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BlenderImportModels.md

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Importing Models into Blender

Quick guide on importing both .psk and .gltf files into Blender 3 and 4.

Tip

For skeletal meshes and animations, the .psk format is preferred due to its native support in Unreal Engine but requires a plugin for Blender.

We will need Blender, and a Blender PSK-plugin to be able to import the .psk files which are exported from FModel/UModel.
Blender is free and available on Blender website or on Steam page (Blender).

Blender 4

The plugin link for Blender 4: io_scene_psk_psa.
(download the correct version, and follow the instructions in that repo readme)

Once installed navigate to File -> Import -> choose PSK or GLTF and provide the file.

Important

For PSK files - always import unscaled! (scroll down for more info)

Blender 3

The plugin link for Blender 3: blender3d_import_psk_psa.
(download the correct version, and follow the instructions in that repo readme)

Once installed navigate to File -> Import -> choose PSK or GLTF and provide the file.

Important

For PSK files - always import unscaled!


Import unscaled

When working with skeletal meshes, it's important to import unscaled and export scaled down to 0.01.
Why? Because it breaks some skeletal bones on import to UE4/5.

It's used for skeletal mesh (character) modding, which is covered in Changing SkeletalMesh guide.
So if you're just importing for non-modding purposes, import however you want.