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OKExternal.h
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OKExternal.h
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#ifndef OKExternalH
#define OKExternalH
#include "MainInclude.h"
//for OverKart's BUILD.ASM
extern long StartRAMData;
extern long EndRAMData;
extern long ModelDataStart;
extern long bannerN;
extern long bannerU;
extern long previewN;
extern long previewU;
extern long set0;
extern long set1;
extern long set2;
extern long set3;
extern long set4;
extern long set0end;
extern long set1end;
extern long set2end;
extern long set3end;
extern long set4end;
extern long LogoROM;
extern long RCSpriteROM;
extern long ArrowsSpriteROM;
extern long NiceFontROM;
extern long NumbersSpriteROM;
extern long AlpacaSpriteROM;
extern long HeartSpriteROM;
extern long TitleMenuFrameROM;
extern long HudButtonsROM;
extern long TestTexture;
extern long JP_Audio;
extern long JP_Bank;
extern long itemChanceHi;
extern long itemChanceLo;
extern long Pirate;
extern long PirateEnd;
extern long SplashLogo;
extern long SplashEnd;
extern long TitleLogo;
extern long TitleEnd;
extern long StartLogo;
extern long BackDrop, BackDropEnd;
extern long StartEnd;
extern long BackgroundLogo;
extern long Boo, BooEnd;
extern long BackgroundEnd;
extern long Crash;
extern long CrashEnd;
extern long Test32;
extern long End32;
extern long Splash3D, Splash3DEnd;
extern long ROMEOF;
extern long Unknown33;
extern long Unknown41;
extern long AccelerationTable;
#endif