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This repository has been archived by the owner on Apr 24, 2024. It is now read-only.
On the Loading... Screen the game is Locked and the console outputs that the common bundle cannot be loaded as there is a bundle of the same name loaded.
Stack Trace:
[Error : Unity Log] The AssetBundle 'StreamingAssets\common' can't be loaded because another AssetBundle with the same files is already loaded.
[Error : Unity Log] NullReferenceException: Object reference not set to an instance of an object
Stack trace:
MapLoader.EnsureCommonIsLoaded () (at :0)
IntroViolenceScreen+d__9.MoveNext () (at :0)
UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at :0)
The text was updated successfully, but these errors were encountered:
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On the Loading... Screen the game is Locked and the console outputs that the common bundle cannot be loaded as there is a bundle of the same name loaded.
Stack Trace:
[Error : Unity Log] The AssetBundle 'StreamingAssets\common' can't be loaded because another AssetBundle with the same files is already loaded.
[Error : Unity Log] NullReferenceException: Object reference not set to an instance of an object
Stack trace:
MapLoader.EnsureCommonIsLoaded () (at :0)
IntroViolenceScreen+d__9.MoveNext () (at :0)
UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at :0)
The text was updated successfully, but these errors were encountered: