Welcome to the SBEPIS documentation!
SBEPIS is a fan-made, first-person implementation of "SBURB," the game from Andrew Hussie's web comic Homestuck. The goal of SBEPIS's development is to complete several hard tasks that other SBURB sims haven't done, such as comprehensive AI and procedural alchemy.
SBEPIS is a traditional roguelike, adventure, immersive simulation game. "Traditional roguelike" in this case means having 20 hour runs that might end due to any mistake and having to learn over many many instances.
SBEPIS is in Pre-Alpha and does not have a timeline for full release. Information within the documentation is not exhaustive and is subject to change at any point.
Join the SBEPIS Discord! Developer streams, news, and discussions can be found there, as well as an active community of Homestuck fans, furries, and gamers! It's also the best place to give feedback, support, ideas, or ask questions!
The full source code of SBEPIS is available on GitHub.