From ae699351fa2831b24707cb267f655811194e91ff Mon Sep 17 00:00:00 2001 From: Peter Wedder Date: Wed, 5 Jun 2019 05:03:03 +0300 Subject: [PATCH 1/7] English grammar fixes --- Languages/English/Keyed/DubsHygiene.xml | 16 ++++++++-------- 1 file changed, 8 insertions(+), 8 deletions(-) diff --git a/Languages/English/Keyed/DubsHygiene.xml b/Languages/English/Keyed/DubsHygiene.xml index 2a34546..6063057 100644 --- a/Languages/English/Keyed/DubsHygiene.xml +++ b/Languages/English/Keyed/DubsHygiene.xml @@ -22,7 +22,7 @@ Blocked Sewage Outlet Sewage has built up around the drain hole and is blocking the outlet.\n\nBuild more outlets or add a septic tank to create a buffer and reduce pressure on the outlets. Low Water Temp - The water temperature in this tank is too low, colonists expecting to use hot water may get annoyed.\n\nTurn on boilers, increase the heating capacity or add another hot water tank. + The water temperature in this tank is too low; colonists expecting to use hot water may get annoyed.\n\nTurn on boilers, increase the heating capacity, or add another hot water tank. Must be placed over a cell with ground water. The fixture must be inside a room to restrict it @@ -43,12 +43,12 @@ Contaminated - Disease risk Blocked Drain - A drain has become blocked, a cleaner must clean the blockage. + A drain has become blocked. A cleaner must clean the blockage. Contaminated Water A water source is so polluted that there is a risk it will contaminate your water storage towers\n\nSources of contamination:\n{0} \n\nEither remove the sources of contamination, or add a water treatment system which will also clean contaminated water towers. Contaminated Water Tower - A water tower has become polluted, this poses a serious risk to the health of your colonists! Move your water towers, drain them, or build a water treatment system + A water tower has become polluted, posing a serious health risk to your colonists! Move your water towers, drain them, or build a water treatment system. {0} has contracted {1} from dirty water and bad hygiene {0} has contracted {1} from dirty water or not washing their hands @@ -123,9 +123,9 @@ Decrease radius Increase radius - Quality: Untreated - Small disease risk - Quality: Contaminated! - High disease risk! - Quality: Treated - Safe + Quality: Untreated - small disease risk + Quality: Contaminated - high disease risk! + Quality: Treated - safe Drain Tank Drain the tank and remove contamination @@ -143,7 +143,7 @@ Pit: {0} Pit is full, empty now! Kick Over - Spill this barrel of sewage onto the ground + Spill this barrel of sewage on the ground Contains Compost {0}/{1} @@ -196,4 +196,4 @@ Get Dub's Paint Shop - \ No newline at end of file + From e0fa2413ab7b3443db606b001f122dea597472be Mon Sep 17 00:00:00 2001 From: Peter Wedder Date: Wed, 5 Jun 2019 05:20:07 +0300 Subject: [PATCH 2/7] buildings --- .../ThingDefs_Buildings/BuildingsB_Hygiene.xml | 18 +++++++++--------- 1 file changed, 9 insertions(+), 9 deletions(-) diff --git a/Defs/ThingDefs_Buildings/BuildingsB_Hygiene.xml b/Defs/ThingDefs_Buildings/BuildingsB_Hygiene.xml index cdf3d6c..c79e1c7 100644 --- a/Defs/ThingDefs_Buildings/BuildingsB_Hygiene.xml +++ b/Defs/ThingDefs_Buildings/BuildingsB_Hygiene.xml @@ -49,7 +49,7 @@ false 0.15 - Thin door which only blocks line of sight to people using bathroom fixtures, does not create new rooms or prevent heat loss. + Thin door which only blocks line of sight to people using bathroom fixtures. Does not create new rooms or prevent heat loss. DubsBadHygiene.Building_StallDoor DBH/Things/Building/StallDoorSimple_Mover @@ -182,7 +182,7 @@ WashBucket - Tub of water used for personal hygiene, must be regularly refilled with fresh water. (Can also be used for drinking if thirst is enabled) + Tub of water used for personal hygiene, must be regularly refilled with fresh water. Can also be used for drinking if thirst is enabled. DubsBadHygiene.Building_washbucket DBH/Things/Building/filthyBucket @@ -273,7 +273,7 @@ BurnPit - Eliminates fecal sludge by burning it as fuel, can be used for disposing of corpses, or other detritus. Colonist may become sick if they spend too long near burning waste + Eliminates fecal sludge by burning it as fuel. Can also be used for disposing of corpses or other detritus. Colonists may become sick if they spend too long near burning waste DubsBadHygiene.Building_BurnPit Building @@ -383,7 +383,7 @@ Fountain - Water fountain, used for drinking and washing + A water fountain used for drinking and washing (2,2) Graphic_Single @@ -502,7 +502,7 @@ ToiletAdv DubsBadHygiene.Building_AdvToilet - Twice as water efficient as a standard toilet, provides the optimum multi-functional experience with automatic cleansing and deodorization. + Twice as water efficient as a standard toilet. Provides the optimum multi-functional experience with automatic cleansing and deodorization. DBH/Things/Building/Toilets/toilet Graphic_Multi @@ -542,7 +542,7 @@ - Slow to use, requires large amounts of water, but very comfortable. Can be heated by placing an adjacent campfire, or via plumbed hot water tanks, does not require a sewage outlet. + Slow to use and requires large amounts of water, but very comfortable. Can be heated by placing an adjacent campfire, or via plumbed hot water tanks. Does not require a sewage outlet. DubsBadHygiene.Building_bath (2,3) @@ -590,7 +590,7 @@ - Simple shower, requires water from water towers, can be heated via plumbed hot water tanks, does not require a sewage outlet. + Simple shower. Requires water from water towers. Can be heated via plumbed hot water tanks. Does not require a sewage outlet. DubsBadHygiene.Building_Shower (2,2) @@ -657,7 +657,7 @@ ShowerAdvStuff - Features a large 110mm 4 spray powered showerhead to relax those aching muscles, heats water on demand and doubles washing speed! + Features a large 110mm 4 spray powered showerhead to relax those aching muscles. Heats water on demand and doubles washing speed! DubsBadHygiene.Building_PowerShower (2,2) @@ -692,4 +692,4 @@ - \ No newline at end of file + From f75db4f12bcaa0319948a8e1e926de94742cc8ff Mon Sep 17 00:00:00 2001 From: Peter Wedder Date: Wed, 5 Jun 2019 05:21:30 +0300 Subject: [PATCH 3/7] more buildings --- Defs/ThingDefs_Buildings/BuildingsC_Joy.xml | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/Defs/ThingDefs_Buildings/BuildingsC_Joy.xml b/Defs/ThingDefs_Buildings/BuildingsC_Joy.xml index 5a67489..704bd39 100644 --- a/Defs/ThingDefs_Buildings/BuildingsC_Joy.xml +++ b/Defs/ThingDefs_Buildings/BuildingsC_Joy.xml @@ -1,4 +1,4 @@ - + @@ -73,7 +73,7 @@ - Hot tub used for hydrotherapy, relaxation or pleasure. Filled with water from water towers on first use, self heated and does not require a sewage outlet. + Hot tub used for hydrotherapy, relaxation or pleasure. Filled with water from water towers on first use. Self heated and does not require a sewage outlet. DubsBadHygiene.Building_HotTub HotTub @@ -134,7 +134,7 @@ WashingMachine - Washes clothes so well that you couldn't even tell someone died wearing it! + Washes clothes so well that you can't even tell someone died wearing it! DubsBadHygiene.Building_WashingMachine DBH/Things/Building/washingMachine @@ -215,4 +215,4 @@ HygieneMisc - \ No newline at end of file + From d40454818980c44b32f1c22e0e95f1d440cf1370 Mon Sep 17 00:00:00 2001 From: Peter Wedder Date: Wed, 5 Jun 2019 05:23:19 +0300 Subject: [PATCH 4/7] water management buildings --- Defs/ThingDefs_Buildings/BuildingsD_WaterManagement.xml | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/Defs/ThingDefs_Buildings/BuildingsD_WaterManagement.xml b/Defs/ThingDefs_Buildings/BuildingsD_WaterManagement.xml index 5f555be..45fed1b 100644 --- a/Defs/ThingDefs_Buildings/BuildingsD_WaterManagement.xml +++ b/Defs/ThingDefs_Buildings/BuildingsD_WaterManagement.xml @@ -84,7 +84,7 @@ - Stores water for use by plumbed fixtures, if the contained water becomes contaminated the tank must be drained. + Stores water for use by plumbed fixtures. If the contained water becomes contaminated, the tank must be drained. Normal true false @@ -376,7 +376,7 @@ SewageOutlet - Can be placed anywhere, sewage will pool and spread on land or disperse in water. Sewage cleans up over time, the presence of trees, water or rain will speed it up. + Can be placed anywhere. Sewage will pool and spread on land or disperse in water. Sewage cleans up over time; the presence of trees, water or rain will speed this up. DBH/Things/Building/Sewage/sewagePipe Graphic_Multi @@ -439,7 +439,7 @@ SewageSepticTank - Slowly cleans sewage over time. Sewage is directed to septic tanks first, if it reaches full capacity then excess sewage is sent to sewage outlets. + Slowly cleans sewage over time. Sewage is directed to septic tanks first. If it reaches full capacity then excess sewage is sent to sewage outlets. DBH/Things/Building/Sewage/SepticTank Graphic_Single @@ -599,4 +599,4 @@ - \ No newline at end of file + From 2d52c7bc9908c6eac1f4872c2152d7f8bf03d0fc Mon Sep 17 00:00:00 2001 From: Peter Wedder Date: Wed, 5 Jun 2019 05:25:47 +0300 Subject: [PATCH 5/7] heating buildings --- .../BuildingsE_Heating.xml | 26 +++++++++---------- 1 file changed, 13 insertions(+), 13 deletions(-) diff --git a/Defs/ThingDefs_Buildings/BuildingsE_Heating.xml b/Defs/ThingDefs_Buildings/BuildingsE_Heating.xml index 3551978..26e1619 100644 --- a/Defs/ThingDefs_Buildings/BuildingsE_Heating.xml +++ b/Defs/ThingDefs_Buildings/BuildingsE_Heating.xml @@ -18,7 +18,7 @@ Thermostat - Used to control electric and gas boilers, more than 1 can be placed, connects via standard plumbing. + Used to control electric and gas boilers. More than 1 can be placed. Connects via standard plumbing. DBH/Things/Building/Heating/thermostat Graphic_Multi @@ -122,7 +122,7 @@ GasBoiler - Produces 2000 heating units for radiators and hot water tanks. Requires chemfuel for fuel, Can be controlled by thermostats + Produces 2000 heating units for radiators and hot water tanks. Requires chemfuel for fuel. Can be controlled by thermostats. DBH/Things/Building/Heating/GasBoiler Graphic_Multi @@ -184,7 +184,7 @@ ElectricBoiler - Produces a variable amount of heating units for radiators and hot water tanks. Manually controlled power setting. Can be controlled by thermostats + Produces a variable amount of heating units for radiators and hot water tanks. Manually controlled power setting. Can be controlled by thermostats. DBH/Things/Building/Heating/ElectricBoiler Graphic_Multi @@ -242,7 +242,7 @@ SolarHeater - Uses sunlight to heat hot water tanks and radiators, 0-2000 units of heating power depending on light level and ambient temperature. + Uses sunlight to heat hot water tanks and radiators. 0-2000 units of heating power depending on light level and ambient temperature. DBH/Things/Building/Heating/solarHeater Graphic_Single @@ -281,7 +281,7 @@ HotWaterTank - Stores hot running water for showers and baths, connect to any boiler to heat. + Stores hot running water for showers and baths. Connect to any boiler to heat. DBH/Things/Building/Heating/Boiler Graphic_Single @@ -335,7 +335,7 @@ (0.05,0.05,0.95,0.95) - Heats rooms using hot water, requires 100 heating units. + Heats rooms using hot water. Requires 100 heating units. Standable false false @@ -418,7 +418,7 @@ (0.05,0.05,0.95,0.95) - 3 times the output of a standard radiator, useful for larger rooms, requires 300 heating units. + 3 times the output of a standard radiator, useful for larger rooms. Requires 300 heating units. (2,1) 15 @@ -452,7 +452,7 @@ Light Weather false - Cools a room by circulating air, includes a built in lamp + Cools a room by circulating air. Includes a built in lamp. Standable RealtimeOnly false @@ -513,7 +513,7 @@ Light Weather false - Cools a room by circulating air, includes a built in lamp + Cools a room by circulating air. Includes a built in lamp. Standable RealtimeOnly false @@ -568,7 +568,7 @@ AirConOutdoorUnit - Multi-split Air Conditioner unit, place outdoors and pipe to indoor units or freezer units, power mode select with 100-1000 cooling units capacity + Multi-split Air Conditioner unit. Place outdoors and pipe to indoor units or freezer units. Power mode selection with 100-1000 cooling units capacity DBH/Things/Building/Heating/Aircon Graphic_Single @@ -641,7 +641,7 @@ AirconIndoorUnit - Indoor Air-con unit for rooms, connect to outdoor air-con units, requires 100 cooling units. + Indoor Air-con unit for rooms. Connect to outdoor air-con units. Requires 100 cooling units. 25 @@ -686,7 +686,7 @@ FreezerUnit - Freezer unit for creating a walk in freezer, connect to outdoor air-con units, requires 300 cooling units. + Freezer unit for creating a walk in freezer. Connect to outdoor air-con units. Requires 300 cooling units. 30 1 @@ -742,4 +742,4 @@ - \ No newline at end of file + From 7faa1752f320e318aee84ceaeb9ad2d8ff096517 Mon Sep 17 00:00:00 2001 From: Peter Wedder Date: Wed, 5 Jun 2019 05:26:31 +0300 Subject: [PATCH 6/7] irrigation buildings --- Defs/ThingDefs_Buildings/BuildingsF_Irrigation.xml | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/Defs/ThingDefs_Buildings/BuildingsF_Irrigation.xml b/Defs/ThingDefs_Buildings/BuildingsF_Irrigation.xml index 02f4b94..581b779 100644 --- a/Defs/ThingDefs_Buildings/BuildingsF_Irrigation.xml +++ b/Defs/ThingDefs_Buildings/BuildingsF_Irrigation.xml @@ -58,7 +58,7 @@ FireSprinkler - Triggered by fire or high temperature, douses flames with a spray of water + Triggered by fire or high temperature. Douses flames with a spray of water DBH/Things/Building/firesprinkler Graphic_Single @@ -215,7 +215,7 @@ BiosolidFertilizer - Biosolid fertilizer used for increasing the fertility of diggable terrain, lasts just under 1 year. + Biosolid fertilizer used for increasing the fertility of diggable terrain. Lasts just under 1 year. false DBH/UI/fertilizer @@ -263,4 +263,4 @@
  • SewageSludgeComposting
  • - \ No newline at end of file + From be7c4a6738d836cb2aa4e45ff56730e09d2fefe7 Mon Sep 17 00:00:00 2001 From: Peter Wedder Date: Wed, 5 Jun 2019 05:27:22 +0300 Subject: [PATCH 7/7] added missing period --- Defs/ThingDefs_Buildings/BuildingsB_Hygiene.xml | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Defs/ThingDefs_Buildings/BuildingsB_Hygiene.xml b/Defs/ThingDefs_Buildings/BuildingsB_Hygiene.xml index c79e1c7..2ff064f 100644 --- a/Defs/ThingDefs_Buildings/BuildingsB_Hygiene.xml +++ b/Defs/ThingDefs_Buildings/BuildingsB_Hygiene.xml @@ -273,7 +273,7 @@ BurnPit - Eliminates fecal sludge by burning it as fuel. Can also be used for disposing of corpses or other detritus. Colonists may become sick if they spend too long near burning waste + Eliminates fecal sludge by burning it as fuel. Can also be used for disposing of corpses or other detritus. Colonists may become sick if they spend too long near burning waste. DubsBadHygiene.Building_BurnPit Building