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role.upgrader.js
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role.upgrader.js
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var roleUpgrader = {
/** @param {Creep} creep **/
run: function (creep) {
if (creep.memory.upgrading && creep.store[RESOURCE_ENERGY] === 0) {
creep.memory.upgrading = false;
creep.say('🔄 harvest');
}
if (!creep.memory.upgrading && creep.store.getFreeCapacity() === 0) {
creep.memory.upgrading = true;
creep.say('⚡ upgrade');
}
if (creep.memory.upgrading) {
if (creep.upgradeController(creep.room.controller) === ERR_NOT_IN_RANGE) {
creep.moveTo(creep.room.controller, {visualizePathStyle: {stroke: '#ff0000f'}});
}
} else {
const target = creep.pos.findClosestByRange(FIND_DROPPED_RESOURCES);
if(target) {
if(creep.pickup(target) === ERR_NOT_IN_RANGE) {
creep.moveTo(target);
}
}
}
}
};
module.exports = roleUpgrader;