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jobs/job_types/roguetown/other/merc_classes
roguetown/roguejobs/blacksmith/anvil_recipes Expand file tree Collapse file tree 2 files changed +2
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lines changed Original file line number Diff line number Diff line change 37
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backl = / obj / item/ gun/ ballistic/ revolver/ grenadelauncher/ bow/ hankyu
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beltr = / obj / item/ rogueweapon/ sword/ sabre/ piandao
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wrists = / obj / item/ clothing/ wrists/ roguetown/ bracers/ leather/ khudagach
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- backpack_contents = list (/ obj / item/ rogueweapon/ knife/ hunting = 1 , / obj / item/ storage/ belt/ rogue/ pouch/ coins/ poor = 1 )
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+ backpack_contents = list (/ obj / item/ rogueweapon/ knife/ hunting = 1 , / obj / item/ storage/ belt/ rogue/ pouch/ coins/ poor = 1 )
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if (H. mind)// quick fighter that has Dodge Expert and a bow for ranged attacks, 4 weapon skills
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H. mind. adjust_skillrank(/ datum / skill/ combat/ bows, 3 , TRUE )
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created_item = / obj / item/ clothing/ suit/ roguetown/ armor/ chainmail/ tatami
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craftdiff = 2
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- // huh. We can make these uniquely then. Since we can't make the iron chainmail for the european counterparts?... why?
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+ // huh. We can make these uniquely then. Since we can't make the iron chainmail for the european counterparts?... why?
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/ datum / anvil_recipe/ armor/ irontatami
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name = " Iron foldeable armor"
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recipe_name = " a Tatami Karuta-Gane"
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