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Network Configuration

Dragynrain edited this page Nov 13, 2025 · 1 revision

Network Configuration

Level progression, difficulty settings, and resource distribution.

Network Levels

Rogue Signal Protocol has 3 progressive network levels with escalating difficulty.

Level 1: Corporate Network

Threat Level:

  • Enemies: 19
  • Blind Spot Coverage: 8%
  • Background Trace: 1/25 turns
  • Trace Alert -> Hostile: 1%
  • Trace Continuous Hostile: 0.2%/turn

Resources:

  • Cooling Nodes: 6
  • CPU Recovery Nodes: 6
  • Ghost Nodes: 6
  • Data Codes: 12
  • Exploit Pickups: 4
  • Permanent Upgrades: 1

Strategic Notes:

  • Easiest level with most resources
  • Use to learn mechanics and collect exploits
  • Low enemy count allows exploration
  • Stock up on upgrades before advancing

Level 2: Government System

Threat Level:

  • Enemies: 28
  • Blind Spot Coverage: 7%
  • Background Trace: 2/25 turns
  • Trace Alert -> Hostile: 2%
  • Trace Continuous Hostile: 0.4%/turn

Resources:

  • Cooling Nodes: 4
  • CPU Recovery Nodes: 4
  • Ghost Nodes: 4
  • Data Codes: 10
  • Exploit Pickups: 3
  • Permanent Upgrades: 2

Strategic Notes:

  • Moderate difficulty spike
  • Fewer resources require careful management
  • More enemies increase stealth importance
  • Critical upgrade opportunities

Level 3: Military Backbone

Threat Level:

  • Enemies: 38
  • Blind Spot Coverage: 6%
  • Background Trace: 3/25 turns
  • Trace Alert -> Hostile: 3%
  • Trace Continuous Hostile: 0.6%/turn

Resources:

  • Cooling Nodes: 2
  • CPU Recovery Nodes: 2
  • Ghost Nodes: 2
  • Data Codes: 5
  • Exploit Pickups: 2
  • Permanent Upgrades: 3

Strategic Notes:

  • Hardest level - minimal resources
  • Admin Avatar can spawn at high trace
  • 38 enemies make stealth essential
  • Final upgrades before victory
  • Consider going loud if well-equipped

Difficulty Multipliers

Four difficulty settings affect enemy stats and resource availability.

Difficulty Multiplier Effect
Easy 0.8x 20% easier
Normal 1.0x Baseline
Hard 1.3x 30% harder
Nightmare 1.6x 60% harder

What Difficulty Affects:

  • Enemy CPU (health)
  • Enemy damage
  • Enemy vision range
  • Trace accumulation rate
  • Resource spawn rates

Progression Strategy

Early Game (Corporate Network)

Goals:

  • Learn enemy patterns and movement queues
  • Collect all exploit pickups (4 available)
  • Find permanent upgrade (prioritize RAM or Heat)
  • Discover as many story fragments as possible
  • Practice stealth mechanics in low-pressure environment

Resource Management:

  • Use cooling nodes liberally (6 available)
  • Save CPU nodes for emergencies
  • Use ghost nodes to reduce trace proactively
  • Collect all 12 data codes for buffs

Mid Game (Government System)

Goals:

  • Solidify your loadout with 3 more exploits
  • Obtain 2 permanent upgrades
  • Master blind spot usage and enemy prediction
  • Manage limited resources carefully

Resource Management:

  • Only 4 cooling nodes - conserve heat
  • 4 CPU nodes - avoid unnecessary damage
  • 4 ghost nodes - use strategically for trace reduction
  • 10 data codes - prioritize heat/CPU restoration

Late Game (Military Backbone)

Goals:

  • Survive to gateway with minimal trace
  • Avoid Admin Avatar spawn (keep trace below 70%)
  • Collect final 3 permanent upgrades
  • Complete the run and exfiltrate

Resource Management:

  • Scarce resources! Only 2 of each node type
  • Stealth is mandatory - combat too expensive
  • 5 data codes must be used optimally
  • 2 exploit pickups - final loadout decisions
  • Log Wiper essential for trace management

Tips for Success

  1. Don't rush Level 1: Collect everything before advancing
  2. Upgrade priority: RAM > Heat > CPU
  3. Trace management: Use ghost nodes and Log Wiper
  4. Resource conservation: Harder levels have fewer nodes
  5. Admin Avatar: If spawned on Level 3, avoid at all costs
  6. Difficulty scaling: Start with Easy, master Normal, attempt Hard
  7. Learning curve: Each network teaches new lessons
  8. Permadeath: Your decisions matter - plan carefully

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