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pubspec.yaml
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name: aplikasi_pendaftaran_pasien
description: Aplikasi pendaftaran pasien di rumah sakit berbasis android dengan flutter dan firebase
# The following line prevents the package from being accidentally published to
# pub.dev using `pub publish`. This is preferred for private packages.
publish_to: 'none' # Remove this line if you wish to publish to pub.dev
# The following defines the version and build number for your application.
# A version number is three numbers separated by dots, like 1.2.43
# followed by an optional build number separated by a +.
# Both the version and the builder number may be overridden in flutter
# build by specifying --build-name and --build-number, respectively.
# In Android, build-name is used as versionName while build-number used as versionCode.
# Read more about Android versioning at https://developer.android.com/studio/publish/versioning
# In iOS, build-name is used as CFBundleShortVersionString while build-number used as CFBundleVersion.
# Read more about iOS versioning at
# https://developer.apple.com/library/archive/documentation/General/Reference/InfoPlistKeyReference/Articles/CoreFoundationKeys.html
version: 1.0.0+1
environment:
sdk: ">=2.12.0 <3.0.0"
dependencies:
flutter:
sdk: flutter
cupertino_icons: ^1.0.3
flutter_launcher_icons: ^0.8.1
flutter_launcher_name: ^0.0.1
splash_screen_view: ^2.0.1
ff_navigation_bar: ^0.1.5
font_awesome_flutter: ^9.1.0
hexcolor: ^2.0.4
badges: ^2.0.1
url_launcher: ^6.0.6
carousel_slider: ^3.0.0
page_transition: ^2.0.2
datetime_picker_formfield: ^2.0.0
select_form_field: ^2.0.0
search_page: ^2.0.0
firebase_auth: ^1.4.1
provider: ^4.0.2
google_sign_in: ^5.0.4
firebase_core: ^1.3.0
cloud_firestore: ^1.0.7
flutter_icons:
android: true
ios: true
image_path: "images/logo/logo_transparan.png"
flutter_launcher_name:
name: "Rumah Sakit"
dev_dependencies:
flutter_test:
sdk: flutter
# For information on the generic Dart part of this file, see the
# following page: https://dart.dev/tools/pub/pubspec
# The following section is specific to Flutter.
flutter:
# The following line ensures that the Material Icons font is
# included with your application, so that you can use the icons in
# the material Icons class.
uses-material-design: true
# To add assets to your application, add an assets section, like this:
assets:
# - images/a_dot_burr.jpeg
# - images/a_dot_ham.jpeg
# file
- images/file/omnialamsutera.jpg
- images/file/omnicikarang.png
- images/file/omnipekayon.png
- images/file/omnipulomas.png
# logo
- images/logo/logo.png
- images/logo/logo_transparan.png
- images/logo/omnihospital.png
# icon
- images/icon/ambulan.png
- images/icon/exit.png
- images/icon/facebook.png
- images/icon/google.png
- images/icon/instagram.png
- images/icon/maps.png
- images/icon/medical.png
- images/icon/website.png
- images/icon/whatsapp.png
- images/icon/youtube.png
- images/icon/user.png
# An image asset can refer to one or more resolution-specific "variants", see
# https://flutter.dev/assets-and-images/#resolution-aware.
# For details regarding adding assets from package dependencies, see
# https://flutter.dev/assets-and-images/#from-packages
# To add custom fonts to your application, add a fonts section here,
# in this "flutter" section. Each entry in this list should have a
# "family" key with the font family name, and a "fonts" key with a
# list giving the asset and other descriptors for the font. For
# example:
# fonts:
# - family: Schyler
# fonts:
# - asset: fonts/Schyler-Regular.ttf
# - asset: fonts/Schyler-Italic.ttf
# style: italic
# - family: Trajan Pro
# fonts:
# - asset: fonts/TrajanPro.ttf
# - asset: fonts/TrajanPro_Bold.ttf
# weight: 700
#
# For details regarding fonts from package dependencies,
# see https://flutter.dev/custom-fonts/#from-packages