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Error during mod dependencies query: NoConnection (upgrade to proton-ge or wine-ge) #32

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CorneliusCornbread opened this issue Nov 24, 2022 · 15 comments

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@CorneliusCornbread
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I've been having issues after Tuesday's maintenance with installing mods. I'm able to get my server world running on my native Windows machine. This appears to be an issue with Wine itself and can be solved using Wine-GE or Proton-GE (TorchAPI/Torch#514 (comment)) as per other user's reports trying to get SE servers working on Linux.

2022-11-24 13:42:10.157 - Thread:   1 ->  Log Started
2022-11-24 13:42:10.158 - Thread:   1 ->  Timezone (local - UTC): -8h
2022-11-24 13:42:10.158 - Thread:   1 ->  App Version: 01_201_013
2022-11-24 13:42:10.166 - Thread:   1 ->  Is official: True [NO][NIS][NAMP]
2022-11-24 13:42:10.166 - Thread:   1 ->  Branch / Sandbox: DedicatedServer
2022-11-24 13:42:10.166 - Thread:   1 ->  Environment.ProcessorCount: 12
2022-11-24 13:42:10.167 - Thread:   1 ->  Environment.OSVersion: Microsoft Windows 7 Professional (Microsoft Windows NT 6.1.7601 Service Pack 1)
2022-11-24 13:42:10.167 - Thread:   1 ->  Environment.CommandLine: "Z:\appdata\space-engineers\SpaceEngineersDedicated\DedicatedServer64\SpaceEngineersDedicated.exe" -noconsole -ignorelastsession -path Z:\appdata\space-engineers\instances\etards-server
2022-11-24 13:42:10.167 - Thread:   1 ->  Environment.Is64BitProcess: True
2022-11-24 13:42:10.168 - Thread:   1 ->  Environment.Is64BitOperatingSystem: True
2022-11-24 13:42:10.168 - Thread:   1 ->  Environment.Version: .NET Framework 4.8.3761.0
2022-11-24 13:42:10.168 - Thread:   1 ->  Environment.CurrentDirectory: Z:\appdata\space-engineers\SpaceEngineersDedicated\DedicatedServer64
2022-11-24 13:42:10.168 - Thread:   1 ->  CPU Info: AMD Ryzen 5 3600 6-Core Processor
2022-11-24 13:42:10.168 - Thread:   1 ->  IntPtr.Size: 8
2022-11-24 13:42:10.168 - Thread:   1 ->  Default Culture: 
2022-11-24 13:42:10.168 - Thread:   1 ->  Default UI Culture: 
2022-11-24 13:42:10.257 - Thread:   1 ->  MyScreenManager()
2022-11-24 13:42:10.332 - Thread:   1 ->  MySandboxGame.Constructor() - START
2022-11-24 13:42:10.334 - Thread:   1 ->     Game dir: Z:\appdata\space-engineers\SpaceEngineersDedicated\DedicatedServer64
2022-11-24 13:42:10.334 - Thread:   1 ->     Content dir: Z:\appdata\space-engineers\SpaceEngineersDedicated\Content
2022-11-24 13:42:11.431 - Thread:   1 ->     Preallocate - START
2022-11-24 13:42:11.435 - Thread:   1 ->        MySpaceWorldGenerator - START
2022-11-24 13:42:11.444 - Thread:   1 ->        MySpaceWorldGenerator - END
2022-11-24 13:42:11.444 - Thread:   1 ->        MySpaceBuildComponent - START
2022-11-24 13:42:11.444 - Thread:   1 ->        MySpaceBuildComponent - END
2022-11-24 13:42:11.444 - Thread:   1 ->        MyEntities - START
2022-11-24 13:42:11.467 - Thread:   1 ->        MyEntities - END
2022-11-24 13:42:11.467 - Thread:   1 ->        MyObjectBuilder_Base - START
2022-11-24 13:42:11.468 - Thread:   1 ->        MyObjectBuilder_Base - END
2022-11-24 13:42:11.468 - Thread:   1 ->        MyTransparentGeometry - START
2022-11-24 13:42:11.468 - Thread:   1 ->        MyTransparentGeometry - END
2022-11-24 13:42:11.468 - Thread:   1 ->        MyCubeGridDeformationTables - START
2022-11-24 13:42:11.478 - Thread:   1 ->        MyCubeGridDeformationTables - END
2022-11-24 13:42:11.478 - Thread:   1 ->        MyMath - START
2022-11-24 13:42:11.478 - Thread:   1 ->        MyMath - END
2022-11-24 13:42:11.478 - Thread:   1 ->        MySimpleObjectDraw - START
2022-11-24 13:42:11.478 - Thread:   1 ->        MySimpleObjectDraw - END
2022-11-24 13:42:11.494 - Thread:   1 ->        MyEntityComponentsDebugDraw - START
2022-11-24 13:42:11.494 - Thread:   1 ->        MyEntityComponentsDebugDraw - END
2022-11-24 13:42:11.494 - Thread:   1 ->        MyGuiIngameScriptsPage - START
2022-11-24 13:42:11.531 - Thread:   1 ->        MyGuiIngameScriptsPage - END
2022-11-24 13:42:11.531 - Thread:   1 ->        MyGuiScreenAdminMenu - START
2022-11-24 13:42:11.532 - Thread:   1 ->        MyGuiScreenAdminMenu - END
2022-11-24 13:42:11.532 - Thread:   1 ->        MySyncDestructions - START
2022-11-24 13:42:11.532 - Thread:   1 ->        MySyncDestructions - END
2022-11-24 13:42:11.532 - Thread:   1 ->        MySyncEntity - START
2022-11-24 13:42:11.532 - Thread:   1 ->        MySyncEntity - END
2022-11-24 13:42:11.532 - Thread:   1 ->        MyCommandCharacter - START
2022-11-24 13:42:11.533 - Thread:   1 ->        MyCommandCharacter - END
2022-11-24 13:42:11.533 - Thread:   1 ->        MyCommandConsole - START
2022-11-24 13:42:11.534 - Thread:   1 ->        MyCommandConsole - END
2022-11-24 13:42:11.534 - Thread:   1 ->        MyCommandEntity - START
2022-11-24 13:42:11.535 - Thread:   1 ->        MyCommandEntity - END
2022-11-24 13:42:11.535 - Thread:   1 ->        MyAiTargetManager - START
2022-11-24 13:42:11.535 - Thread:   1 ->        MyAiTargetManager - END
2022-11-24 13:42:11.535 - Thread:   1 ->        MyClientDebugCommands - START
2022-11-24 13:42:11.536 - Thread:   1 ->        MyClientDebugCommands - END
2022-11-24 13:42:11.536 - Thread:   1 ->        MyDedicatedServer - START
2022-11-24 13:42:11.536 - Thread:   1 ->        MyDedicatedServer - END
2022-11-24 13:42:11.536 - Thread:   1 ->        MyDedicatedServerBase - START
2022-11-24 13:42:11.536 - Thread:   1 ->        MyDedicatedServerBase - END
2022-11-24 13:42:11.536 - Thread:   1 ->        MyMultiplayerBase - START
2022-11-24 13:42:11.536 - Thread:   1 ->        MyMultiplayerBase - END
2022-11-24 13:42:11.536 - Thread:   1 ->        MyMultiplayerClient - START
2022-11-24 13:42:11.536 - Thread:   1 ->        MyMultiplayerClient - END
2022-11-24 13:42:11.536 - Thread:   1 ->        MyMultiplayerClientBase - START
2022-11-24 13:42:11.536 - Thread:   1 ->        MyMultiplayerClientBase - END
2022-11-24 13:42:11.536 - Thread:   1 ->        MyMultiplayerLobby - START
2022-11-24 13:42:11.536 - Thread:   1 ->        MyMultiplayerLobby - END
2022-11-24 13:42:11.536 - Thread:   1 ->        MyMultiplayerLobbyClient - START
2022-11-24 13:42:11.536 - Thread:   1 ->        MyMultiplayerLobbyClient - END
2022-11-24 13:42:11.536 - Thread:   1 ->        MyMultiplayerServerBase - START
2022-11-24 13:42:11.536 - Thread:   1 ->        MyMultiplayerServerBase - END
2022-11-24 13:42:11.536 - Thread:   1 ->        MyServerDebugCommands - START
2022-11-24 13:42:11.537 - Thread:   1 ->        MyServerDebugCommands - END
2022-11-24 13:42:11.537 - Thread:   1 ->        MyCubeGridDefinitions - START
2022-11-24 13:42:11.596 - Thread:   1 ->        MyCubeGridDefinitions - END
2022-11-24 13:42:11.596 - Thread:   1 ->        MyDefinitionManager - START
2022-11-24 13:42:11.611 - Thread:   1 ->        MyDefinitionManager - END
2022-11-24 13:42:11.613 - Thread:   1 ->     Preallocate - END
2022-11-24 13:42:11.614 - Thread:   1 ->     Bind IP : 0.0.0.0:27017
2022-11-24 13:42:21.783 - Thread:   1 ->     Networking service: Steam
2022-11-24 13:42:21.783 - Thread:   1 ->     Server successfully started
2022-11-24 13:42:21.783 - Thread:   1 ->     Product name: Space Engineers
2022-11-24 13:42:21.783 - Thread:   1 ->     Desc: Space Engineers
2022-11-24 13:42:21.783 - Thread:   1 ->     Public IP: 24.209.154.251
2022-11-24 13:42:21.784 - Thread:   1 ->     User ID: [009...265]
2022-11-24 13:42:21.786 - Thread:   1 ->     Server connected to Steam
2022-11-24 13:42:21.901 - Thread:   1 ->     MyCampaignManager.Constructor() - START
2022-11-24 13:42:22.331 - Thread:   1 ->     MyCampaignManager.Constructor() - END
2022-11-24 13:42:22.331 - Thread:   1 ->  MySandboxGame.Constructor() - END
2022-11-24 13:42:22.331 - Thread:   1 ->  Server Name: Official eTards Space Engineers Server
2022-11-24 13:42:22.331 - Thread:   1 ->  World Name: etards server
2022-11-24 13:42:22.334 - Thread:   1 ->  MySandboxGame.Initialize() - START
2022-11-24 13:42:22.334 - Thread:   1 ->     Installed DLCs: 
2022-11-24 13:42:22.350 - Thread:   1 ->     MyGuiGameControlsHelpers()
2022-11-24 13:42:22.388 - Thread:   1 ->     Havok: Physics.Init
2022-11-24 13:42:22.407 - Thread:   1 ->     Havok: Version: Release(0), 1800, [S}
2022-11-24 13:42:22.429 - Thread:   1 ->     HkGameName: SpaceEngineers
2022-11-24 13:42:22.439 - Thread:   1 ->     MySandboxGame.LoadData() - START
2022-11-24 13:42:22.440 - Thread:   1 ->        MyDefinitionManager.LoadScenarios() - START
2022-11-24 13:42:22.444 - Thread:   1 ->           89345cb23748ab6e8238ce0513342eaa5bbec596
2022-11-24 13:42:22.710 - Thread:   1 ->           Loading scenarios
2022-11-24 13:42:22.746 - Thread:   1 ->        MyDefinitionManager.LoadScenarios() - END
2022-11-24 13:42:22.746 - Thread:   1 ->        MyDefinitionManager.PreloadDefinitions() - START
2022-11-24 13:42:22.975 - Thread:   1 ->           Loading OffensiveWords definitions
2022-11-24 13:42:22.975 - Thread:   1 ->           WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words'
2022-11-24 13:42:22.978 - Thread:   1 ->        MyDefinitionManager.PreloadDefinitions() - END
2022-11-24 13:42:22.989 - Thread:   7 ->  MySandboxGame.PerformPreload() - START
2022-11-24 13:42:22.992 - Thread:   7 ->  MyDefinitionManager.GetSessionPreloadDefinitions() - START
2022-11-24 13:42:22.993 - Thread:   1 ->     MySandboxGame.LoadData() - END
2022-11-24 13:42:23.177 - Thread:   7 ->  MyDefinitionManager.GetSessionPreloadDefinitions() - END
2022-11-24 13:42:23.177 - Thread:   7 ->  MySandboxGame.PerformPreload() - PRELOAD VANILLA SOUNDS AND VOXELS
2022-11-24 13:42:23.179 - Thread:   7 ->  ReloadVoxelMaterials
2022-11-24 13:42:23.238 - Thread:   7 ->  MyDefinitionManager.GetSessionPreloadDefinitions() - START
2022-11-24 13:42:26.722 - Thread:   1 ->     Loading Sandbox world configuration file Z:\appdata\space-engineers\instances\etards-server\Saves\etards server\Sandbox_config.sbc
2022-11-24 13:42:26.733 - Thread:   1 ->     Sandbox world configuration file found, overriding checkpoint settings.
2022-11-24 13:42:26.734 - Thread:   1 ->     Server PolicyResponse (1)
2022-11-24 13:42:26.736 - Thread:   8 ->  Downloading world mods - START
2022-11-24 13:42:27.137 - Thread:   7 ->  MyDefinitionManager.GetSessionPreloadDefinitions() - END
2022-11-24 13:42:27.137 - Thread:   7 ->  MySandboxGame.PerformPreload() - END VANILLA SOUNDS AND VOXELS
2022-11-24 13:42:27.137 - Thread:   7 ->  MySandboxGame.PerformPreload() - END
2022-11-24 13:42:27.146 - Thread:  13 ->  Mod dependencies query successful
2022-11-24 13:42:27.147 - Thread:   8 ->     Reference issue detected (circular reference or wrong order) for mod Steam:1918681825
2022-11-24 13:42:27.147 - Thread:   8 ->     Reference issue detected (circular reference or wrong order) for mod Steam:758597413
2022-11-24 13:42:27.147 - Thread:   8 ->     Reference issue detected (circular reference or wrong order) for mod Steam:758597413
2022-11-24 13:42:27.147 - Thread:   8 ->     Reference issue detected (circular reference or wrong order) for mod Steam:758597413
2022-11-24 13:42:27.147 - Thread:   8 ->     Reference issue detected (circular reference or wrong order) for mod Steam:1918681825
2022-11-24 13:42:27.153 - Thread:  13 ->  Error during mod dependencies query: NoConnection
2022-11-24 13:42:27.153 - Thread:   1 ->     Server disconnected (NoConnection)
2022-11-24 13:42:27.158 - Thread:   8 ->     MyWorkshop.GetItemsBlocking: getting 64 items
2022-11-24 13:42:27.161 - Thread:  13 ->  Error during mod query: NoConnection
2022-11-24 13:42:27.161 - Thread:   8 ->     Could not obtain all workshop item details, expected 64, got 0
2022-11-24 13:42:27.161 - Thread:   8 ->  Downloading world mods - END
2022-11-24 13:42:27.164 - Thread:   1 ->     Unable to download mods
2022-11-24 13:42:27.164 - Thread:   1 ->  MySandboxGame.Initialize() - END
2022-11-24 13:42:27.165 - Thread:   1 ->  Timer Frequency: 10000000
2022-11-24 13:42:27.165 - Thread:   1 ->  Ticks per frame: 166667
2022-11-24 13:42:27.166 - Thread:   1 ->  Exiting..
2022-11-24 13:42:27.167 - Thread:   1 ->  MySandboxGame.UnloadData() - START
2022-11-24 13:42:27.175 - Thread:   1 ->  MySandboxGame.UnloadData() - END
2022-11-24 13:42:27.176 - Thread:   1 ->  Havok memory statistics:
hkFreeListMemorySystem memory overview:
=======================================

    Allocation totals:

              438712 allocated by heap
                 640 allocated by debug
            16777216 allocated by solver
             -------
            17216568 computed total
            17216568 reported total

    Heap usage:

               74592 (17%) unused in thread local freelists
              149240 (34%) unused in main heap
              214880 (48%) used in main heap
             -------
              438712 allocated by heap

    Peak usage:

              360928 (59%) peak heap used (versus current)
                   0 ( 0%) peak solver used (versus available)

2022-11-24 13:42:27.414 - Thread:   1 ->  Network readers disposed
2022-11-24 13:42:27.416 - Thread:   1 ->  Logging off Steam...
2022-11-24 13:42:27.416 - Thread:   1 ->  Shutting down server...
2022-11-24 13:42:27.519 - Thread:   1 ->  Done
2022-11-24 13:42:27.521 - Thread:   1 ->  Steam closed
2022-11-24 13:42:27.522 - Thread:   1 ->  Log Closed
@Devidian
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I will have a look into this as soon as i can, december is in general full of stress on my side, sorry!

@CorneliusCornbread
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I will have a look into this as soon as i can, december is in general full of stress on my side, sorry!

Thanks, and I'm sorry to hear that the holidays have been stressful for you. I have my suspicions that this might be related to #31 and I was coincidentally running into connection issues when hosting/enabling the port.

This issue can be worked around during how busy Steam's servers are, if you attempt the mod download during a time of day when Steam is at low load you can actually get it to download the mods and start. It's quite odd.

@Devidian
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Just checked out current version and always got NO_IP issue locally... so did not get to mod downloading - but i just tried wine 7.0.1 and got no more NO_IP issue and ran into the mod downloading issue. Currently i'm experimenting with wine versions and will check if the upcoming v8 (currently RC4) might solve the issue,

@Devidian
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So for now, i can say that wine 8 will run too but for now i for sure stick to the stable version. Nothing did solve the downloading issues, but i had to create a new instance locally, now he tries atleast to download all mods (before i only got the message "Unable to download mods"). I've tried to use the pinned workaround from discord server to fix that issue (copy *64.dll files) but that did not do the trick for me.

I'll try to run that on my root vm instead of my local wsl2 next but later.

@Devidian
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Did not work on my remote vm either.

@CorneliusCornbread
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So for now, i can say that wine 8 will run too but for now i for sure stick to the stable version. Nothing did solve the downloading issues, but i had to create a new instance locally, now he tries atleast to download all mods (before i only got the message "Unable to download mods"). I've tried to use the pinned workaround from discord server to fix that issue (copy *64.dll files) but that did not do the trick for me.

I'll try to run that on my root vm instead of my local wsl2 next but later.

Is there any way to get wine-ge or proton-ge working in the image? I've heard from other threads that that solves the issue for many.

@Devidian
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I could try, but i never used one of these so i have to figure out how to setup these. I'll check that maybe tomorrow - today is a busy day.

@Devidian
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What i red about wine-ge/proton-ge so far is, that for steam games proton-ge should be used and for non steam games wine-ge. What i also red is that vulcan drivers are needed. I could not find anything about using it with a headless server. All Install Guides refer to desktop versions (those i found so far)

@CorneliusCornbread
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What i red about wine-ge/proton-ge so far is, that for steam games proton-ge should be used and for non steam games wine-ge. What i also red is that vulcan drivers are needed. I could not find anything about using it with a headless server. All Install Guides refer to desktop versions (those i found so far)

Dang, let me see if I can reach out to GE to see if he would be willing to make a version of wine/proton meant for Windows game servers. It's unlikely he'll have time for it considering he's working on quite a few projects, or maybe there's a way to get the existing GE compatibility layers working without display drivers.

@CorneliusCornbread
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I haven't been able to reach out to GE. However, ever since the last Wine upgrade I've noticed that I haven't had many issues with getting the server started and installing mods. I'll keep and eye on it and if I don't notice any issues with downloading mods I'll come back and close this issue.

@Devidian
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On my server it still does not install mods even with the new wine - but in general it seems to run better - atleast i got no NOIP so far.

@CorneliusCornbread
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CorneliusCornbread commented Jan 30, 2023

On my server it still does not install mods even with the new wine - but in general it seems to run better - atleast i got no NOIP so far.

Interesting, I've had much better success. Maybe there is an issue with Steam needing its port opened. I believe I detailed my solution to Steam's port in #31. If I have free time in the coming week I'll try experimenting with removing it from the docker image.

Are you using Mod.io or Steam for mods?

@Devidian
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Devidian commented Feb 6, 2023

Steam usually.

@Devidian
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I'm still getting errors when trying to download mods. With or without dll fix...

se-ds-docker-quickstart  | 2023-02-22 08:34:31.677: Downloading world mods - START
se-ds-docker-quickstart  | 2023-02-22 08:34:31.680: Server PolicyResponse (1)
se-ds-docker-quickstart  | 2023-02-22 08:34:32.651: Downloading: Id = 2362147824, title = 'Stargate [Script]'
se-ds-docker-quickstart  | 2023-02-22 08:34:33.977: Workshop item with id 2362147824 download finished. Result: k_EResultFail
se-ds-docker-quickstart  | 2023-02-22 08:34:33.979: Workshop item with id 2362147824 download finished. Result: k_EResultFail
se-ds-docker-quickstart  | 2023-02-22 08:34:33.980: Error during downloading: Fail
se-ds-docker-quickstart  | 2023-02-22 08:34:33.981: Up to date mod: Id = 2362147824, title = 'Stargate [Script]'
se-ds-docker-quickstart  | 2023-02-22 08:34:33.982: Downloading: Id = 754173702, title = '[SEE SUPERGATE PSA] Stargate Modpack (Economy Support!)'
se-ds-docker-quickstart  | 2023-02-22 08:34:34.271: Workshop item with id 754173702 download finished. Result: k_EResultFail
se-ds-docker-quickstart  | 2023-02-22 08:34:34.271: Workshop item with id 754173702 download finished. Result: k_EResultFail
se-ds-docker-quickstart  | 2023-02-22 08:34:34.272: Error during downloading: Fail
se-ds-docker-quickstart  | 2023-02-22 08:34:34.272: Up to date mod: Id = 754173702, title = '[SEE SUPERGATE PSA] Stargate Modpack (Economy Support!)'
se-ds-docker-quickstart  | 2023-02-22 08:34:34.274: Mod download time: 1.63 seconds
se-ds-docker-quickstart  | 2023-02-22 08:34:34.276: Downloading world mods - END
se-ds-docker-quickstart  | 2023-02-22 08:34:34.295: Loading session: Z:\appdata\space-engineers\instances\DockerQuickStart\Saves\GateWorld
se-ds-docker-quickstart  | 2023-02-22 08:34:34.433: Experimental mode: Yes
se-ds-docker-quickstart  | 2023-02-22 08:34:34.433: Experimental mode reason: ExperimentalMode, InsufficientHardware, Mods
se-ds-docker-quickstart  | 2023-02-22 08:34:34.433: Console compatibility: No
se-ds-docker-quickstart  | 2023-02-22 08:34:37.672: Exception while loading world: Value cannot be null.
se-ds-docker-quickstart  | Parameter name: path1
se-ds-docker-quickstart  | 2023-02-22 08:34:37.679: Exiting..

@CorneliusCornbread
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CorneliusCornbread commented Mar 5, 2023

I'm still getting errors when trying to download mods. With or without dll fix...

se-ds-docker-quickstart  | 2023-02-22 08:34:31.677: Downloading world mods - START
se-ds-docker-quickstart  | 2023-02-22 08:34:31.680: Server PolicyResponse (1)
se-ds-docker-quickstart  | 2023-02-22 08:34:32.651: Downloading: Id = 2362147824, title = 'Stargate [Script]'
se-ds-docker-quickstart  | 2023-02-22 08:34:33.977: Workshop item with id 2362147824 download finished. Result: k_EResultFail
se-ds-docker-quickstart  | 2023-02-22 08:34:33.979: Workshop item with id 2362147824 download finished. Result: k_EResultFail
se-ds-docker-quickstart  | 2023-02-22 08:34:33.980: Error during downloading: Fail
se-ds-docker-quickstart  | 2023-02-22 08:34:33.981: Up to date mod: Id = 2362147824, title = 'Stargate [Script]'
se-ds-docker-quickstart  | 2023-02-22 08:34:33.982: Downloading: Id = 754173702, title = '[SEE SUPERGATE PSA] Stargate Modpack (Economy Support!)'
se-ds-docker-quickstart  | 2023-02-22 08:34:34.271: Workshop item with id 754173702 download finished. Result: k_EResultFail
se-ds-docker-quickstart  | 2023-02-22 08:34:34.271: Workshop item with id 754173702 download finished. Result: k_EResultFail
se-ds-docker-quickstart  | 2023-02-22 08:34:34.272: Error during downloading: Fail
se-ds-docker-quickstart  | 2023-02-22 08:34:34.272: Up to date mod: Id = 754173702, title = '[SEE SUPERGATE PSA] Stargate Modpack (Economy Support!)'
se-ds-docker-quickstart  | 2023-02-22 08:34:34.274: Mod download time: 1.63 seconds
se-ds-docker-quickstart  | 2023-02-22 08:34:34.276: Downloading world mods - END
se-ds-docker-quickstart  | 2023-02-22 08:34:34.295: Loading session: Z:\appdata\space-engineers\instances\DockerQuickStart\Saves\GateWorld
se-ds-docker-quickstart  | 2023-02-22 08:34:34.433: Experimental mode: Yes
se-ds-docker-quickstart  | 2023-02-22 08:34:34.433: Experimental mode reason: ExperimentalMode, InsufficientHardware, Mods
se-ds-docker-quickstart  | 2023-02-22 08:34:34.433: Console compatibility: No
se-ds-docker-quickstart  | 2023-02-22 08:34:37.672: Exception while loading world: Value cannot be null.
se-ds-docker-quickstart  | Parameter name: path1
se-ds-docker-quickstart  | 2023-02-22 08:34:37.679: Exiting..

Go into your game logs, what's the reason it's failing? Mine would typically be related to a connection issue.

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