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game.project
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[bootstrap]
main_collection = /examples/main.collectionc
render = /rendercam/rendercam.renderc
[script]
shared_state = 1
[display]
width = 1600
height = 900
high_dpi = 1
[android]
input_method = HiddenInputField
package = com.dragosha.ls
[project]
title = Light and Shadows
version = 0.4
developer = Igor Suntsev
dependencies#0 = https://github.com/britzl/ludobits/archive/6.8.0.zip
dependencies#1 = https://github.com/britzl/defold-input/archive/master.zip
dependencies#2 = https://github.com/britzl/monarch/archive/refs/tags/3.4.6.zip
[physics]
type = 3D
gravity_y = -90.0
max_collisions = 128
max_contacts = 256
[osx]
bundle_identifier = com.dragosha.ls
[ios]
bundle_identifier = com.dragosha.ls
[html5]
show_fullscreen_button = 0
show_made_with_defold = 0
scale_mode = stretch
cssfile = /builtins/manifests/web/dark_theme.css
[graphics]
texture_profiles = /assets/custom.texture_profiles
max_debug_vertices = 60000
[input]
game_binding = /builtins/input/all.input_bindingc
[sprite]
max_count = 512
[yagames]
sdk_init_options = { orientation: { value: "landscape", lock: true } }