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NSWE.md

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Minecraft: Nintendo Switch Edition

This edition uses Little Endian instead of Big Endian which PS3, Wii U, and Xbox 360 edition use.

It seems that entities are stored seperate, inside entities.dat which looks to be a modified version of Infdev 627's entities.dat.

NSWE

Dexrn_HxD_z8CdKmZYxa_01-31-2024_03_02_13_167_AM

Inf627

Dexrn_HxD_m5EtN0Ccmp_01-31-2024_03_02_31_907_AM

Chunks are stored outside of the main gamedata, instead in these GAMEDATA_ files.

Dexrn_explorer_TXy7K5ZKR3_01-31-2024_02_57_44_298_AM

Like Wii U edition, world info is stored in .ext files.