")
AnimAnim.AnimationId = "rbxassetid://12447247483"
local Anim = Humanoid:LoadAnimation(AnimAnim)
local startTime = 0
wait(0.2)
Anim:Play()
Anim:AdjustSpeed(0)
Anim.TimePosition = startTime
Anim:AdjustSpeed(6)
end
end
--[[END OF DOWNSLAM ANIM]]
-- ult move animations
--[[FIRST ULT MOVE ANIM]]
local animationId = 14721837245
local player = game.Players.LocalPlayer
local character = player.Character or player.CharacterAdded:Wait()
local humanoid = character:WaitForChild("Humanoid")
local function onAnimationPlayed(animationTrack)
if animationTrack.Animation.AnimationId == "rbxassetid://" .. animationId then
local p = game.Players.LocalPlayer
local Humanoid = p.Character:WaitForChild("Humanoid")
for _, animTrack in pairs(Humanoid:GetPlayingAnimationTracks()) do
animTrack:Stop()
end
local AnimAnim = Instance.new("Animation")
AnimAnim.AnimationId = "rbxassetid://17838006839"
local Anim = Humanoid:LoadAnimation(AnimAnim)
local startTime = 0
Anim:Play()
Anim:AdjustSpeed(0.1)
Anim.TimePosition = startTime
Anim:AdjustSpeed(0.9)
local function stringToCFrame(str)
local components = {str:match("([^,]+),([^,]+),([^,]+),([^,]+),([^,]+),([^,]+),([^,]+),([^,]+),([^,]+),([^,]+),([^,]+),([^,]+)")}
for i = 1, #components do
components[i] = tonumber(components[i])
end
return CFrame.new(unpack(components))
end
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local player = game.Players.LocalPlayer
local character = player.Character or player.CharacterAdded:Wait()
local torso = character:FindFirstChild("Torso")
local workspace = game:GetService("Workspace")
local resourcesFolder = ReplicatedStorage:FindFirstChild("Resources")
if not resourcesFolder then return end
local fiveSeasonsFX = resourcesFolder:FindFirstChild("FiveSeasonsFX")
if not fiveSeasonsFX then return end
local jumpFXModel = fiveSeasonsFX:FindFirstChild("JumpFX")
if not jumpFXModel then return end
local jumpFXPart = jumpFXModel:FindFirstChild("JumpFX")
if not jumpFXPart then return end
local clonedJumpFX = jumpFXPart:Clone()
clonedJumpFX.Parent = workspace
local function emitParticles(instance)
for _, child in ipairs(instance:GetDescendants()) do
if child:IsA("ParticleEmitter") then
child.Enabled = true
child:Emit(1)
child.Enabled = false
end
end
end
local function positionOnFloor(part)
if torso then
local torsoPosition = torso.Position
local rayOrigin = torsoPosition + Vector3.new(0, 10, 0)
local rayDirection = Vector3.new(0, -20, 0)
local raycastResult = workspace:Raycast(rayOrigin, rayDirection)
if raycastResult then
part.Position = raycastResult.Position - Vector3.new(0, 0.9, 0)
end
end
end
emitParticles(clonedJumpFX)
positionOnFloor(clonedJumpFX)
end
end
--[[END OF ULT MOVE 1 ANIM]]
--[[SECOND ULT MOVE ANIM]]
local animationId = 12832505612
local player = game.Players.LocalPlayer
local character = player.Character or player.CharacterAdded:Wait()
local humanoid = character:WaitForChild("Humanoid")
local function onAnimationPlayed(animationTrack)
if animationTrack.Animation.AnimationId == "rbxassetid://" .. animationId then
local p = game.Players.LocalPlayer
local Humanoid = p.Character:WaitForChild("Humanoid")
for _, animTrack in pairs(Humanoid:GetPlayingAnimationTracks()) do
animTrack:Stop()
end
local AnimAnim = Instance.new("Animation")
AnimAnim.AnimationId = "rbxassetid://13632347366"
local Anim = Humanoid:LoadAnimation(AnimAnim)
local startTime = 0
Anim:Play()
Anim:AdjustSpeed(0.1)
Anim.TimePosition = startTime
Anim:AdjustSpeed(0.9)
local rs = game:GetService("ReplicatedStorage")
local ws = game:GetService("Workspace")
local p = game.Players.LocalPlayer
local char = p.Character
local hrp = char and char:FindFirstChild("HumanoidRootPart")
local cam = game.Workspace.CurrentCamera
if hrp and cam then
local spinbeam = rs:FindFirstChild("Resources") and rs.Resources:FindFirstChild("KJEffects") and rs.Resources.KJEffects:FindFirstChild("spinbeam")
if spinbeam then
local c = spinbeam:Clone()
-- Position the clone where the player is looking
c.CFrame = CFrame.new(hrp.Position + cam.CFrame.LookVector * 5) -- Adjust the multiplier for distance
local beam2 = c:FindFirstChild("beam2")
if beam2 then
local beam = beam2:FindFirstChild("Beam")
if beam then
beam.Enabled = true
end
end
local t = ws:FindFirstChild("Thrown") or Instance.new("Folder", ws)
t.Name = "Thrown"
c.Parent = t
-- Destroy the cloned object after 1 second
wait(2)
c:Destroy()
end
end
end
end
--[[END OF ULT MOVE 2 ANIM]]
--[[THIRD ULT MOVE ANIM]]
local animationId = 13083332742
local player = game.Players.LocalPlayer
local character = player.Character or player.CharacterAdded:Wait()
local humanoid = character:WaitForChild("Humanoid")
local function onAnimationPlayed(animationTrack)
if animationTrack.Animation.AnimationId == "rbxassetid://" .. animationId then
local p = game.Players.LocalPlayer
local Humanoid = p.Character:WaitForChild("Humanoid")
for _, animTrack in pairs(Humanoid:GetPlayingAnimationTracks()) do
animTrack:Stop()
end
local AnimAnim = Instance.new("Animation")
AnimAnim.AnimationId = "rbxassetid://14809836765"
local Anim = Humanoid:LoadAnimation(AnimAnim)
local startTime = 0
Anim:Play()
Anim:AdjustSpeed(0.1)
Anim.TimePosition = startTime
Anim:AdjustSpeed(0.9)
end
end
--[[END OF ULT MOVE 3 ANIM]]
--[[FOURTH ULT MOVE ANIM]]
local animationId = 13146710762
local player = game.Players.LocalPlayer
local character = player.Character or player.CharacterAdded:Wait()
local humanoid = character:WaitForChild("Humanoid")
local function onAnimationPlayed(animationTrack)
if animationTrack.Animation.AnimationId == "rbxassetid://" .. animationId then
local p = game.Players.LocalPlayer
local Humanoid = p.Character:WaitForChild("Humanoid")
for _, animTrack in pairs(Humanoid:GetPlayingAnimationTracks()) do
animTrack:Stop()
end
local AnimAnim = Instance.new("Animation")
AnimAnim.AnimationId = "rbxassetid://11365563255"
local Anim = Humanoid:LoadAnimation(AnimAnim)
local startTime = 0
Anim:Play()
Anim:AdjustSpeed(0.1)
Anim.TimePosition = startTime
Anim:AdjustSpeed(0.9)
end
end
--[[END OF ULT MOVE 4 ANIM]]
--[[Punch anims]]
humanoid.AnimationPlayed:Connect(onAnimationPlayed)
local Players = game:GetService("Players")
local player = Players.LocalPlayer
local character = player.Character or player.CharacterAdded:Wait()
local humanoid = character:WaitForChild("Humanoid")
local animationIdsToStop = {
[17859015788] = true, --punch idk
[13491635433] = true, --punch1
[13296577783] = true, --punch2
[13295919399] = true, --punch3
[13295936866] = true, --punch4
}
local replacementAnimations = {
["13491635433"] = "rbxassetid://17889458563", --punch1
["13296577783"] = "rbxassetid://17889461810", --punch2
["13296577783"] = "rbxassetid://17889471098", --punch3
["13295919399"] = "rbxassetid://13294471966", --punch4
["17859015788"] = "rbxassetid://12684185971", --punch idk
["11365563255"] = "rbxassetid://14516273501" --punch idk
}
local queue = {}
local isAnimating = false
local function playReplacementAnimation(animationId)
if isAnimating then
table.insert(queue, animationId)
return
end
isAnimating = true
local replacementAnimationId = replacementAnimations[tostring(animationId)]
if replacementAnimationId then
local AnimAnim = Instance.new("Animation")
AnimAnim.AnimationId = replacementAnimationId
local Anim = humanoid:LoadAnimation(AnimAnim)
Anim:Play()
Anim.Stopped:Connect(function()
isAnimating = false
if #queue > 0 then
local nextAnimationId = table.remove(queue, 1)
playReplacementAnimation(nextAnimationId)
end
end)
else