Skip to content

Releases: Despical/CommandFramework

1.1.0

24 Jul 13:33
Compare
Choose a tag to compare
  • Fixed any match consumer working wrong if it is defined.

Click here to go resource page.

1.0.9

24 Jul 10:47
Compare
Choose a tag to compare

We have fixed the issue #1 in this update which causes our framework to not detect the sub commands if there are any other main commands with the same name of the sub command's main command's name.

  • Fixed issue #1
  • Improved the searching algorithm.

1.0.8

13 Jul 08:30
Compare
Choose a tag to compare

In this update we have updated our wiki, add more information to sidebar. Created FUNDING.yml. Updated Commons library to support Minecraft 1.18 and 1.19.

  • Updated Commons library for better support.
  • Updated our wiki page.

1.0.7

26 Oct 12:11
Compare
Choose a tag to compare
Added Commons as dependency (not all classes included) and new method…

1.0.6-pre1

02 Jul 11:00
Compare
Choose a tag to compare

1.0.6-pre1 Changelogs (02.07.2021)

  • Fixed sub commands not detectable if base command exists with min and max parameters.

1.0.5

24 Jun 11:25
Compare
Choose a tag to compare

1.0.5 Changelogs (24.06.2021)

  • Fixed some critical issues related new any match consumer.

1.0.4

06 Jun 12:09
Compare
Choose a tag to compare

1.0.4 Changelogs (23.05.2021 - 06.06.2021)

  • Added consumer to run if there is no matched commands related this framework.
  • Added CommandArguments#hasPermission method.
  • Added CommandArguments#getArgumentsLength method.
  • Fixed an critical issue related tab completion.

1.0.3

18 May 11:44
Compare
Choose a tag to compare

1.0.3 Changelogs (18.05.2021)

  • Now CommandArguments#getSender now return generic type to match with Player and CommandSender interfaces.
  • Added CommandArgument#getArgument method to get any specific argument without receiving array.
    • Fixed cannot getting first element because of false logic algorithm.
  • Added CommandArguments#isSenderConsole method to check if sender is console.
  • Added CommandArguments#isSenderPlayer method to check if sender is player.
  • Added CommandArguments#sendMessage method to send message to sender without receving command sender object.
  • Added static message fields to CommandFramework class. Now error messages can be handled with using them.

1.0.2

18 May 10:35
2cfc6d2
Compare
Choose a tag to compare

Auto generated description by Despical's git plugin.

1.0.1

09 Mar 13:54
Compare
Choose a tag to compare

will update here soon (probably won't)