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cd_sdl.c
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cd_sdl.c
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/*
Copyright (C) 2004 Andreas Kirsch (used cd_null.c as template)
Copyright (C) 1996-1997 Id Software, Inc.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#include "quakedef.h"
#include "cdaudio.h"
#if SDL_MAJOR_VERSION == 1 && SDL_MINOR_VERSION == 2
// SDL 1.2 has CD audio
#include <SDL.h>
#include <time.h>
// If one of the functions fails, it returns -1, if not 0
// SDL supports multiple cd devices - so we are going to support this, too.
static void CDAudio_SDL_CDDrive_f( void );
// we only support playing one CD at a time
static SDL_CD *cd;
static int ValidateDrive( void )
{
if( cd && SDL_CDStatus( cd ) > 0 )
return cdValid = true;
return cdValid = false;
}
void CDAudio_SysEject (void)
{
SDL_CDEject( cd );
}
void CDAudio_SysCloseDoor (void)
{
//NO SDL FUNCTION
}
int CDAudio_SysGetAudioDiskInfo (void)
{
if( ValidateDrive() ) // everything > 0 is ok, 0 is trayempty and -1 is error
return cd->numtracks;
return -1;
}
float CDAudio_SysGetVolume (void)
{
return -1.0f;
}
void CDAudio_SysSetVolume (float volume)
{
//NO SDL FUNCTION
}
int CDAudio_SysPlay (int track)
{
return SDL_CDPlayTracks(cd, track-1, 0, 1, 0);
}
int CDAudio_SysStop (void)
{
return SDL_CDStop( cd );
}
int CDAudio_SysPause (void)
{
return SDL_CDPause( cd );
}
int CDAudio_SysResume (void)
{
return SDL_CDResume( cd );
}
int CDAudio_SysUpdate (void)
{
static time_t lastchk = 0;
if (cdPlaying && lastchk < time(NULL))
{
lastchk = time(NULL) + 2; //two seconds between chks
if( !cd || cd->status <= 0 ) {
cdValid = false;
return -1;
}
if (SDL_CDStatus( cd ) == CD_STOPPED)
{
if( cdPlayLooping )
CDAudio_SysPlay( cdPlayTrack );
else
cdPlaying = false;
}
}
return 0;
}
void CDAudio_SysInit (void)
{
if( SDL_InitSubSystem( SDL_INIT_CDROM ) == -1 )
Con_Print( "Failed to init the CDROM SDL subsystem!\n" );
Cmd_AddCommand( "cddrive", CDAudio_SDL_CDDrive_f, "select an SDL-detected CD drive by number" );
}
static int IsAudioCD( void )
{
int i;
for( i = 0 ; i < cd->numtracks ; i++ )
if( cd->track[ i ].type == SDL_AUDIO_TRACK )
return true;
return false;
}
int CDAudio_SysStartup (void)
{
int i;
int numdrives;
numdrives = SDL_CDNumDrives();
if( numdrives == -1 ) // was the CDROM system initialized correctly?
return -1;
Con_Printf( "Found %i cdrom drives.\n", numdrives );
for( i = 0 ; i < numdrives ; i++, cd = NULL ) {
cd = SDL_CDOpen( i );
if( !cd ) {
Con_Printf( "CD drive %i is invalid.\n", i );
continue;
}
if( CD_INDRIVE( SDL_CDStatus( cd ) ) )
if( IsAudioCD() )
break;
else
Con_Printf( "The CD in drive %i is not an audio cd.\n", i );
else
Con_Printf( "No CD in drive %i.\n", i );
SDL_CDClose( cd );
}
if( i == numdrives && !cd )
return -1;
return 0;
}
void CDAudio_SysShutdown (void)
{
if( cd )
SDL_CDClose( cd );
}
void CDAudio_SDL_CDDrive_f( void )
{
int i;
int numdrives = SDL_CDNumDrives();
if( Cmd_Argc() != 2 ) {
Con_Print( "cddrive <drivenr>\n" );
return;
}
i = atoi( Cmd_Argv( 1 ) );
if( i >= numdrives ) {
Con_Printf("Only %i drives!\n", numdrives );
return;
}
if( cd )
SDL_CDClose( cd );
cd = SDL_CDOpen( i );
if( !cd ) {
Con_Printf( "Couldn't open drive %i.\n", i );
return;
}
if( !CD_INDRIVE( SDL_CDStatus( cd ) ) )
Con_Printf( "No cd in drive %i.\n", i );
else if( !IsAudioCD() )
Con_Printf( "The CD in drive %i is not an audio CD.\n", i );
ValidateDrive();
}
#else
// SDL 1.3 does not have CD audio
void CDAudio_SysEject (void)
{
}
void CDAudio_SysCloseDoor (void)
{
}
int CDAudio_SysGetAudioDiskInfo (void)
{
return -1;
}
float CDAudio_SysGetVolume (void)
{
return -1.0f;
}
void CDAudio_SysSetVolume (float volume)
{
}
int CDAudio_SysPlay (int track)
{
return -1;
}
int CDAudio_SysStop (void)
{
return -1;
}
int CDAudio_SysPause (void)
{
return -1;
}
int CDAudio_SysResume (void)
{
return -1;
}
int CDAudio_SysUpdate (void)
{
return -1;
}
void CDAudio_SysInit (void)
{
}
int CDAudio_SysStartup (void)
{
return -1;
}
void CDAudio_SysShutdown (void)
{
}
#endif