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The Anomaly expansion adds enemies that are initially invisible until they get too close to your colonists or otherwise revealed (e.g. Sightstealers). But the minimap still shows these enemies as red dots as long as showing "hostiles" is enabled.
Would be nice if the minimap respected their invisibility until they're uncovered. They do have a special hediff (don't remember the name right now, something with "darkness", I think), maybe that could be taken as reference to not show enemies with that hediff.
The text was updated successfully, but these errors were encountered:
The Anomaly expansion adds enemies that are initially invisible until they get too close to your colonists or otherwise revealed (e.g. Sightstealers). But the minimap still shows these enemies as red dots as long as showing "hostiles" is enabled.
Would be nice if the minimap respected their invisibility until they're uncovered. They do have a special hediff (don't remember the name right now, something with "darkness", I think), maybe that could be taken as reference to not show enemies with that hediff.
The text was updated successfully, but these errors were encountered: