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BuildGLSLSourceString: throw exception in case of HLSL to GLSL conver…
Build NuGet package #277: Commit a5e20cc pushed by TheMostDiligent
October 23, 2023 05:26 37m 45s development
October 23, 2023 05:26 37m 45s
TextureFormatAttribs: added IsDepthStencil convenience method
Build NuGet package #276: Commit 84f9ec9 pushed by TheMostDiligent
October 22, 2023 21:17 37m 0s master
October 22, 2023 21:17 37m 0s
TextureFormatAttribs: added IsDepthStencil convenience method
Build NuGet package #275: Commit 84f9ec9 pushed by TheMostDiligent
October 22, 2023 20:36 37m 56s development
October 22, 2023 20:36 37m 56s
Some improvements to CMake output
Build NuGet package #274: Commit 874fa54 pushed by TheMostDiligent
October 21, 2023 05:42 37m 48s master
October 21, 2023 05:42 37m 48s
Some improvements to CMake output
Build NuGet package #273: Commit 874fa54 pushed by TheMostDiligent
October 21, 2023 03:57 48m 48s development
October 21, 2023 03:57 48m 48s
Added reference to the main repo for supported platforms and features…
Build NuGet package #272: Commit c482417 pushed by TheMostDiligent
October 21, 2023 03:46 43m 45s master
October 21, 2023 03:46 43m 45s
Added reference to the main repo for supported platforms and features…
Build NuGet package #271: Commit c482417 pushed by TheMostDiligent
October 21, 2023 02:14 36m 18s development
October 21, 2023 02:14 36m 18s
CMake: improved output when checking for D3D11/D3D12 support
Build NuGet package #270: Commit c3bf4e1 pushed by TheMostDiligent
October 21, 2023 01:21 43m 42s master
October 21, 2023 01:21 43m 42s
CMake: improved output when checking for D3D11/D3D12 support
Build NuGet package #269: Commit c3bf4e1 pushed by TheMostDiligent
October 21, 2023 00:34 41m 29s development
October 21, 2023 00:34 41m 29s
GitHub Actions: removed Win8.1 build configuration as there is no Win…
Build NuGet package #268: Commit ae0472d pushed by TheMostDiligent
October 20, 2023 23:56 38m 39s master
October 20, 2023 23:56 38m 39s
GitHub Actions: removed Win8.1 build configuration as there is no Win…
Build NuGet package #267: Commit ae0472d pushed by TheMostDiligent
October 20, 2023 23:27 40m 24s development
October 20, 2023 23:27 40m 24s
A number of build fixes
Build NuGet package #266: Commit 9d289c7 pushed by TheMostDiligent
October 20, 2023 22:59 34m 9s development
October 20, 2023 22:59 34m 9s
A number of build fixes
Build NuGet package #265: Commit 36e7347 pushed by TheMostDiligent
October 20, 2023 22:38 52m 21s development
October 20, 2023 22:38 52m 21s
A number of build fixes
Build NuGet package #264: Commit a3110c7 pushed by TheMostDiligent
October 20, 2023 22:06 39m 12s development
October 20, 2023 22:06 39m 12s
CMake: reworked D3D11/D3D12 support and Windows SDK version detection
Build NuGet package #263: Commit 8c50b10 pushed by TheMostDiligent
October 20, 2023 20:24 36m 53s development
October 20, 2023 20:24 36m 53s
Updated detection of Windows SDK version in CMake 3.27
Build NuGet package #262: Commit c48e38e pushed by TheMostDiligent
October 20, 2023 07:14 21m 36s development
October 20, 2023 07:14 21m 36s
CMake: updated detection of the Windows SDK version
Build NuGet package #261: Commit 8927e18 pushed by TheMostDiligent
October 20, 2023 07:03 39m 50s development
October 20, 2023 07:03 39m 50s
Refactored Android file system to not require native activity
Build NuGet package #260: Commit 813864e pushed by TheMostDiligent
October 17, 2023 19:38 40m 43s android_file_system_refactor
October 17, 2023 19:38 40m 43s
Refactored Android file system to not require native activity
Build NuGet package #259: Commit dcbc858 pushed by TheMostDiligent
October 17, 2023 19:29 39m 33s android_file_system_refactor
October 17, 2023 19:29 39m 33s
Added COLOR_MASK_RGB enum value
Build NuGet package #258: Commit 29ed96c pushed by TheMostDiligent
October 16, 2023 21:56 36m 24s master
October 16, 2023 21:56 36m 24s
Added COLOR_MASK_RGB enum value
Build NuGet package #257: Commit 29ed96c pushed by TheMostDiligent
October 16, 2023 20:53 44m 17s development
October 16, 2023 20:53 44m 17s
D3D12: fixed stencil-only SRVs
Build NuGet package #256: Commit 11d25e0 pushed by TheMostDiligent
October 14, 2023 16:13 38m 54s master
October 14, 2023 16:13 38m 54s
D3D12: fixed stencil-only SRVs
Build NuGet package #255: Commit 11d25e0 pushed by TheMostDiligent
October 14, 2023 02:31 37m 11s development
October 14, 2023 02:31 37m 11s
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